My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Void Fisherman Phoenix Night Witch Mother Witch Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Tesla Valkyrie Wizard Goblin Barrel Skeleton Army
The Log
Goblin Barrel Skeleton Army
Earthquake
Tesla Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Valkyrie Wizard Goblin Barrel Skeleton Army P.E.K.K.A
Fireball
Tesla Wizard Goblin Barrel Skeleton Army
Poison
Wizard Skeleton Army
Lightning
Tesla Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Skeleton Army Tesla Fireball Valkyrie Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Skeleton Army Tesla

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
The Log
Valkyrie
Goblin Barrel Wizard P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Goblin Barrel
Valkyrie Skeleton Army P.E.K.K.A
Skeleton Army
Goblin Barrel
P.E.K.K.A
Valkyrie Wizard Goblin Barrel The Log
The Log
Fireball P.E.K.K.A

Defense Synergies 3 12

Tesla
The Log Fireball Valkyrie Wizard Skeleton Army
Fireball
The Log Tesla Valkyrie
Valkyrie
Tesla Fireball Wizard P.E.K.K.A The Log
Wizard
Tesla Valkyrie Skeleton Army P.E.K.K.A The Log
Goblin Barrel
Skeleton Army
Tesla Wizard The Log
P.E.K.K.A
The Log Valkyrie Wizard
The Log
Tesla Fireball P.E.K.K.A Valkyrie Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie Wizard The Log
Skeleton Army P.E.K.K.A Tesla Valkyrie The Log
Tesla Skeleton Army P.E.K.K.A Valkyrie
Tesla Skeleton Army P.E.K.K.A Valkyrie
Fireball Valkyrie Skeleton Army P.E.K.K.A The Log
Fireball Skeleton Army The Log Tesla Valkyrie
Tesla Fireball Wizard
Tesla Fireball Valkyrie P.E.K.K.A The Log
Tesla P.E.K.K.A Skeleton Army
Skeleton Army Tesla Valkyrie
Valkyrie Skeleton Army Tesla Fireball Wizard The Log
Tesla Fireball Wizard
Tesla Skeleton Army P.E.K.K.A Fireball Valkyrie Wizard The Log
Fireball Valkyrie Wizard Skeleton Army Tesla P.E.K.K.A The Log
Skeleton Army P.E.K.K.A Tesla
Skeleton Army Tesla Fireball P.E.K.K.A The Log
Tesla Wizard Fireball Valkyrie Skeleton Army P.E.K.K.A
Tesla Fireball Valkyrie Wizard Skeleton Army The Log
Valkyrie Wizard The Log Tesla Fireball
P.E.K.K.A Tesla
Valkyrie Wizard Skeleton Army Tesla Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Tesla Fireball P.E.K.K.A
Fireball Tesla Valkyrie Wizard The Log
Skeleton Army P.E.K.K.A Valkyrie The Log
Valkyrie Skeleton Army P.E.K.K.A Tesla Fireball The Log
P.E.K.K.A Tesla Valkyrie Skeleton Army
Fireball Wizard Tesla
Skeleton Army P.E.K.K.A Tesla Fireball Valkyrie
P.E.K.K.A Tesla Valkyrie Skeleton Army
P.E.K.K.A Fireball Valkyrie Skeleton Army The Log
P.E.K.K.A Tesla Skeleton Army
P.E.K.K.A Tesla Valkyrie
Skeleton Army P.E.K.K.A Fireball Valkyrie The Log
Skeleton Army P.E.K.K.A Tesla Fireball Valkyrie Wizard
Wizard Tesla Fireball Valkyrie Skeleton Army
Tesla Skeleton Army Fireball Valkyrie P.E.K.K.A The Log
Valkyrie Tesla Fireball Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log
Fireball The Log
Fireball Valkyrie The Log
Fireball Wizard Valkyrie The Log
Fireball Wizard
Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball
Fireball Valkyrie Wizard The Log
Fireball Wizard
Fireball The Log
Fireball
Fireball The Log
Fireball Wizard The Log
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Fireball Valkyrie Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Valkyrie Wizard
Fireball The Log Wizard
Fireball Wizard The Log
Fireball The Log
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball
P.E.K.K.A
Fireball Wizard The Log
Fireball Skeleton Army
Fireball Wizard
The Log Fireball
Fireball Valkyrie Wizard
The Log Fireball Wizard
Fireball
P.E.K.K.A
Fireball The Log
Fireball
Fireball The Log

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