My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Valkyrie Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Void The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers
Zap
Archers Firecracker Inferno Tower
Barbarian Barrel
Archers Firecracker Valkyrie Inferno Tower
The Log
Archers Firecracker
Earthquake
Archers Firecracker Inferno Tower
Arrows
Archers Firecracker
Royal Delivery
Archers Firecracker Valkyrie
Fireball
Archers Firecracker Inferno Tower
Poison
Archers Firecracker Inferno Tower
Lightning
Valkyrie Inferno Tower Monk
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Rocket

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Firecracker Void Valkyrie Inferno Tower Monk Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Firecracker Void

Attack Synergies 1 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie
Firecracker
Valkyrie Monk
Valkyrie
Archers Firecracker
Inferno Tower
Rocket
Void
The Log
Monk
Firecracker

Defense Synergies 4 7

Archers
Valkyrie Firecracker Inferno Tower The Log
Firecracker
Valkyrie The Log Archers Inferno Tower
Valkyrie
Archers Firecracker Inferno Tower The Log
Inferno Tower
The Log Archers Firecracker Valkyrie
Rocket
The Log
Void
The Log
Firecracker Inferno Tower Archers Valkyrie Rocket
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Valkyrie Inferno Tower Void The Log
Inferno Tower Firecracker Valkyrie The Log Monk
Inferno Tower Rocket Archers Valkyrie Void
Inferno Tower Firecracker Valkyrie Monk
Firecracker Valkyrie Rocket The Log Monk
The Log Archers Firecracker Valkyrie
Inferno Tower Rocket Archers Firecracker Void
Rocket Valkyrie Inferno Tower Void The Log Monk
Inferno Tower
Archers Firecracker Valkyrie Inferno Tower
Archers Valkyrie Firecracker The Log
Inferno Tower Archers Firecracker
Inferno Tower Valkyrie Rocket The Log
Valkyrie Rocket Firecracker The Log
Inferno Tower
Inferno Tower Rocket Monk The Log
Firecracker Valkyrie Inferno Tower
Archers Firecracker Valkyrie The Log
Valkyrie The Log Archers Firecracker
Inferno Tower
Valkyrie Archers Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Inferno Tower Void
Void Archers Firecracker Valkyrie Rocket The Log Monk
Valkyrie Inferno Tower Rocket The Log
Valkyrie Rocket Inferno Tower The Log Monk
Inferno Tower Valkyrie
Firecracker Rocket Archers Monk
Rocket Archers Valkyrie Inferno Tower Void
Inferno Tower Valkyrie
Rocket Void Firecracker Valkyrie Inferno Tower The Log Monk
Inferno Tower
Valkyrie Inferno Tower
Rocket Monk Valkyrie Void The Log
Rocket Valkyrie Inferno Tower
Archers Firecracker Valkyrie
Inferno Tower Archers Firecracker Valkyrie Rocket The Log Monk
Valkyrie Archers Firecracker Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Valkyrie Rocket The Log Monk
Firecracker Void Monk The Log
Rocket Void The Log
Firecracker Valkyrie Rocket Void The Log
Rocket Firecracker Valkyrie The Log
Firecracker Rocket Monk
Archers Firecracker The Log
The Log Firecracker
Void The Log Monk Firecracker
Rocket Void
Firecracker Rocket Void Monk Valkyrie The Log
Void Monk Archers Firecracker Rocket
Rocket Firecracker Void The Log
Firecracker Rocket Void Monk
Firecracker The Log
Rocket Firecracker The Log
Firecracker Rocket The Log
Monk Rocket
Rocket
Rocket Void Archers Firecracker The Log Monk
Rocket Firecracker Valkyrie The Log Monk
Rocket Void The Log Monk
Rocket Void
Rocket Void The Log Monk
Rocket Void The Log Monk
Firecracker The Log Valkyrie
Firecracker Void The Log Monk
Void The Log Monk
Rocket Void Firecracker The Log
Archers Firecracker
Rocket Firecracker Void
Void
Void Rocket The Log
Rocket Void Firecracker Monk
Rocket Firecracker The Log Monk
Archers Rocket Void
Rocket Archers Firecracker Monk
The Log
Void Firecracker Valkyrie Rocket
The Log Firecracker
Rocket Void Monk
Firecracker
Firecracker Rocket The Log
Firecracker Rocket Void
Void Firecracker Rocket The Log Monk

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