My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Boss Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Balloon Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Dark Prince Balloon
Giant Snowball
Guards Balloon Little Prince
Zap
Firecracker Inferno Tower Guards Dark Prince Balloon Little Prince
Barbarian Barrel
Firecracker Inferno Tower Guards Dark Prince Electro Wizard Little Prince
The Log
Firecracker Guards Dark Prince Little Prince
Earthquake
Firecracker Inferno Tower Guards
Arrows
Firecracker Guards Little Prince
Royal Delivery
Firecracker Guards Dark Prince Balloon Electro Wizard Little Prince
Fireball
Firecracker Inferno Tower Balloon Electro Wizard Little Prince
Poison
Firecracker Inferno Tower Guards Balloon Electro Wizard Little Prince
Lightning
Inferno Tower Dark Prince Balloon Electro Wizard Little Prince
Rocket
Inferno Tower Balloon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Guards Little Prince Dark Prince Electro Wizard Inferno Tower Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Guards Little Prince

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Dark Prince Balloon
Inferno Tower
Guards
The Log
Dark Prince
Firecracker Balloon Electro Wizard Little Prince
Balloon
Firecracker Dark Prince The Log Electro Wizard Little Prince
The Log
Guards Balloon Little Prince
Electro Wizard
Dark Prince Balloon
Little Prince
Dark Prince Balloon The Log

Defense Synergies 4 13

Firecracker
The Log Inferno Tower Guards Dark Prince Electro Wizard
Inferno Tower
Guards The Log Electro Wizard Firecracker Dark Prince
Guards
Inferno Tower Firecracker The Log Electro Wizard
Dark Prince
Firecracker Inferno Tower The Log Electro Wizard Little Prince
Balloon
The Log
Firecracker Inferno Tower Guards Dark Prince Electro Wizard Little Prince
Electro Wizard
Inferno Tower Firecracker Guards Dark Prince The Log Little Prince
Little Prince
Dark Prince The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower The Log Electro Wizard
Inferno Tower Firecracker Dark Prince The Log Electro Wizard
Inferno Tower Dark Prince Electro Wizard
Inferno Tower Firecracker Guards Dark Prince Electro Wizard
Firecracker Dark Prince The Log
The Log Firecracker Guards Dark Prince Electro Wizard
Inferno Tower Electro Wizard Firecracker Little Prince
Inferno Tower The Log Electro Wizard
Inferno Tower
Guards Firecracker Inferno Tower Dark Prince Electro Wizard Little Prince
Guards Electro Wizard Firecracker Dark Prince The Log
Inferno Tower Firecracker Electro Wizard
Inferno Tower Guards Dark Prince The Log Electro Wizard
Firecracker Guards Dark Prince The Log Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower The Log Electro Wizard
Firecracker Inferno Tower Dark Prince Electro Wizard
Firecracker Guards Dark Prince The Log Electro Wizard Little Prince
The Log Firecracker Guards Dark Prince Electro Wizard Little Prince
Inferno Tower Electro Wizard
Dark Prince Firecracker Guards The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Inferno Tower Dark Prince Electro Wizard
Electro Wizard Firecracker The Log
Guards Inferno Tower Dark Prince The Log Electro Wizard
Guards Dark Prince Inferno Tower The Log Electro Wizard
Inferno Tower Guards Dark Prince
Firecracker Electro Wizard
Guards Dark Prince Inferno Tower Electro Wizard
Inferno Tower Dark Prince
Electro Wizard Firecracker Inferno Tower Dark Prince The Log
Inferno Tower Guards
Inferno Tower Guards Dark Prince
Guards Dark Prince The Log Electro Wizard
Dark Prince Inferno Tower Guards
Firecracker
Inferno Tower Guards Electro Wizard Firecracker Dark Prince The Log Little Prince
Firecracker Inferno Tower Dark Prince The Log Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards The Log
Firecracker The Log Electro Wizard
The Log
Firecracker Guards Dark Prince The Log
Firecracker Dark Prince The Log
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker
Guards Electro Wizard
Firecracker Dark Prince The Log Electro Wizard
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Firecracker Dark Prince The Log Electro Wizard
Firecracker The Log Little Prince
The Log
The Log
The Log
Firecracker The Log Dark Prince Little Prince
Firecracker The Log Electro Wizard
The Log
Firecracker The Log
Firecracker Electro Wizard Little Prince
Electro Wizard Firecracker Guards
The Log
Firecracker Electro Wizard
Firecracker The Log
Electro Wizard Guards Dark Prince
Firecracker Electro Wizard
The Log
Firecracker Dark Prince Electro Wizard
The Log Firecracker
Firecracker Dark Prince
Firecracker Guards The Log Electro Wizard
Firecracker Electro Wizard
Firecracker Dark Prince The Log Electro Wizard Little Prince
Firecracker

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