My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Tower Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Royal Giant Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant
Giant Snowball
Goblins Bats
Zap
Goblins Bats Firecracker Royal Giant Inferno Tower
Barbarian Barrel
Goblins Firecracker Inferno Tower Hunter
The Log
Goblins Firecracker Royal Giant Hunter
Earthquake
Firecracker Inferno Tower
Arrows
Goblins Bats Firecracker
Royal Delivery
Goblins Bats Firecracker Hunter
Fireball
Firecracker Inferno Tower Hunter
Poison
Bats Firecracker Inferno Tower Hunter
Lightning
Inferno Tower Hunter
Rocket
Inferno Tower Hunter

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats The Log Firecracker Poison Hunter Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats The Log Firecracker

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant
Bats
Royal Giant Firecracker
Firecracker
Royal Giant Bats
Royal Giant
Bats Firecracker Poison Hunter Goblins The Log
Inferno Tower
Poison
Royal Giant The Log
Hunter
Royal Giant
The Log
Royal Giant Poison

Defense Synergies 2 14

Goblins
Firecracker Inferno Tower Poison Hunter The Log
Bats
Firecracker Inferno Tower Hunter The Log
Firecracker
The Log Goblins Bats Inferno Tower Hunter
Royal Giant
Inferno Tower
The Log Goblins Bats Firecracker Poison
Poison
Goblins Inferno Tower The Log
Hunter
Goblins Bats Firecracker The Log
The Log
Firecracker Inferno Tower Goblins Bats Poison Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower The Log
Inferno Tower Hunter Goblins Bats Firecracker The Log
Inferno Tower Hunter Goblins Bats
Inferno Tower Hunter Goblins Bats Firecracker
Firecracker Poison The Log
The Log Goblins Bats Firecracker Hunter
Bats Inferno Tower Hunter Firecracker Poison
Inferno Tower Poison The Log
Inferno Tower Hunter Goblins
Goblins Firecracker Inferno Tower Hunter
Goblins Bats Poison Firecracker Hunter The Log
Inferno Tower Hunter Bats Firecracker Poison
Inferno Tower Hunter Bats The Log
Goblins Bats Firecracker Poison Hunter The Log
Inferno Tower Hunter
Inferno Tower Hunter The Log
Goblins Bats Firecracker Inferno Tower Poison Hunter
Goblins Bats Firecracker Hunter The Log
Poison Hunter The Log Bats Firecracker
Inferno Tower Hunter
Goblins Bats Firecracker Poison Hunter The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Inferno Tower
Poison Firecracker Hunter The Log
Goblins Bats Inferno Tower Hunter The Log
Hunter Bats Inferno Tower The Log
Inferno Tower Hunter
Firecracker Poison Bats Hunter
Goblins Bats Inferno Tower Hunter
Inferno Tower Hunter
Goblins Bats Firecracker Inferno Tower Poison The Log
Inferno Tower
Bats Inferno Tower Hunter
Poison The Log
Inferno Tower Hunter
Firecracker
Inferno Tower Goblins Bats Firecracker Poison Hunter The Log
Bats Poison Firecracker Inferno Tower Hunter The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker The Log
Firecracker Poison The Log
Poison The Log
Firecracker Poison The Log
Poison Firecracker The Log
Firecracker Poison Bats Hunter
Firecracker Poison The Log
Poison The Log Firecracker Hunter
Poison The Log Firecracker
Goblins Bats Poison
Firecracker Poison The Log
Poison Firecracker
Poison Firecracker Hunter The Log
Firecracker Poison
Firecracker Poison The Log
Firecracker Poison Hunter The Log
Firecracker Poison The Log
Poison
Bats
Firecracker Poison Hunter The Log
Firecracker Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Firecracker Poison The Log Hunter
Firecracker Poison The Log Hunter
Poison The Log
Poison Firecracker The Log
Poison Bats Firecracker Hunter
Bats Firecracker Poison
Poison Hunter The Log
Firecracker Poison
Firecracker Poison The Log
Bats
Poison Firecracker Hunter
The Log
Poison Firecracker Hunter
The Log Firecracker Poison
Poison
Firecracker
Bats Firecracker Poison The Log
Firecracker Bats Poison
Poison Firecracker The Log

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