My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Royal Hogs Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Royal Hogs Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs
Giant Snowball
Hog Rider Royal Hogs Lumberjack
Zap
Royal Hogs
Barbarian Barrel
Valkyrie Royal Hogs Executioner Electro Wizard Lumberjack
The Log
Hog Rider Royal Hogs Lumberjack
Earthquake
Hog Rider Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Valkyrie Hog Rider Royal Hogs Executioner Electro Wizard Lumberjack
Fireball
Hog Rider Royal Hogs Executioner Electro Wizard Lumberjack
Poison
Royal Hogs Executioner Electro Wizard
Lightning
Valkyrie Executioner Electro Wizard Lumberjack
Rocket
Valkyrie Hog Rider Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Valkyrie Hog Rider Electro Wizard Lumberjack Royal Hogs Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Valkyrie Hog Rider

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Royal Hogs Lumberjack
Valkyrie
Hog Rider Lumberjack Royal Hogs Executioner Electro Wizard
Hog Rider
Arrows Valkyrie The Log Executioner Electro Wizard Lumberjack
Royal Hogs
Arrows Valkyrie Executioner The Log Electro Wizard Lumberjack
Executioner
Valkyrie Hog Rider Royal Hogs The Log
The Log
Hog Rider Royal Hogs Executioner Lumberjack
Electro Wizard
Valkyrie Hog Rider Royal Hogs Lumberjack
Lumberjack
Valkyrie Arrows Hog Rider Royal Hogs The Log Electro Wizard

Defense Synergies 0 11

Arrows
Valkyrie Lumberjack
Valkyrie
Arrows Executioner The Log Electro Wizard Lumberjack
Hog Rider
Royal Hogs
Executioner
Valkyrie The Log Lumberjack
The Log
Valkyrie Executioner Electro Wizard Lumberjack
Electro Wizard
Valkyrie The Log Lumberjack
Lumberjack
Arrows Valkyrie Executioner The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Executioner The Log Electro Wizard
Lumberjack Valkyrie Executioner The Log Electro Wizard
Lumberjack Valkyrie Executioner Electro Wizard
Lumberjack Valkyrie Electro Wizard
Arrows Valkyrie The Log Lumberjack
Arrows The Log Valkyrie Executioner Electro Wizard Lumberjack
Electro Wizard Arrows Executioner
Arrows Valkyrie The Log Electro Wizard
Lumberjack
Valkyrie Electro Wizard Lumberjack
Valkyrie Executioner Electro Wizard Arrows The Log Lumberjack
Arrows Executioner Electro Wizard
Lumberjack Valkyrie The Log Electro Wizard
Valkyrie Executioner Arrows The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack
The Log Electro Wizard Lumberjack
Arrows Valkyrie Executioner Electro Wizard Lumberjack
Arrows Valkyrie Executioner The Log Electro Wizard Lumberjack
Arrows Valkyrie Executioner The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack
Valkyrie Arrows Executioner The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Electro Wizard
Electro Wizard Arrows Valkyrie Executioner The Log Lumberjack
Lumberjack Valkyrie The Log Electro Wizard
Valkyrie Lumberjack The Log Electro Wizard
Valkyrie Executioner Lumberjack
Arrows Executioner Electro Wizard
Valkyrie Electro Wizard Lumberjack
Valkyrie Lumberjack
Electro Wizard Valkyrie The Log
Valkyrie Lumberjack
Arrows Valkyrie The Log Electro Wizard
Valkyrie Executioner Lumberjack
Valkyrie Executioner
Electro Wizard Valkyrie Executioner The Log Lumberjack
Arrows Valkyrie Executioner The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows Executioner The Log Electro Wizard
Arrows The Log
Arrows Valkyrie The Log
Executioner Arrows Valkyrie The Log
Arrows Executioner
Arrows Executioner The Log
Arrows The Log Executioner
Arrows The Log
Electro Wizard Lumberjack
Arrows Valkyrie The Log Electro Wizard
Arrows Executioner
Executioner The Log
Arrows
Arrows The Log
Arrows Executioner The Log
Arrows Executioner The Log
Arrows
Arrows Executioner The Log Electro Wizard
Arrows Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Valkyrie Executioner
Arrows The Log Executioner Electro Wizard
Arrows The Log
Arrows The Log
Arrows Executioner Electro Wizard
Electro Wizard
Arrows The Log
Arrows Electro Wizard
Arrows The Log
Electro Wizard
Arrows Executioner Electro Wizard
Arrows The Log
Valkyrie Executioner Electro Wizard Lumberjack
Arrows The Log Executioner
Arrows
Executioner
The Log Electro Wizard
Executioner Electro Wizard
Executioner The Log Electro Wizard

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