My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Missing cards in your collection

Void Phoenix Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Valkyrie Lumberjack Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Battle Healer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Elite Barbarians
Giant Snowball
Skeletons Bats Lumberjack
Zap
Skeletons Bats Firecracker
Barbarian Barrel
Skeletons Firecracker Elite Barbarians Valkyrie Lumberjack
The Log
Skeletons Firecracker Elite Barbarians Lumberjack
Earthquake
Skeletons Firecracker
Arrows
Skeletons Bats Firecracker
Royal Delivery
Skeletons Bats Firecracker Elite Barbarians Valkyrie Battle Healer Lumberjack Mother Witch
Fireball
Firecracker Elite Barbarians Battle Healer Lumberjack Mother Witch
Poison
Bats Firecracker Battle Healer Mother Witch
Lightning
Elite Barbarians Valkyrie Battle Healer Lumberjack Mother Witch
Rocket
Elite Barbarians Valkyrie Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Battle Healer Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Firecracker Valkyrie Battle Healer Lumberjack Mother Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Bats Firecracker Valkyrie

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Valkyrie Firecracker Elite Barbarians Battle Healer Lumberjack
Firecracker
Bats Elite Barbarians Valkyrie Battle Healer Lumberjack
Elite Barbarians
Valkyrie Bats Firecracker Lumberjack
Valkyrie
Bats Elite Barbarians Lumberjack Firecracker Battle Healer Mother Witch
Battle Healer
Bats Firecracker Valkyrie Lumberjack
Lumberjack
Valkyrie Bats Firecracker Elite Barbarians Battle Healer
Mother Witch
Valkyrie

Defense Synergies 3 17

Skeletons
Bats Firecracker Elite Barbarians Battle Healer Lumberjack
Bats
Skeletons Firecracker Valkyrie Battle Healer Lumberjack
Firecracker
Valkyrie Skeletons Bats Battle Healer Lumberjack
Elite Barbarians
Valkyrie Mother Witch Skeletons
Valkyrie
Firecracker Elite Barbarians Bats Battle Healer Lumberjack Mother Witch
Battle Healer
Skeletons Bats Firecracker Valkyrie Lumberjack Mother Witch
Lumberjack
Skeletons Bats Firecracker Valkyrie Battle Healer Mother Witch
Mother Witch
Elite Barbarians Valkyrie Battle Healer Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Elite Barbarians Lumberjack Skeletons Bats Firecracker Valkyrie Battle Healer
Lumberjack Skeletons Bats Elite Barbarians Valkyrie
Elite Barbarians Lumberjack Skeletons Bats Firecracker Valkyrie
Firecracker Elite Barbarians Valkyrie Battle Healer Lumberjack
Skeletons Bats Firecracker Valkyrie Lumberjack Mother Witch
Bats Firecracker
Valkyrie Battle Healer
Skeletons Elite Barbarians Lumberjack
Elite Barbarians Skeletons Firecracker Valkyrie Battle Healer Lumberjack
Bats Valkyrie Mother Witch Skeletons Firecracker Lumberjack
Bats Firecracker
Lumberjack Skeletons Bats Elite Barbarians Valkyrie Battle Healer
Valkyrie Bats Firecracker Lumberjack
Elite Barbarians Lumberjack
Elite Barbarians Lumberjack
Skeletons Bats Firecracker Elite Barbarians Valkyrie Lumberjack
Bats Firecracker Elite Barbarians Valkyrie Battle Healer Lumberjack
Valkyrie Bats Firecracker Battle Healer Lumberjack Mother Witch
Elite Barbarians Lumberjack
Valkyrie Bats Firecracker Elite Barbarians Battle Healer Lumberjack Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Skeletons Elite Barbarians Battle Healer
Firecracker Elite Barbarians Valkyrie Battle Healer Lumberjack
Lumberjack Skeletons Bats Elite Barbarians Valkyrie Battle Healer
Valkyrie Lumberjack Bats Elite Barbarians Battle Healer
Skeletons Elite Barbarians Valkyrie Battle Healer Lumberjack
Firecracker Mother Witch Skeletons Bats
Skeletons Bats Elite Barbarians Valkyrie Battle Healer Lumberjack
Elite Barbarians Valkyrie Battle Healer Lumberjack
Skeletons Bats Firecracker Elite Barbarians Valkyrie
Skeletons
Bats Elite Barbarians Valkyrie Lumberjack
Elite Barbarians Valkyrie
Elite Barbarians Skeletons Valkyrie Lumberjack
Firecracker Valkyrie
Elite Barbarians Skeletons Bats Firecracker Valkyrie Battle Healer Lumberjack
Bats Valkyrie Firecracker Elite Barbarians Battle Healer Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Mother Witch Bats
Firecracker
Firecracker
Firecracker
Bats Elite Barbarians Lumberjack
Firecracker Valkyrie
Firecracker
Firecracker Elite Barbarians
Firecracker
Firecracker Elite Barbarians
Firecracker
Firecracker
Bats
Firecracker
Firecracker Valkyrie Mother Witch
Firecracker Mother Witch Valkyrie
Firecracker
Firecracker
Elite Barbarians Bats Firecracker Mother Witch
Bats Firecracker
Elite Barbarians
Firecracker
Firecracker
Bats
Firecracker
Firecracker Valkyrie Lumberjack
Firecracker
Firecracker Elite Barbarians
Bats Firecracker Elite Barbarians
Firecracker Bats
Firecracker

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