My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Furnace Executioner P.E.K.K.A Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A Mega Knight Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton King
Giant Snowball
Musketeer Furnace Skeleton King
Zap
Furnace Skeleton King
Barbarian Barrel
Knight Musketeer Furnace Executioner Skeleton King
The Log
Musketeer Furnace Skeleton King
Earthquake
Furnace Skeleton King
Arrows
Furnace Skeleton King
Royal Delivery
Knight Musketeer Executioner P.E.K.K.A Skeleton King
Fireball
Musketeer Furnace Executioner Skeleton King
Poison
Musketeer Furnace Executioner Skeleton King
Lightning
Knight Musketeer Furnace Executioner Skeleton King
Rocket
Musketeer Furnace Executioner Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Executioner Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Executioner P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Fireball Musketeer Furnace Skeleton King Executioner P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Knight Fireball Musketeer Furnace

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Executioner Fireball Furnace
Fireball
Knight Mega Knight Skeleton King
Musketeer
Knight P.E.K.K.A Mega Knight
Furnace
Knight P.E.K.K.A
Executioner
Knight P.E.K.K.A Mega Knight
P.E.K.K.A
Musketeer Furnace Executioner
Mega Knight
Fireball Musketeer Executioner
Skeleton King
Fireball

Defense Synergies 2 9

Knight
Musketeer Executioner Fireball Furnace
Fireball
Knight Musketeer Mega Knight
Musketeer
Knight Fireball Furnace P.E.K.K.A Mega Knight Skeleton King
Furnace
Knight Musketeer
Executioner
Knight Mega Knight
P.E.K.K.A
Musketeer
Mega Knight
Fireball Musketeer Executioner
Skeleton King
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Musketeer Executioner
P.E.K.K.A Knight Musketeer Furnace Executioner Mega Knight
Furnace P.E.K.K.A Mega Knight Knight Musketeer Executioner
P.E.K.K.A Knight Musketeer Furnace Mega Knight Skeleton King
Fireball P.E.K.K.A Mega Knight
Fireball Musketeer Furnace Executioner Mega Knight
Musketeer Furnace Fireball Executioner
Fireball Musketeer P.E.K.K.A Mega Knight
P.E.K.K.A Musketeer Furnace Skeleton King
Knight Musketeer Mega Knight
Executioner Knight Fireball Musketeer Furnace Mega Knight Skeleton King
Musketeer Executioner Fireball Furnace
Furnace P.E.K.K.A Mega Knight Knight Fireball Musketeer
Fireball Executioner Mega Knight Furnace P.E.K.K.A Skeleton King
P.E.K.K.A Knight Furnace Mega Knight Skeleton King
Fireball Furnace P.E.K.K.A Mega Knight
Mega Knight Knight Fireball Musketeer Furnace Executioner P.E.K.K.A
Fireball Mega Knight Knight Musketeer Furnace Executioner
Furnace Executioner Knight Fireball Musketeer Mega Knight
P.E.K.K.A Musketeer
Mega Knight Knight Fireball Musketeer Furnace Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Fireball Furnace P.E.K.K.A
Fireball Knight Musketeer Executioner Mega Knight
P.E.K.K.A Mega Knight Knight Musketeer Furnace
P.E.K.K.A Mega Knight Knight Fireball Musketeer
P.E.K.K.A Knight Musketeer Executioner Mega Knight
Fireball Furnace Executioner Musketeer
P.E.K.K.A Knight Fireball Musketeer Furnace
P.E.K.K.A Mega Knight Knight
P.E.K.K.A Mega Knight Knight Fireball
P.E.K.K.A Musketeer
P.E.K.K.A Mega Knight Knight Musketeer
P.E.K.K.A Mega Knight Fireball
P.E.K.K.A Mega Knight Knight Fireball Executioner Skeleton King
Fireball Musketeer Furnace Executioner Mega Knight
Knight Fireball Musketeer Furnace Executioner P.E.K.K.A Skeleton King
Executioner Mega Knight Fireball Musketeer P.E.K.K.A Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer
Fireball Musketeer Executioner
Fireball
Knight Fireball Musketeer
Fireball Executioner Furnace Mega Knight
Fireball Executioner Musketeer Furnace
Musketeer Furnace Executioner
Fireball Executioner
Fireball
Fireball Musketeer
Knight Fireball Musketeer
Fireball Musketeer Executioner
Knight Fireball Musketeer Executioner
Fireball Musketeer
Fireball Musketeer Furnace
Fireball Musketeer Furnace Executioner
Fireball Musketeer Furnace Executioner Mega Knight
Fireball
Fireball Musketeer Executioner Mega Knight
Fireball Mega Knight
Fireball Musketeer Mega Knight
Fireball
Musketeer
Fireball Musketeer
Fireball Furnace Executioner Mega Knight
Fireball Musketeer Executioner
Fireball Musketeer Mega Knight
Fireball Musketeer
Fireball Musketeer Furnace Executioner
Fireball Musketeer
Fireball
Fireball Musketeer Mega Knight
Fireball
P.E.K.K.A Mega Knight
Fireball
Fireball Musketeer
Fireball Musketeer Executioner
Fireball
Fireball Knight Musketeer Executioner Mega Knight
Fireball Musketeer Executioner Skeleton King
Fireball
Musketeer Executioner P.E.K.K.A Mega Knight
Fireball Musketeer Skeleton King
Fireball Musketeer Executioner
Fireball Musketeer Executioner Mega Knight

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