My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Battle Ram Baby Dragon Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Battle Ram Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram Baby Dragon Witch
Zap
Battle Ram Witch
Barbarian Barrel
Knight Valkyrie Battle Ram Witch Electro Wizard
The Log
Battle Ram Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Knight Valkyrie Battle Ram Baby Dragon Witch Electro Wizard
Fireball
Battle Ram Baby Dragon Witch Electro Wizard
Poison
Witch Electro Wizard
Lightning
Knight Valkyrie Battle Ram Baby Dragon Witch Electro Wizard
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Battle Ram Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Valkyrie Battle Ram Baby Dragon Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Knight Valkyrie Battle Ram

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Battle Ram Baby Dragon Witch The Log Electro Wizard
Valkyrie
Battle Ram Baby Dragon Witch Electro Wizard
Battle Ram
Knight The Log Valkyrie Baby Dragon Witch Electro Wizard
Baby Dragon
Knight Valkyrie Battle Ram Witch Electro Wizard Mega Knight
Witch
Knight Valkyrie Battle Ram Baby Dragon Mega Knight
The Log
Battle Ram Knight Mega Knight
Electro Wizard
Knight Valkyrie Battle Ram Baby Dragon Mega Knight
Mega Knight
Baby Dragon Witch The Log Electro Wizard

Defense Synergies 1 16

Knight
Electro Wizard Baby Dragon Witch The Log
Valkyrie
Baby Dragon Witch The Log Electro Wizard
Battle Ram
Baby Dragon
Knight Valkyrie Witch The Log Mega Knight
Witch
Knight Valkyrie Baby Dragon The Log Electro Wizard Mega Knight
The Log
Knight Valkyrie Baby Dragon Witch Electro Wizard Mega Knight
Electro Wizard
Knight Valkyrie Witch The Log Mega Knight
Mega Knight
Baby Dragon Witch The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Baby Dragon The Log Electro Wizard
Knight Valkyrie Witch The Log Electro Wizard Mega Knight
Witch Mega Knight Knight Valkyrie Electro Wizard
Witch Knight Valkyrie Electro Wizard Mega Knight
Valkyrie The Log Mega Knight
The Log Valkyrie Baby Dragon Electro Wizard Mega Knight
Electro Wizard Baby Dragon Witch
Valkyrie Baby Dragon The Log Electro Wizard Mega Knight
Witch
Knight Valkyrie Electro Wizard Mega Knight
Valkyrie Witch Electro Wizard Knight Baby Dragon The Log Mega Knight
Baby Dragon Witch Electro Wizard
Mega Knight Knight Valkyrie Witch The Log Electro Wizard
Valkyrie Mega Knight Baby Dragon Witch The Log Electro Wizard
Knight Electro Wizard Mega Knight
The Log Electro Wizard Mega Knight
Mega Knight Knight Valkyrie Witch Electro Wizard
Mega Knight Knight Valkyrie Baby Dragon Witch The Log Electro Wizard
Valkyrie Baby Dragon Witch The Log Knight Electro Wizard Mega Knight
Electro Wizard
Valkyrie Mega Knight Knight Baby Dragon Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Witch Electro Wizard
Electro Wizard Knight Valkyrie Baby Dragon The Log Mega Knight
Mega Knight Knight Valkyrie Witch The Log Electro Wizard
Valkyrie Mega Knight Knight The Log Electro Wizard
Knight Valkyrie Witch Mega Knight
Baby Dragon Witch Electro Wizard
Knight Valkyrie Witch Electro Wizard
Mega Knight Knight Valkyrie
Electro Wizard Mega Knight Knight Valkyrie Baby Dragon Witch The Log
Witch
Mega Knight Knight Valkyrie Witch
Mega Knight Valkyrie The Log Electro Wizard
Mega Knight Knight Valkyrie Witch
Valkyrie Baby Dragon Witch Mega Knight
Witch Electro Wizard Knight Valkyrie Baby Dragon The Log
Valkyrie Mega Knight Baby Dragon Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Baby Dragon The Log
Baby Dragon The Log Electro Wizard
Baby Dragon The Log
Knight Valkyrie The Log
Valkyrie Baby Dragon The Log Mega Knight
Baby Dragon Witch
Baby Dragon Witch The Log
The Log Baby Dragon
The Log
Electro Wizard
Knight Valkyrie The Log Electro Wizard
Baby Dragon
Knight Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Baby Dragon Witch The Log
Baby Dragon The Log Mega Knight
Baby Dragon The Log Electro Wizard Mega Knight
Valkyrie Baby Dragon Witch The Log Mega Knight
Baby Dragon The Log Mega Knight
The Log
Baby Dragon The Log
The Log Valkyrie Baby Dragon Witch Mega Knight
Witch
The Log Baby Dragon Witch Electro Wizard
Baby Dragon Witch The Log Mega Knight
Baby Dragon The Log
Baby Dragon Witch Electro Wizard
Electro Wizard Witch
The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Witch
Baby Dragon Witch Electro Wizard
The Log
Knight Valkyrie Baby Dragon Electro Wizard Mega Knight
The Log Baby Dragon
Mega Knight
Baby Dragon Witch The Log Electro Wizard
Witch Electro Wizard
Baby Dragon Witch The Log Electro Wizard Mega Knight

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