My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Goblin Cage Baby Dragon Electro Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Skeleton Barrel Baby Dragon Electro Dragon
Zap
Skeleton Barrel Firecracker
Barbarian Barrel
Skeleton Barrel Firecracker Goblin Cage
The Log
Skeleton Barrel Firecracker Goblin Cage
Earthquake
Firecracker Goblin Cage
Arrows
Skeleton Barrel Firecracker
Royal Delivery
Skeleton Barrel Firecracker Goblin Cage Baby Dragon Electro Dragon Bowler
Fireball
Skeleton Barrel Firecracker Goblin Cage Baby Dragon Electro Dragon Bowler
Poison
Skeleton Barrel Firecracker Goblin Cage Electro Dragon
Lightning
Goblin Cage Baby Dragon Electro Dragon Bowler
Rocket
Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Baby Dragon Electro Dragon Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tornado Baby Dragon Bowler

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Barrel Firecracker Tornado Goblin Cage Baby Dragon Electro Dragon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Skeleton Barrel Firecracker Tornado

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Goblin Cage Tornado Bowler
Firecracker
Skeleton Barrel Goblin Cage Tornado Baby Dragon Bowler
Goblin Cage
Skeleton Barrel Firecracker Baby Dragon The Log
Tornado
Baby Dragon Skeleton Barrel Firecracker Electro Dragon Bowler The Log
Baby Dragon
Tornado Firecracker Goblin Cage Electro Dragon Bowler
Electro Dragon
Tornado Baby Dragon Bowler
Bowler
Skeleton Barrel Firecracker Tornado Baby Dragon Electro Dragon The Log
The Log
Goblin Cage Tornado Bowler

Defense Synergies 3 17

Skeleton Barrel
Firecracker
The Log Goblin Cage Tornado Baby Dragon Electro Dragon
Goblin Cage
Firecracker Tornado Baby Dragon Electro Dragon Bowler The Log
Tornado
Bowler Firecracker Goblin Cage Baby Dragon Electro Dragon The Log
Baby Dragon
Firecracker Goblin Cage Tornado Electro Dragon Bowler The Log
Electro Dragon
Firecracker Goblin Cage Tornado Baby Dragon Bowler The Log
Bowler
Tornado The Log Goblin Cage Baby Dragon Electro Dragon
The Log
Firecracker Bowler Goblin Cage Tornado Baby Dragon Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Skeleton Barrel Firecracker Goblin Cage Baby Dragon Electro Dragon The Log
Firecracker Goblin Cage Electro Dragon The Log
Goblin Cage Tornado Bowler Electro Dragon
Goblin Cage Firecracker Electro Dragon Bowler
Firecracker Goblin Cage Tornado Bowler The Log
Tornado Bowler The Log Firecracker Baby Dragon Electro Dragon
Tornado Firecracker Goblin Cage Baby Dragon Electro Dragon
Bowler Skeleton Barrel Goblin Cage Baby Dragon Electro Dragon The Log
Goblin Cage Tornado
Tornado Firecracker Bowler
Firecracker Tornado Baby Dragon Electro Dragon Bowler The Log
Firecracker Tornado Baby Dragon Electro Dragon
Goblin Cage Bowler Electro Dragon The Log
Bowler Firecracker Goblin Cage Tornado Baby Dragon Electro Dragon The Log
Goblin Cage
Tornado Goblin Cage Bowler The Log
Firecracker Goblin Cage Tornado Electro Dragon Bowler
Goblin Cage Firecracker Tornado Baby Dragon Electro Dragon Bowler The Log
Goblin Cage Tornado Baby Dragon The Log Firecracker Electro Dragon Bowler
Goblin Cage Tornado
Bowler Firecracker Baby Dragon Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Bowler
Skeleton Barrel Firecracker Baby Dragon Electro Dragon Bowler The Log
Goblin Cage Electro Dragon Bowler The Log
Bowler Goblin Cage Tornado The Log
Goblin Cage Bowler
Firecracker Skeleton Barrel Tornado Baby Dragon Electro Dragon
Goblin Cage Bowler
Goblin Cage
Goblin Cage Electro Dragon Firecracker Tornado Baby Dragon The Log
Goblin Cage
Goblin Cage Electro Dragon Bowler
Goblin Cage Tornado Bowler The Log
Bowler Goblin Cage
Firecracker Goblin Cage Baby Dragon Electro Dragon Bowler
Electro Dragon Firecracker Goblin Cage Tornado Baby Dragon Bowler The Log
Bowler Firecracker Goblin Cage Baby Dragon Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Baby Dragon Electro Dragon The Log
Firecracker Skeleton Barrel Tornado Baby Dragon Electro Dragon Bowler The Log
Skeleton Barrel Baby Dragon Electro Dragon The Log
Skeleton Barrel Firecracker The Log
Firecracker Baby Dragon Bowler The Log
Firecracker Skeleton Barrel Tornado Baby Dragon Electro Dragon
Firecracker Tornado Baby Dragon Bowler The Log
The Log Skeleton Barrel Firecracker Tornado Baby Dragon Electro Dragon Bowler
The Log Skeleton Barrel Firecracker Tornado Electro Dragon
Tornado Electro Dragon Bowler
Firecracker Skeleton Barrel Tornado Electro Dragon Bowler The Log
Firecracker Tornado Baby Dragon Electro Dragon
Skeleton Barrel Firecracker Baby Dragon Bowler The Log
Skeleton Barrel Firecracker Baby Dragon Electro Dragon
Skeleton Barrel Firecracker Baby Dragon The Log
Skeleton Barrel Firecracker Baby Dragon Electro Dragon Bowler The Log
Skeleton Barrel Firecracker Baby Dragon Electro Dragon Bowler The Log
Tornado
Skeleton Barrel Firecracker Baby Dragon Electro Dragon Bowler The Log
Skeleton Barrel Firecracker Tornado Baby Dragon Electro Dragon Bowler The Log
Baby Dragon Bowler The Log
Tornado
Tornado Bowler The Log
Skeleton Barrel Baby Dragon Electro Dragon The Log
Firecracker Tornado The Log Baby Dragon Electro Dragon Bowler
Firecracker The Log Skeleton Barrel Tornado Baby Dragon Electro Dragon Bowler
Skeleton Barrel Tornado Baby Dragon Electro Dragon Bowler The Log
Skeleton Barrel Firecracker Tornado Baby Dragon The Log
Firecracker Tornado Baby Dragon Electro Dragon
Electro Dragon Skeleton Barrel Firecracker
Bowler
Electro Dragon The Log
Firecracker Electro Dragon
Firecracker Bowler The Log
Skeleton Barrel Electro Dragon
Firecracker Tornado Baby Dragon Electro Dragon
The Log
Firecracker Baby Dragon Electro Dragon Bowler
The Log Skeleton Barrel Firecracker Baby Dragon Electro Dragon Bowler
Tornado
Firecracker Electro Dragon
Electro Dragon Firecracker Tornado Baby Dragon Bowler The Log
Firecracker Tornado Electro Dragon
Electro Dragon Skeleton Barrel Firecracker Tornado Baby Dragon Bowler The Log

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