My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Missing cards in your collection

Void Phoenix Mother Witch Little Prince Skeleton King Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Ice Wizard Bandit Electro Wizard Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit
Giant Snowball
Goblin Gang
Zap
Goblin Gang Bandit
Barbarian Barrel
Goblin Gang Executioner Ice Wizard Bandit Electro Wizard
The Log
Goblin Gang Bandit
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Executioner Ice Wizard Bandit Electro Wizard
Fireball
Goblin Gang Executioner Ice Wizard Bandit Electro Wizard
Poison
Goblin Gang Executioner Ice Wizard Electro Wizard
Lightning
Executioner Ice Wizard Bandit Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Ice Wizard Bandit Electro Wizard Golden Knight Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Ice Wizard Bandit

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Bandit
Executioner
The Log Bandit Mega Knight
The Log
Executioner Bandit Mega Knight
Ice Wizard
Bandit
Bandit
Goblin Gang Executioner The Log Ice Wizard Electro Wizard Mega Knight Golden Knight
Electro Wizard
Bandit Mega Knight
Mega Knight
Executioner The Log Bandit Electro Wizard
Golden Knight
Bandit

Defense Synergies 0 18

Goblin Gang
The Log Ice Wizard Bandit Electro Wizard
Executioner
The Log Bandit Mega Knight
The Log
Goblin Gang Executioner Ice Wizard Bandit Electro Wizard Mega Knight Golden Knight
Ice Wizard
Goblin Gang The Log Bandit Mega Knight Golden Knight
Bandit
Goblin Gang Executioner The Log Ice Wizard Electro Wizard Mega Knight
Electro Wizard
Goblin Gang The Log Bandit Mega Knight
Mega Knight
Executioner The Log Ice Wizard Bandit Electro Wizard
Golden Knight
The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log Electro Wizard Golden Knight
Goblin Gang Executioner The Log Ice Wizard Bandit Electro Wizard Mega Knight
Goblin Gang Mega Knight Executioner Ice Wizard Bandit Electro Wizard
Goblin Gang Ice Wizard Bandit Electro Wizard Mega Knight
The Log Mega Knight
Goblin Gang The Log Executioner Ice Wizard Bandit Electro Wizard Mega Knight
Electro Wizard Goblin Gang Executioner Ice Wizard
The Log Bandit Electro Wizard Mega Knight Golden Knight
Goblin Gang Ice Wizard
Goblin Gang Ice Wizard Bandit Electro Wizard Mega Knight
Goblin Gang Executioner Ice Wizard Electro Wizard The Log Bandit Mega Knight
Executioner Goblin Gang Ice Wizard Electro Wizard
Mega Knight Goblin Gang The Log Ice Wizard Bandit Electro Wizard
Executioner Mega Knight Goblin Gang The Log Electro Wizard Golden Knight
Goblin Gang Bandit Electro Wizard Mega Knight
Goblin Gang The Log Bandit Electro Wizard Mega Knight
Mega Knight Goblin Gang Executioner Electro Wizard
Mega Knight Goblin Gang Executioner The Log Ice Wizard Bandit Electro Wizard Golden Knight
Executioner The Log Ice Wizard Bandit Electro Wizard Mega Knight
Electro Wizard
Goblin Gang Mega Knight Executioner The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Bandit Electro Wizard
Bandit Electro Wizard Goblin Gang Executioner The Log Mega Knight
Goblin Gang Bandit Mega Knight The Log Electro Wizard Golden Knight
Goblin Gang Mega Knight The Log Bandit Electro Wizard
Goblin Gang Executioner Bandit Mega Knight
Executioner Goblin Gang Ice Wizard Electro Wizard
Goblin Gang Ice Wizard Bandit Electro Wizard
Mega Knight
Electro Wizard Mega Knight The Log Bandit
Goblin Gang
Mega Knight Golden Knight
Mega Knight The Log Electro Wizard
Mega Knight Goblin Gang Executioner Bandit Golden Knight
Executioner Mega Knight
Goblin Gang Electro Wizard Executioner The Log Golden Knight
Executioner Mega Knight The Log Ice Wizard Electro Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit Golden Knight
Executioner The Log Ice Wizard Bandit Electro Wizard Golden Knight
The Log Bandit
The Log
Executioner The Log Mega Knight
Executioner Ice Wizard
Executioner The Log
The Log Executioner Ice Wizard
The Log Bandit Golden Knight
Goblin Gang Electro Wizard
The Log Bandit Electro Wizard Golden Knight
Executioner
Executioner The Log Bandit Golden Knight
Bandit
The Log
Executioner The Log Bandit Golden Knight
Executioner The Log Bandit Mega Knight
Executioner The Log Bandit Electro Wizard Mega Knight
The Log Mega Knight Golden Knight
The Log Mega Knight
The Log
The Log
The Log Executioner Ice Wizard Mega Knight
The Log Executioner Ice Wizard Bandit Electro Wizard Golden Knight
The Log Bandit Mega Knight Golden Knight
The Log Bandit Golden Knight
Executioner Ice Wizard Electro Wizard
Electro Wizard
The Log Bandit Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Goblin Gang Bandit
Executioner Ice Wizard Electro Wizard
The Log
Goblin Gang Executioner Electro Wizard Mega Knight
The Log Executioner
Executioner Mega Knight
Goblin Gang The Log Electro Wizard Golden Knight
Executioner Electro Wizard
Executioner The Log Bandit Electro Wizard Mega Knight Golden Knight

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