My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Firecracker Tesla
The Log
Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Hog Rider
Fireball
Firecracker Tesla Hog Rider
Poison
Firecracker
Lightning
Tesla Mini P.E.K.K.A Archer Queen
Rocket
Hog Rider Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Tornado Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Tornado Tesla Mini P.E.K.K.A Hog Rider Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Firecracker Tornado Tesla

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mini P.E.K.K.A Tornado Mega Knight
Tesla
Mini P.E.K.K.A
Firecracker Hog Rider Rage Tornado Mega Knight
Hog Rider
Firecracker Rage Mini P.E.K.K.A Tornado Mega Knight Archer Queen
Rage
Hog Rider Mini P.E.K.K.A
Tornado
Firecracker Mini P.E.K.K.A Hog Rider Mega Knight
Mega Knight
Firecracker Mini P.E.K.K.A Hog Rider Tornado Archer Queen
Archer Queen
Hog Rider Mega Knight

Defense Synergies 0 8

Firecracker
Tesla Mini P.E.K.K.A Tornado Mega Knight
Tesla
Firecracker Mini P.E.K.K.A Tornado
Mini P.E.K.K.A
Firecracker Tesla Tornado
Hog Rider
Rage
Tornado
Firecracker Tesla Mini P.E.K.K.A Mega Knight
Mega Knight
Firecracker Tornado
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla
Mini P.E.K.K.A Firecracker Tesla Mega Knight
Tesla Mini P.E.K.K.A Tornado Mega Knight
Tesla Mini P.E.K.K.A Firecracker Mega Knight
Firecracker Mini P.E.K.K.A Tornado Mega Knight
Tornado Firecracker Tesla Mega Knight
Tesla Tornado Firecracker
Tesla Mega Knight
Tesla Mini P.E.K.K.A Tornado Archer Queen
Tornado Firecracker Tesla Mini P.E.K.K.A Mega Knight
Firecracker Tesla Tornado Mega Knight
Tesla Firecracker Tornado
Tesla Mini P.E.K.K.A Mega Knight
Mega Knight Firecracker Tesla Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Tesla Mega Knight
Tornado Tesla Mini P.E.K.K.A Mega Knight
Tesla Mega Knight Firecracker Mini P.E.K.K.A Tornado
Tesla Mega Knight Firecracker Tornado
Tornado Firecracker Tesla Mega Knight
Mini P.E.K.K.A Tesla Tornado
Mega Knight Firecracker Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Tesla
Firecracker Tesla Mini P.E.K.K.A Mega Knight
Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Tesla Tornado
Tesla Mini P.E.K.K.A Mega Knight
Firecracker Tesla Tornado
Mini P.E.K.K.A Tesla
Mini P.E.K.K.A Mega Knight Tesla
Mega Knight Firecracker Mini P.E.K.K.A Tornado
Tesla
Mega Knight Tesla Mini P.E.K.K.A
Mega Knight Tornado Archer Queen
Mini P.E.K.K.A Mega Knight Tesla
Firecracker Tesla Mega Knight
Tesla Firecracker Mini P.E.K.K.A Tornado Archer Queen
Mega Knight Firecracker Tesla Mini P.E.K.K.A Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Tornado
Firecracker
Firecracker Mega Knight
Firecracker Tornado
Firecracker Tornado
Firecracker Tornado
Firecracker Tornado
Mini P.E.K.K.A Tornado
Firecracker Tornado
Firecracker Tornado Archer Queen
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Mega Knight
Tornado
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Mega Knight
Firecracker Tornado Mega Knight
Mega Knight
Tornado
Tornado
Firecracker Tornado Mega Knight
Firecracker Tornado
Tornado Mega Knight
Firecracker Tornado
Firecracker Tornado
Firecracker
Mini P.E.K.K.A
Mega Knight
Firecracker
Mega Knight
Firecracker
Firecracker Tornado Archer Queen
Firecracker Mini P.E.K.K.A Mega Knight
Firecracker
Tornado Archer Queen
Firecracker Mega Knight Archer Queen
Firecracker Tornado Archer Queen
Firecracker Tornado Archer Queen
Firecracker Tornado Mega Knight Archer Queen

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