My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army
Giant Snowball
Bats Barbarians Skeleton Army Little Prince
Zap
Bats Firecracker Skeleton Army Little Prince
Barbarian Barrel
Firecracker Barbarians Skeleton Army Little Prince
The Log
Firecracker Barbarians Skeleton Army Little Prince
Earthquake
Firecracker Barbarians Skeleton Army
Arrows
Bats Firecracker Skeleton Army Little Prince
Royal Delivery
Bats Firecracker Barbarians Skeleton Army Little Prince
Fireball
Firecracker Barbarians Skeleton Army Little Prince
Poison
Bats Firecracker Barbarians Skeleton Army Little Prince
Lightning
Little Prince
Rocket
Barbarians Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Firecracker Skeleton Army Little Prince Fireball Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Firecracker Skeleton Army

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Rage
Firecracker
Bats Mega Knight
Barbarians
Fireball
Mega Knight Little Prince
Rage
Bats
Skeleton Army
Mega Knight
Bats Firecracker Fireball
Little Prince
Fireball

Defense Synergies 0 7

Bats
Firecracker Mega Knight
Firecracker
Bats Skeleton Army Mega Knight
Barbarians
Skeleton Army
Fireball
Mega Knight Little Prince
Rage
Skeleton Army
Firecracker Barbarians
Mega Knight
Bats Firecracker Fireball
Little Prince
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball
Barbarians Skeleton Army Bats Firecracker Mega Knight
Barbarians Skeleton Army Mega Knight Bats
Barbarians Skeleton Army Bats Firecracker Mega Knight
Firecracker Barbarians Fireball Skeleton Army Mega Knight
Fireball Skeleton Army Bats Firecracker Mega Knight
Bats Firecracker Fireball Little Prince
Barbarians Fireball Mega Knight
Barbarians Skeleton Army
Skeleton Army Firecracker Barbarians Mega Knight Little Prince
Bats Barbarians Skeleton Army Firecracker Fireball Mega Knight
Bats Firecracker Fireball
Barbarians Skeleton Army Mega Knight Bats Fireball
Fireball Skeleton Army Mega Knight Bats Firecracker Barbarians
Barbarians Skeleton Army Mega Knight
Barbarians Skeleton Army Fireball Mega Knight
Barbarians Mega Knight Bats Firecracker Fireball Skeleton Army
Fireball Mega Knight Bats Firecracker Barbarians Skeleton Army Little Prince
Bats Firecracker Barbarians Fireball Mega Knight Little Prince
Barbarians
Skeleton Army Mega Knight Bats Firecracker Barbarians Fireball Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Mega Knight Fireball
Fireball Firecracker Mega Knight
Barbarians Skeleton Army Mega Knight Bats
Skeleton Army Mega Knight Bats Barbarians Fireball
Barbarians Skeleton Army Mega Knight
Firecracker Fireball Bats
Skeleton Army Bats Barbarians Fireball
Mega Knight Barbarians Skeleton Army
Mega Knight Bats Firecracker Barbarians Fireball Skeleton Army
Barbarians Skeleton Army
Mega Knight Bats Barbarians
Skeleton Army Mega Knight Barbarians Fireball
Barbarians Skeleton Army Mega Knight Fireball
Firecracker Barbarians Fireball Skeleton Army Mega Knight
Barbarians Skeleton Army Bats Firecracker Fireball Little Prince
Bats Mega Knight Firecracker Barbarians Fireball
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball
Fireball
Firecracker Barbarians Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball Bats
Firecracker
Fireball Firecracker
Fireball Firecracker
Bats Fireball
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Mega Knight
Fireball
Bats
Firecracker Fireball Mega Knight
Firecracker Fireball Mega Knight Little Prince
Fireball Mega Knight
Fireball
Barbarians Fireball
Firecracker Fireball Mega Knight Little Prince
Firecracker Fireball
Fireball Mega Knight
Fireball Firecracker
Bats Firecracker Fireball Little Prince
Bats Firecracker Fireball
Fireball
Fireball Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Bats Barbarians Fireball Skeleton Army
Fireball Firecracker
Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Bats Firecracker Fireball
Firecracker Bats Fireball
Firecracker Fireball Mega Knight Little Prince

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