My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Missing cards in your collection

Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians
Giant Snowball
Minion Horde
Zap
Firecracker Minion Horde
Barbarian Barrel
Firecracker Elite Barbarians Valkyrie Wizard
The Log
Firecracker Elite Barbarians Mini P.E.K.K.A
Earthquake
Firecracker
Arrows
Firecracker Minion Horde
Royal Delivery
Firecracker Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard
Fireball
Firecracker Minion Horde Elite Barbarians Wizard
Poison
Firecracker Minion Horde Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard
Rocket
Minion Horde Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rage Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Tornado Mini P.E.K.K.A Valkyrie Minion Horde Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Firecracker Tornado Mini P.E.K.K.A

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Mini P.E.K.K.A Valkyrie Tornado
Minion Horde
Rage
Elite Barbarians
Valkyrie Rage Firecracker Wizard
Mini P.E.K.K.A
Firecracker Valkyrie Wizard Rage Tornado
Valkyrie
Elite Barbarians Firecracker Mini P.E.K.K.A Wizard Tornado
Wizard
Tornado Elite Barbarians Mini P.E.K.K.A Valkyrie Rage
Rage
Minion Horde Elite Barbarians Mini P.E.K.K.A Wizard
Tornado
Wizard Firecracker Mini P.E.K.K.A Valkyrie

Defense Synergies 3 10

Firecracker
Valkyrie Mini P.E.K.K.A Tornado
Minion Horde
Tornado
Elite Barbarians
Valkyrie Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Firecracker Elite Barbarians Valkyrie Wizard Tornado
Valkyrie
Firecracker Elite Barbarians Mini P.E.K.K.A Wizard Tornado
Wizard
Tornado Elite Barbarians Mini P.E.K.K.A Valkyrie
Rage
Tornado
Wizard Firecracker Minion Horde Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Valkyrie Wizard
Minion Horde Elite Barbarians Mini P.E.K.K.A Firecracker Valkyrie
Minion Horde Mini P.E.K.K.A Tornado Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Mini P.E.K.K.A Firecracker Valkyrie
Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Tornado
Tornado Firecracker Valkyrie
Minion Horde Tornado Firecracker Wizard
Valkyrie
Minion Horde Mini P.E.K.K.A Elite Barbarians Tornado
Elite Barbarians Tornado Firecracker Minion Horde Mini P.E.K.K.A Valkyrie
Minion Horde Valkyrie Firecracker Wizard Tornado
Minion Horde Firecracker Wizard Tornado
Minion Horde Mini P.E.K.K.A Elite Barbarians Valkyrie Wizard
Valkyrie Wizard Firecracker Minion Horde Mini P.E.K.K.A Tornado
Elite Barbarians Mini P.E.K.K.A Minion Horde
Minion Horde Tornado Elite Barbarians Mini P.E.K.K.A
Minion Horde Wizard Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Tornado
Firecracker Minion Horde Elite Barbarians Valkyrie Wizard Tornado
Valkyrie Wizard Tornado Firecracker
Mini P.E.K.K.A Elite Barbarians Tornado
Valkyrie Wizard Firecracker Minion Horde Elite Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Elite Barbarians
Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard
Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Minion Horde Elite Barbarians Tornado
Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie
Firecracker Wizard Minion Horde Tornado
Mini P.E.K.K.A Minion Horde Elite Barbarians Valkyrie
Mini P.E.K.K.A Minion Horde Elite Barbarians Valkyrie
Minion Horde Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Tornado
Minion Horde
Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie
Elite Barbarians Valkyrie Tornado
Elite Barbarians Mini P.E.K.K.A Minion Horde Valkyrie Wizard
Wizard Firecracker Minion Horde Valkyrie
Elite Barbarians Firecracker Minion Horde Mini P.E.K.K.A Valkyrie Tornado
Valkyrie Firecracker Minion Horde Elite Barbarians Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Valkyrie
Firecracker Tornado
Minion Horde
Firecracker Valkyrie
Wizard Firecracker Minion Horde Valkyrie
Firecracker Wizard Minion Horde Tornado
Firecracker Minion Horde Wizard Tornado
Firecracker Wizard Tornado
Firecracker Wizard Tornado
Minion Horde Elite Barbarians Mini P.E.K.K.A Tornado
Firecracker Minion Horde Valkyrie Wizard Tornado
Firecracker Wizard Tornado
Firecracker Elite Barbarians
Firecracker Minion Horde
Firecracker Elite Barbarians
Firecracker Minion Horde Wizard
Firecracker Minion Horde Wizard
Tornado
Minion Horde Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Wizard
Firecracker Valkyrie Wizard Tornado
Minion Horde
Wizard Tornado
Tornado
Minion Horde
Firecracker Tornado Valkyrie Wizard
Minion Horde
Firecracker Wizard Tornado
Wizard Tornado
Firecracker Tornado
Elite Barbarians Firecracker Minion Horde Wizard Tornado
Firecracker Minion Horde Wizard
Minion Horde Elite Barbarians Mini P.E.K.K.A
Minion Horde Wizard
Firecracker Minion Horde
Minion Horde
Firecracker Wizard
Minion Horde
Firecracker Wizard Tornado
Firecracker Minion Horde Mini P.E.K.K.A Valkyrie Wizard
Firecracker Wizard
Tornado
Firecracker Minion Horde Elite Barbarians
Firecracker Minion Horde Elite Barbarians Tornado
Firecracker Tornado
Firecracker Tornado

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: