My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Fisherman Phoenix Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Witch Golem Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang Witch Little Prince
Zap
Bats Goblin Gang Witch Little Prince
Barbarian Barrel
Knight Goblin Gang Witch Little Prince
The Log
Goblin Gang Witch Little Prince
Earthquake
Goblin Gang Witch
Arrows
Bats Goblin Gang Witch Little Prince
Royal Delivery
Bats Knight Goblin Gang Witch Little Prince
Fireball
Goblin Gang Witch Little Prince
Poison
Bats Goblin Gang Witch Little Prince
Lightning
Knight Witch Little Prince
Rocket
Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Knight Goblin Gang Little Prince Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Knight

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Zap Golem
Zap
Bats Knight Witch Golem The Log Little Prince
Knight
Bats Goblin Gang Zap Witch The Log Little Prince
Goblin Gang
Knight Golem
Witch
Zap Knight Golem
Golem
Bats Zap Goblin Gang Witch The Log
The Log
Zap Knight Golem Little Prince
Little Prince
Zap Knight The Log

Defense Synergies 3 12

Bats
Knight Zap The Log
Zap
Bats Knight Goblin Gang Witch The Log Little Prince
Knight
Bats Goblin Gang Little Prince Zap Witch The Log
Goblin Gang
Knight Zap The Log
Witch
Zap Knight The Log
Golem
The Log
Bats Zap Knight Goblin Gang Witch Little Prince
Little Prince
Knight Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight The Log
Bats Zap Knight Goblin Gang Witch The Log
Goblin Gang Witch Bats Knight
Witch Bats Knight Goblin Gang
The Log
Goblin Gang The Log Bats Zap
Bats Zap Goblin Gang Witch Little Prince
Zap The Log
Witch Goblin Gang
Knight Goblin Gang Little Prince
Bats Goblin Gang Witch Zap Knight The Log
Bats Zap Goblin Gang Witch
Bats Zap Knight Goblin Gang Witch The Log
Bats Zap Goblin Gang Witch The Log
Knight Goblin Gang
Zap Goblin Gang The Log
Bats Knight Goblin Gang Witch
Bats Zap Knight Goblin Gang Witch The Log Little Prince
Zap Witch The Log Bats Knight Little Prince
Goblin Gang Bats Knight Witch The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Witch
Zap Knight Goblin Gang The Log
Goblin Gang Bats Zap Knight Witch The Log
Goblin Gang Bats Zap Knight The Log
Knight Goblin Gang Witch
Bats Zap Goblin Gang Witch
Goblin Gang Bats Knight Witch
Knight
Zap Bats Knight Witch The Log
Witch Goblin Gang
Bats Knight Witch
Zap The Log
Knight Goblin Gang Witch
Witch
Goblin Gang Witch Bats Zap Knight The Log Little Prince
Bats Zap Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
Zap The Log
The Log
Knight The Log
Zap The Log
Bats Zap Witch
Witch The Log
The Log Zap
The Log Zap
Bats Goblin Gang
Zap Knight The Log
Zap
Knight The Log
Zap The Log
Zap Witch The Log
The Log
Bats
Zap The Log
Zap Witch The Log Little Prince
The Log
The Log
Zap The Log
Zap The Log Witch Little Prince
Witch
The Log Zap Witch
Zap Witch The Log
Zap The Log
Bats Zap Witch Little Prince
Zap Bats Witch
Zap The Log
Zap
The Log
Zap Bats Goblin Gang Witch
Zap Witch
The Log
Knight Goblin Gang
The Log Zap
Zap
Zap Bats Goblin Gang Witch The Log
Bats Zap Witch
Zap Witch The Log Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: