My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Phoenix Little Prince Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Furnace Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Furnace Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Furnace
Zap
Furnace Inferno Tower
Barbarian Barrel
Tesla Valkyrie Furnace Inferno Tower Electro Wizard
The Log
Furnace
Earthquake
Tesla Furnace Inferno Tower
Arrows
Furnace
Royal Delivery
Valkyrie Electro Wizard
Fireball
Tesla Furnace Inferno Tower Electro Wizard
Poison
Furnace Inferno Tower Electro Wizard
Lightning
Tesla Valkyrie Furnace Inferno Tower Electro Wizard
Rocket
Valkyrie Furnace Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tesla Valkyrie Furnace Electro Wizard Inferno Tower Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Tesla Valkyrie Furnace

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lightning Mega Knight
Tesla
Valkyrie
Furnace Electro Wizard
Furnace
Valkyrie
Inferno Tower
Lightning
Arrows
Electro Wizard
Valkyrie Mega Knight
Mega Knight
Arrows Electro Wizard

Defense Synergies 2 14

Arrows
Mega Knight Tesla Valkyrie Furnace Inferno Tower Lightning
Tesla
Arrows Valkyrie Inferno Tower Electro Wizard
Valkyrie
Arrows Tesla Furnace Inferno Tower Electro Wizard
Furnace
Arrows Valkyrie Electro Wizard
Inferno Tower
Electro Wizard Arrows Tesla Valkyrie Mega Knight
Lightning
Arrows
Electro Wizard
Inferno Tower Tesla Valkyrie Furnace Mega Knight
Mega Knight
Arrows Inferno Tower Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Valkyrie Inferno Tower Electro Wizard
Inferno Tower Tesla Valkyrie Furnace Electro Wizard Mega Knight
Tesla Furnace Inferno Tower Mega Knight Valkyrie Lightning Electro Wizard
Tesla Inferno Tower Valkyrie Furnace Electro Wizard Mega Knight
Lightning Arrows Valkyrie Mega Knight
Arrows Tesla Valkyrie Furnace Electro Wizard Mega Knight
Tesla Furnace Inferno Tower Lightning Electro Wizard Arrows
Lightning Arrows Tesla Valkyrie Inferno Tower Electro Wizard Mega Knight
Tesla Inferno Tower Furnace
Tesla Valkyrie Inferno Tower Electro Wizard Mega Knight
Valkyrie Electro Wizard Arrows Tesla Furnace Mega Knight
Arrows Tesla Inferno Tower Furnace Electro Wizard
Tesla Furnace Inferno Tower Mega Knight Valkyrie Lightning Electro Wizard
Valkyrie Mega Knight Arrows Tesla Furnace Electro Wizard
Inferno Tower Tesla Furnace Electro Wizard Mega Knight
Inferno Tower Tesla Furnace Lightning Electro Wizard Mega Knight
Tesla Mega Knight Arrows Valkyrie Furnace Inferno Tower Electro Wizard
Arrows Tesla Mega Knight Valkyrie Furnace Electro Wizard
Arrows Valkyrie Furnace Tesla Electro Wizard Mega Knight
Tesla Inferno Tower Electro Wizard
Valkyrie Mega Knight Arrows Tesla Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla Furnace Inferno Tower Electro Wizard
Electro Wizard Arrows Tesla Valkyrie Lightning Mega Knight
Mega Knight Valkyrie Furnace Inferno Tower Lightning Electro Wizard
Valkyrie Lightning Mega Knight Tesla Inferno Tower Electro Wizard
Inferno Tower Tesla Valkyrie Mega Knight
Arrows Furnace Tesla Electro Wizard
Tesla Valkyrie Furnace Inferno Tower Lightning Electro Wizard
Inferno Tower Mega Knight Tesla Valkyrie
Lightning Electro Wizard Mega Knight Valkyrie Inferno Tower
Inferno Tower Tesla
Mega Knight Tesla Valkyrie Inferno Tower
Lightning Mega Knight Arrows Valkyrie Electro Wizard
Lightning Mega Knight Tesla Valkyrie Inferno Tower
Tesla Valkyrie Furnace Mega Knight
Tesla Inferno Tower Electro Wizard Valkyrie Furnace Lightning
Arrows Valkyrie Mega Knight Tesla Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie
Arrows Electro Wizard
Lightning Arrows
Lightning Arrows Valkyrie
Arrows Valkyrie Furnace Mega Knight
Arrows Furnace
Arrows Furnace
Arrows Lightning
Arrows Lightning
Lightning Electro Wizard
Lightning Arrows Valkyrie Electro Wizard
Lightning Arrows
Lightning
Lightning Arrows
Lightning Arrows Furnace
Lightning Arrows Furnace
Lightning Arrows Furnace Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Electro Wizard Mega Knight
Lightning Arrows Valkyrie Mega Knight
Lightning Mega Knight
Lightning Arrows
Lightning
Lightning Arrows
Arrows Valkyrie Furnace Mega Knight
Arrows Lightning Electro Wizard
Lightning Arrows Mega Knight
Lightning Arrows
Lightning Arrows Furnace Electro Wizard
Lightning Electro Wizard
Lightning
Lightning Arrows Mega Knight
Lightning Arrows Electro Wizard
Mega Knight
Arrows Lightning
Lightning Electro Wizard
Lightning Arrows Electro Wizard
Arrows
Lightning Valkyrie Electro Wizard Mega Knight
Arrows Lightning
Lightning Arrows
Mega Knight
Lightning Electro Wizard
Lightning Electro Wizard
Lightning Electro Wizard Mega Knight

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