My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

4 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Furnace Goblin Hut Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Golem Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang
Giant Snowball
Minions Goblin Gang Furnace Goblin Hut
Zap
Minions Goblin Gang Furnace Goblin Hut
Barbarian Barrel
Goblin Gang Furnace Goblin Hut
The Log
Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut
Earthquake
Goblin Gang Furnace Goblin Hut
Arrows
Minions Goblin Gang Furnace Goblin Hut
Royal Delivery
Minions Goblin Gang Mini P.E.K.K.A Goblin Hut Mother Witch
Fireball
Minions Goblin Gang Furnace Goblin Hut Mother Witch
Poison
Minions Goblin Gang Furnace Goblin Hut Mother Witch
Lightning
Mini P.E.K.K.A Furnace Goblin Hut Mother Witch
Rocket
Furnace Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Golem Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Gang Mini P.E.K.K.A Furnace Mother Witch Goblin Hut Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Goblin Gang Mini P.E.K.K.A

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Mini P.E.K.K.A Mother Witch
Minions
Mini P.E.K.K.A Golem
Goblin Gang
Mini P.E.K.K.A Goblin Hut Golem
Mini P.E.K.K.A
Arrows Minions Goblin Gang Furnace Goblin Hut Golem
Furnace
Mini P.E.K.K.A Goblin Hut Golem
Goblin Hut
Goblin Gang Mini P.E.K.K.A Furnace Golem
Golem
Arrows Minions Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut Mother Witch
Mother Witch
Arrows Golem

Defense Synergies 0 12

Arrows
Mini P.E.K.K.A Furnace Goblin Hut Mother Witch
Minions
Goblin Gang
Mini P.E.K.K.A Furnace Goblin Hut
Mini P.E.K.K.A
Arrows Goblin Gang Furnace Goblin Hut Mother Witch
Furnace
Arrows Goblin Gang Mini P.E.K.K.A Goblin Hut
Goblin Hut
Arrows Goblin Gang Mini P.E.K.K.A Furnace Mother Witch
Golem
Mother Witch
Arrows Mini P.E.K.K.A Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Goblin Hut
Mini P.E.K.K.A Minions Goblin Gang Furnace Goblin Hut
Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut Minions
Mini P.E.K.K.A Goblin Hut Minions Goblin Gang Furnace
Arrows Mini P.E.K.K.A
Arrows Goblin Gang Minions Furnace Mother Witch
Minions Furnace Arrows Goblin Gang Goblin Hut
Arrows
Mini P.E.K.K.A Minions Goblin Gang Furnace Goblin Hut
Goblin Gang Mini P.E.K.K.A
Minions Goblin Gang Mother Witch Arrows Furnace Goblin Hut
Arrows Minions Goblin Gang Furnace Goblin Hut
Mini P.E.K.K.A Furnace Goblin Hut Minions Goblin Gang
Arrows Minions Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut
Mini P.E.K.K.A Goblin Gang Furnace Goblin Hut
Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut
Arrows Minions Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut
Arrows Minions Goblin Gang Furnace Goblin Hut
Arrows Furnace Minions Goblin Hut Mother Witch
Mini P.E.K.K.A Goblin Hut
Goblin Gang Arrows Minions Mini P.E.K.K.A Furnace Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut
Arrows Goblin Gang Mini P.E.K.K.A
Goblin Gang Minions Mini P.E.K.K.A Furnace Goblin Hut
Goblin Gang Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Goblin Hut
Arrows Furnace Mother Witch Minions Goblin Gang Goblin Hut
Goblin Gang Mini P.E.K.K.A Minions Furnace Goblin Hut
Mini P.E.K.K.A
Minions Mini P.E.K.K.A Goblin Hut
Goblin Gang Goblin Hut
Minions Mini P.E.K.K.A Goblin Hut
Arrows
Mini P.E.K.K.A Goblin Gang
Furnace
Goblin Gang Goblin Hut Minions Mini P.E.K.K.A Furnace
Arrows Minions Mini P.E.K.K.A Goblin Hut Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows Goblin Hut
Arrows
Arrows Furnace
Arrows Mother Witch Minions Furnace
Arrows Furnace
Arrows
Arrows
Minions Goblin Gang Mini P.E.K.K.A
Arrows
Arrows
Goblin Hut
Arrows Minions
Arrows Furnace Goblin Hut
Arrows Furnace Goblin Hut
Arrows Furnace Goblin Hut
Arrows
Minions Mini P.E.K.K.A
Arrows Mini P.E.K.K.A
Arrows Mother Witch
Minions
Arrows
Arrows
Arrows Mother Witch Furnace
Arrows
Arrows
Arrows
Arrows Furnace Mother Witch
Minions Goblin Hut
Mini P.E.K.K.A
Arrows
Arrows
Arrows
Minions Goblin Gang Goblin Hut
Arrows
Arrows
Goblin Gang Mini P.E.K.K.A
Arrows
Arrows
Minions Goblin Gang

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