My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

3 warnings Why?

Missing cards in your collection

Little Prince Skeleton King Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Ram Rider
Giant Snowball
Bats Furnace Skeleton Army Witch Ram Rider
Zap
Bats Furnace Skeleton Army Witch Ram Rider
Barbarian Barrel
Valkyrie Furnace Skeleton Army Witch
The Log
Mini P.E.K.K.A Furnace Skeleton Army Witch Ram Rider
Earthquake
Furnace Skeleton Army Witch
Arrows
Bats Furnace Skeleton Army Witch
Royal Delivery
Bats Mini P.E.K.K.A Valkyrie Skeleton Army Witch Ram Rider
Fireball
Furnace Skeleton Army Witch Ram Rider
Poison
Bats Furnace Skeleton Army Witch
Lightning
Mini P.E.K.K.A Valkyrie Furnace Witch Ram Rider
Rocket
Valkyrie Furnace Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Skeleton Army Mini P.E.K.K.A Valkyrie Furnace Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Skeleton Army Mini P.E.K.K.A

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mini P.E.K.K.A Rage Ram Rider
Mini P.E.K.K.A
Bats Valkyrie Furnace Rage Ram Rider
Valkyrie
Bats Mini P.E.K.K.A Furnace Witch Ram Rider
Furnace
Mini P.E.K.K.A Valkyrie Ram Rider
Rage
Witch Bats Mini P.E.K.K.A
Skeleton Army
Witch
Rage Valkyrie Ram Rider
Ram Rider
Bats Mini P.E.K.K.A Valkyrie Furnace Witch

Defense Synergies 0 10

Bats
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Bats Valkyrie Furnace Skeleton Army Witch Ram Rider
Valkyrie
Bats Mini P.E.K.K.A Furnace Witch
Furnace
Mini P.E.K.K.A Valkyrie Skeleton Army
Rage
Skeleton Army
Mini P.E.K.K.A Furnace
Witch
Mini P.E.K.K.A Valkyrie
Ram Rider
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Ram Rider
Mini P.E.K.K.A Skeleton Army Bats Valkyrie Furnace Witch Ram Rider
Mini P.E.K.K.A Furnace Skeleton Army Witch Ram Rider Bats Valkyrie
Mini P.E.K.K.A Skeleton Army Witch Bats Valkyrie Furnace Ram Rider
Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army Bats Valkyrie Furnace
Bats Furnace Ram Rider Witch
Valkyrie Ram Rider
Mini P.E.K.K.A Witch Furnace Skeleton Army
Skeleton Army Mini P.E.K.K.A Valkyrie
Bats Valkyrie Skeleton Army Witch Furnace Ram Rider
Bats Furnace Witch Ram Rider
Mini P.E.K.K.A Furnace Skeleton Army Bats Valkyrie Witch Ram Rider
Valkyrie Skeleton Army Bats Mini P.E.K.K.A Furnace Witch
Mini P.E.K.K.A Skeleton Army Furnace Ram Rider
Skeleton Army Mini P.E.K.K.A Furnace Ram Rider
Bats Mini P.E.K.K.A Valkyrie Furnace Skeleton Army Witch
Bats Valkyrie Furnace Skeleton Army Witch Ram Rider
Valkyrie Furnace Witch Bats Ram Rider
Mini P.E.K.K.A Ram Rider
Valkyrie Skeleton Army Bats Mini P.E.K.K.A Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Furnace Witch
Mini P.E.K.K.A Valkyrie
Skeleton Army Bats Mini P.E.K.K.A Valkyrie Furnace Witch Ram Rider
Mini P.E.K.K.A Valkyrie Skeleton Army Bats Ram Rider
Mini P.E.K.K.A Valkyrie Skeleton Army Witch Ram Rider
Furnace Bats Witch Ram Rider
Mini P.E.K.K.A Skeleton Army Bats Valkyrie Furnace Witch Ram Rider
Mini P.E.K.K.A Valkyrie Skeleton Army
Bats Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Witch Skeleton Army
Bats Mini P.E.K.K.A Valkyrie Witch
Skeleton Army Valkyrie
Mini P.E.K.K.A Skeleton Army Valkyrie Witch Ram Rider
Valkyrie Furnace Skeleton Army Witch
Skeleton Army Witch Bats Mini P.E.K.K.A Valkyrie Furnace
Bats Valkyrie Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Ram Rider
Valkyrie
Valkyrie Furnace
Bats Furnace Witch Ram Rider
Furnace Witch
Ram Rider
Ram Rider
Bats Mini P.E.K.K.A
Valkyrie Ram Rider
Furnace
Furnace Witch
Furnace
Bats Mini P.E.K.K.A
Mini P.E.K.K.A
Valkyrie Witch
Valkyrie Furnace Witch
Witch
Witch Ram Rider
Witch Ram Rider
Bats Furnace Witch
Bats Witch
Mini P.E.K.K.A
Bats Skeleton Army Witch
Witch Ram Rider
Mini P.E.K.K.A Valkyrie
Bats Witch
Bats Witch
Witch

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