My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Dart Goblin Flying Machine Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Flying Machine Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Minion Horde Royal Giant Dart Goblin Flying Machine Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant
Giant Snowball
Barbarians Minion Horde Dart Goblin Flying Machine
Zap
Minion Horde Royal Giant Dart Goblin Flying Machine
Barbarian Barrel
Knight Barbarians Dart Goblin Magic Archer
The Log
Barbarians Royal Giant Dart Goblin
Earthquake
Barbarians
Arrows
Minion Horde Dart Goblin Flying Machine
Royal Delivery
Knight Barbarians Minion Horde Dart Goblin Flying Machine Magic Archer
Fireball
Barbarians Minion Horde Dart Goblin Flying Machine Magic Archer
Poison
Barbarians Minion Horde Dart Goblin Flying Machine Magic Archer
Lightning
Knight Magic Archer
Rocket
Barbarians Minion Horde Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Dart Goblin Flying Machine Poison Magic Archer Barbarians Minion Horde Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Dart Goblin Flying Machine Poison

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Minion Horde Flying Machine Poison Magic Archer
Barbarians
Minion Horde
Knight Royal Giant
Royal Giant
Dart Goblin Poison Minion Horde Flying Machine Magic Archer
Dart Goblin
Knight Royal Giant
Flying Machine
Knight Royal Giant
Poison
Royal Giant Knight
Magic Archer
Knight Royal Giant

Defense Synergies 2 6

Knight
Dart Goblin Magic Archer Minion Horde Flying Machine Poison
Barbarians
Minion Horde
Minion Horde
Knight Barbarians
Royal Giant
Dart Goblin
Knight Flying Machine Magic Archer
Flying Machine
Knight Dart Goblin
Poison
Knight
Magic Archer
Knight Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Dart Goblin Flying Machine Magic Archer
Barbarians Minion Horde Knight Dart Goblin Flying Machine
Barbarians Minion Horde Knight Dart Goblin
Barbarians Minion Horde Knight Dart Goblin
Barbarians Poison
Dart Goblin Flying Machine Magic Archer
Minion Horde Dart Goblin Flying Machine Poison Magic Archer
Barbarians Dart Goblin Flying Machine Poison Magic Archer
Barbarians Minion Horde
Knight Barbarians Minion Horde Dart Goblin
Barbarians Minion Horde Dart Goblin Poison Knight Flying Machine Magic Archer
Minion Horde Dart Goblin Flying Machine Poison Magic Archer
Barbarians Minion Horde Knight Flying Machine
Barbarians Minion Horde Dart Goblin Poison Magic Archer
Barbarians Knight Minion Horde
Barbarians Minion Horde
Barbarians Minion Horde Knight Poison
Knight Barbarians Minion Horde Dart Goblin Flying Machine Magic Archer
Poison Knight Barbarians Dart Goblin Flying Machine Magic Archer
Barbarians Dart Goblin
Knight Barbarians Minion Horde Dart Goblin Flying Machine Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians
Poison Knight Flying Machine Magic Archer
Barbarians Knight Minion Horde
Knight Barbarians Minion Horde
Barbarians Knight Minion Horde
Poison Minion Horde Dart Goblin Flying Machine Magic Archer
Knight Barbarians Minion Horde Dart Goblin Flying Machine
Knight Barbarians Minion Horde
Minion Horde Knight Barbarians Flying Machine Poison Magic Archer
Barbarians Minion Horde Dart Goblin
Knight Barbarians Minion Horde Dart Goblin Flying Machine
Barbarians Poison
Barbarians Knight Minion Horde
Barbarians Minion Horde Dart Goblin Flying Machine Magic Archer
Barbarians Knight Minion Horde Dart Goblin Flying Machine Poison Magic Archer
Poison Barbarians Minion Horde Dart Goblin Flying Machine Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Knight Minion Horde Dart Goblin Flying Machine
Poison Dart Goblin Flying Machine Magic Archer
Minion Horde Dart Goblin Flying Machine Poison Magic Archer
Knight Barbarians Dart Goblin Flying Machine Poison
Poison Minion Horde Magic Archer
Poison Minion Horde Dart Goblin Flying Machine Magic Archer
Minion Horde Dart Goblin Flying Machine Poison Magic Archer
Poison Dart Goblin Flying Machine Magic Archer
Poison Dart Goblin Flying Machine
Minion Horde Poison
Poison Knight Minion Horde Dart Goblin Flying Machine Magic Archer
Poison Dart Goblin Flying Machine Magic Archer
Flying Machine Poison Knight Dart Goblin Magic Archer
Minion Horde Dart Goblin Flying Machine Poison Magic Archer
Dart Goblin Flying Machine Poison Magic Archer
Minion Horde Dart Goblin Flying Machine Poison Magic Archer
Magic Archer Minion Horde Dart Goblin Flying Machine Poison
Poison
Minion Horde
Dart Goblin Flying Machine Poison Magic Archer
Dart Goblin Flying Machine Poison Magic Archer
Minion Horde Poison Magic Archer
Poison
Barbarians Minion Horde Flying Machine Poison
Poison Magic Archer
Minion Horde
Poison Dart Goblin Flying Machine Magic Archer
Flying Machine Poison Magic Archer
Poison Dart Goblin Magic Archer
Poison Minion Horde Dart Goblin Flying Machine Magic Archer
Minion Horde Dart Goblin Flying Machine Poison
Minion Horde
Poison Minion Horde Dart Goblin Magic Archer
Minion Horde Poison Magic Archer
Minion Horde
Poison Magic Archer
Minion Horde Barbarians Dart Goblin Flying Machine Magic Archer
Poison Dart Goblin Flying Machine Magic Archer
Poison Knight Minion Horde Dart Goblin Flying Machine Magic Archer
Dart Goblin Flying Machine Poison Magic Archer
Poison
Minion Horde Dart Goblin Flying Machine
Minion Horde Dart Goblin Flying Machine Poison Magic Archer
Dart Goblin Flying Machine Poison Magic Archer
Poison Dart Goblin Flying Machine Magic Archer

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