My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Void Mother Witch Little Prince Skeleton King

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Cage Wizard Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Hogs Barbarian Barrel Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Golem Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Hogs Miner
Giant Snowball
Bats Goblin Gang Royal Hogs Miner
Zap
Bats Goblin Gang Royal Hogs
Barbarian Barrel
Goblin Gang Goblin Cage Wizard Royal Hogs
The Log
Goblin Gang Goblin Cage Royal Hogs
Earthquake
Goblin Gang Goblin Cage Royal Hogs
Arrows
Bats Goblin Gang Royal Hogs
Royal Delivery
Bats Goblin Gang Goblin Cage Wizard Royal Hogs Miner
Fireball
Goblin Gang Goblin Cage Wizard Royal Hogs
Poison
Bats Goblin Gang Goblin Cage Wizard Royal Hogs
Lightning
Goblin Cage Wizard
Rocket
Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Golem Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Goblin Gang Miner Goblin Cage Wizard Royal Hogs Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Goblin Gang Miner

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Goblin Cage Royal Hogs Barbarian Barrel Golem
Goblin Gang
Miner Goblin Cage Royal Hogs Golem
Goblin Cage
Bats Goblin Gang Royal Hogs Barbarian Barrel Golem Miner
Wizard
Royal Hogs Golem Miner
Royal Hogs
Bats Goblin Gang Goblin Cage Wizard Barbarian Barrel
Barbarian Barrel
Bats Goblin Cage Royal Hogs Golem Miner
Golem
Bats Goblin Gang Goblin Cage Wizard Barbarian Barrel
Miner
Bats Goblin Gang Goblin Cage Wizard Barbarian Barrel

Defense Synergies 0 9

Bats
Goblin Cage Barbarian Barrel
Goblin Gang
Goblin Cage Barbarian Barrel Miner
Goblin Cage
Bats Goblin Gang Wizard Barbarian Barrel
Wizard
Goblin Cage Barbarian Barrel
Royal Hogs
Barbarian Barrel
Bats Goblin Gang Goblin Cage Wizard Miner
Golem
Miner
Goblin Gang Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Wizard Barbarian Barrel
Bats Goblin Gang Goblin Cage
Goblin Gang Goblin Cage Bats
Goblin Cage Bats Goblin Gang
Goblin Cage Barbarian Barrel
Goblin Gang Barbarian Barrel Bats
Bats Goblin Gang Goblin Cage Wizard
Goblin Cage Barbarian Barrel
Goblin Gang Goblin Cage
Goblin Gang Barbarian Barrel Miner
Bats Goblin Gang Wizard Barbarian Barrel
Bats Goblin Gang Wizard
Goblin Cage Bats Goblin Gang Wizard
Wizard Bats Goblin Gang Goblin Cage Barbarian Barrel
Goblin Gang Goblin Cage
Goblin Gang Goblin Cage
Wizard Bats Goblin Gang Goblin Cage
Goblin Cage Bats Goblin Gang Wizard Barbarian Barrel
Goblin Cage Wizard Barbarian Barrel Bats
Goblin Cage
Goblin Gang Wizard Bats Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblin Cage Barbarian Barrel
Goblin Gang Wizard Barbarian Barrel Miner
Goblin Gang Bats Goblin Cage
Goblin Gang Bats Goblin Cage Barbarian Barrel
Goblin Gang Goblin Cage
Wizard Bats Goblin Gang
Goblin Gang Bats Goblin Cage
Goblin Cage
Goblin Cage Bats Barbarian Barrel
Goblin Gang Goblin Cage
Bats Goblin Cage
Goblin Cage
Goblin Gang Goblin Cage Wizard
Wizard Goblin Cage
Goblin Gang Bats Goblin Cage Barbarian Barrel
Bats Goblin Cage Wizard Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Barbarian Barrel Miner
Barbarian Barrel Miner
Barbarian Barrel
Wizard Barbarian Barrel
Wizard Bats
Wizard
Wizard Barbarian Barrel
Miner Wizard
Bats Goblin Gang
Miner Wizard Barbarian Barrel
Wizard
Barbarian Barrel Miner
Barbarian Barrel
Barbarian Barrel
Wizard Barbarian Barrel
Wizard Barbarian Barrel
Barbarian Barrel
Bats
Wizard Barbarian Barrel
Wizard Barbarian Barrel Miner
Wizard
Barbarian Barrel
Wizard Barbarian Barrel
Miner Wizard Barbarian Barrel
Wizard Miner
Miner Barbarian Barrel
Bats Wizard
Bats Wizard
Wizard Miner
Wizard
Bats Goblin Gang Barbarian Barrel
Wizard
Barbarian Barrel
Miner Goblin Gang Wizard
Wizard
Bats Goblin Gang
Bats
Barbarian Barrel Miner

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