My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Void Little Prince Skeleton King Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Battle Ram Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Skeleton Army
Giant Snowball
Bats Battle Ram Skeleton Army
Zap
Bats Firecracker Battle Ram Skeleton Army
Barbarian Barrel
Firecracker Tesla Battle Ram Skeleton Army
The Log
Firecracker Battle Ram Skeleton Army
Earthquake
Firecracker Tesla Skeleton Army
Arrows
Bats Firecracker Skeleton Army
Royal Delivery
Bats Firecracker Battle Ram Skeleton Army
Fireball
Firecracker Tesla Battle Ram Skeleton Army
Poison
Bats Firecracker Skeleton Army
Lightning
Tesla Battle Ram
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Rage Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Firecracker Skeleton Army Tesla Fireball Battle Ram Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Firecracker Skeleton Army

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Battle Ram Rage
Firecracker
Bats Battle Ram Mega Knight
Tesla
Fireball
Battle Ram Mega Knight
Battle Ram
Bats Firecracker Fireball
Rage
Bats
Skeleton Army
Mega Knight
Bats Firecracker Fireball

Defense Synergies 0 9

Bats
Firecracker Tesla Mega Knight
Firecracker
Bats Tesla Skeleton Army Mega Knight
Tesla
Bats Firecracker Fireball Skeleton Army
Fireball
Tesla Mega Knight
Battle Ram
Rage
Skeleton Army
Firecracker Tesla
Mega Knight
Bats Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball
Skeleton Army Bats Firecracker Tesla Mega Knight
Tesla Skeleton Army Mega Knight Bats
Tesla Skeleton Army Bats Firecracker Mega Knight
Firecracker Fireball Skeleton Army Mega Knight
Fireball Skeleton Army Bats Firecracker Tesla Mega Knight
Bats Tesla Firecracker Fireball
Tesla Fireball Mega Knight
Tesla Skeleton Army
Skeleton Army Firecracker Tesla Mega Knight
Bats Skeleton Army Firecracker Tesla Fireball Mega Knight
Tesla Bats Firecracker Fireball
Tesla Skeleton Army Mega Knight Bats Fireball
Fireball Skeleton Army Mega Knight Bats Firecracker Tesla
Skeleton Army Tesla Mega Knight
Skeleton Army Tesla Fireball Mega Knight
Tesla Mega Knight Bats Firecracker Fireball Skeleton Army
Tesla Fireball Mega Knight Bats Firecracker Skeleton Army
Bats Firecracker Tesla Fireball Mega Knight
Tesla
Skeleton Army Mega Knight Bats Firecracker Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla Fireball
Fireball Firecracker Tesla Mega Knight
Skeleton Army Mega Knight Bats
Skeleton Army Mega Knight Bats Tesla Fireball
Tesla Skeleton Army Mega Knight
Firecracker Fireball Bats Tesla
Skeleton Army Bats Tesla Fireball
Mega Knight Tesla Skeleton Army
Mega Knight Bats Firecracker Fireball Skeleton Army
Tesla Skeleton Army
Mega Knight Bats Tesla
Skeleton Army Mega Knight Fireball
Skeleton Army Mega Knight Tesla Fireball
Firecracker Tesla Fireball Skeleton Army Mega Knight
Tesla Skeleton Army Bats Firecracker Fireball
Bats Mega Knight Firecracker Tesla Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball
Fireball
Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball Bats
Firecracker
Fireball Firecracker
Fireball Firecracker
Bats Fireball
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Mega Knight
Fireball
Bats
Firecracker Fireball Mega Knight
Firecracker Fireball Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Fireball Mega Knight
Firecracker Fireball
Fireball Mega Knight
Fireball Firecracker
Bats Firecracker Fireball
Bats Firecracker Fireball
Fireball
Fireball Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Bats Fireball Skeleton Army
Fireball Firecracker
Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Bats Firecracker Fireball
Firecracker Bats Fireball
Firecracker Fireball Mega Knight

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