My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Void Little Prince Skeleton King Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Prince
Giant Snowball
Minions Hog Rider Witch
Zap
Minions Firecracker Witch Prince
Barbarian Barrel
Firecracker Witch
The Log
Firecracker Hog Rider Witch Prince
Earthquake
Firecracker Hog Rider Witch
Arrows
Minions Firecracker Witch
Royal Delivery
Minions Firecracker Hog Rider Witch Prince
Fireball
Minions Firecracker Hog Rider Witch
Poison
Minions Firecracker Witch
Lightning
Witch Prince
Rocket
Hog Rider Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Firecracker Earthquake Hog Rider Freeze Witch Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Firecracker Earthquake Hog Rider

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Mega Knight Firecracker Prince
Firecracker
Hog Rider Minions Earthquake Prince Mega Knight
Earthquake
Hog Rider Firecracker Prince Mega Knight
Hog Rider
Minions Firecracker Earthquake Freeze Witch Prince Mega Knight
Freeze
Hog Rider
Witch
Hog Rider Prince Mega Knight
Prince
Mega Knight Minions Firecracker Earthquake Hog Rider Witch
Mega Knight
Minions Prince Firecracker Earthquake Hog Rider Witch

Defense Synergies 0 11

Minions
Firecracker Freeze Prince Mega Knight
Firecracker
Minions Earthquake Prince Mega Knight
Earthquake
Firecracker Mega Knight
Hog Rider
Freeze
Minions Mega Knight
Witch
Prince Mega Knight
Prince
Minions Firecracker Witch
Mega Knight
Minions Firecracker Earthquake Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Minions Firecracker
Minions Firecracker Witch Prince Mega Knight
Witch Prince Mega Knight Minions Freeze
Witch Prince Minions Firecracker Mega Knight
Firecracker Earthquake Prince Mega Knight
Freeze Minions Firecracker Earthquake Mega Knight
Minions Firecracker Freeze Witch
Earthquake Mega Knight
Witch Minions Prince
Firecracker Prince Mega Knight
Minions Witch Firecracker Earthquake Freeze Mega Knight
Minions Firecracker Witch
Prince Mega Knight Minions Earthquake Freeze Witch
Mega Knight Minions Firecracker Earthquake Freeze Witch Prince
Prince Mega Knight
Freeze Prince Mega Knight
Mega Knight Minions Firecracker Witch Prince
Mega Knight Minions Firecracker Witch Prince
Earthquake Freeze Witch Minions Firecracker Mega Knight
Prince
Mega Knight Minions Firecracker Earthquake Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Prince
Firecracker Prince Mega Knight
Mega Knight Minions Witch Prince
Prince Mega Knight
Witch Prince Mega Knight
Firecracker Minions Freeze Witch
Prince Minions Witch
Mega Knight Prince
Freeze Mega Knight Minions Firecracker Witch Prince
Witch
Mega Knight Minions Witch Prince
Mega Knight Prince
Prince Mega Knight Witch
Firecracker Witch Mega Knight
Witch Minions Firecracker Freeze Prince
Minions Mega Knight Firecracker Earthquake Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Freeze
Firecracker
Earthquake
Earthquake Firecracker Freeze Prince
Firecracker Earthquake Mega Knight
Firecracker Minions Freeze Witch
Firecracker Earthquake Witch
Earthquake Firecracker Freeze
Firecracker
Minions Prince
Firecracker Earthquake Prince
Firecracker
Earthquake Firecracker
Earthquake Minions Firecracker Freeze
Earthquake Firecracker Prince
Earthquake Firecracker Witch
Earthquake Firecracker Mega Knight
Earthquake Freeze
Minions
Firecracker Earthquake Prince Mega Knight
Firecracker Earthquake Witch Mega Knight
Minions Earthquake Prince Mega Knight
Prince
Earthquake
Firecracker Earthquake Freeze Witch Mega Knight
Witch
Firecracker Earthquake Witch
Witch Prince Mega Knight
Firecracker
Firecracker Witch
Minions Firecracker Freeze Witch
Earthquake Mega Knight
Firecracker Freeze
Prince Mega Knight
Firecracker Earthquake
Earthquake Minions Freeze Witch Prince
Firecracker Witch
Freeze
Firecracker Prince Mega Knight
Firecracker Earthquake
Firecracker Prince Mega Knight
Minions Firecracker Freeze Witch
Firecracker Witch
Firecracker Freeze Witch Prince Mega Knight

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