My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Bowler Executioner Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Zap
Barbarian Barrel
Elixir Golem Executioner Magic Archer
The Log
Elixir Golem Mini P.E.K.K.A
Earthquake
Elixir Golem
Arrows
Royal Delivery
Elixir Golem Mini P.E.K.K.A Bowler Executioner Magic Archer
Fireball
Elixir Golem Bowler Executioner Magic Archer
Poison
Elixir Golem Executioner Magic Archer
Lightning
Mini P.E.K.K.A Bowler Executioner Magic Archer
Rocket
Bowler Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Freeze Bowler Executioner Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Tornado Freeze Bowler Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Elixir Golem Tornado Mini P.E.K.K.A Freeze Magic Archer Bowler Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Elixir Golem Tornado Mini P.E.K.K.A

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Mini P.E.K.K.A Mirror Tornado Bowler Executioner Magic Archer
Mini P.E.K.K.A
Elixir Golem Mirror Tornado Bowler Magic Archer
Mirror
Elixir Golem Mini P.E.K.K.A Tornado Freeze Magic Archer
Tornado
Executioner Magic Archer Elixir Golem Mini P.E.K.K.A Mirror Freeze Bowler
Freeze
Mirror Tornado
Bowler
Elixir Golem Mini P.E.K.K.A Tornado Executioner Magic Archer
Executioner
Tornado Elixir Golem Bowler
Magic Archer
Tornado Elixir Golem Mini P.E.K.K.A Mirror Bowler

Defense Synergies 4 9

Elixir Golem
Mini P.E.K.K.A
Mirror Tornado Freeze Bowler Executioner Magic Archer
Mirror
Tornado Mini P.E.K.K.A Bowler Executioner Magic Archer
Tornado
Mirror Bowler Executioner Magic Archer Mini P.E.K.K.A
Freeze
Mini P.E.K.K.A
Bowler
Tornado Mini P.E.K.K.A Mirror
Executioner
Tornado Mini P.E.K.K.A Mirror
Magic Archer
Tornado Mini P.E.K.K.A Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Executioner Magic Archer
Mini P.E.K.K.A Executioner
Mini P.E.K.K.A Tornado Bowler Freeze Executioner
Mini P.E.K.K.A Bowler
Mini P.E.K.K.A Tornado Bowler
Tornado Freeze Bowler Executioner Magic Archer
Tornado Freeze Executioner Magic Archer
Bowler Magic Archer
Mini P.E.K.K.A Tornado
Tornado Mini P.E.K.K.A Bowler
Executioner Tornado Freeze Bowler Magic Archer
Executioner Tornado Magic Archer
Mini P.E.K.K.A Bowler Freeze
Bowler Executioner Mini P.E.K.K.A Tornado Freeze Magic Archer
Mini P.E.K.K.A
Tornado Mini P.E.K.K.A Freeze Bowler
Mini P.E.K.K.A Tornado Bowler Executioner
Tornado Bowler Executioner Magic Archer
Tornado Freeze Executioner Bowler Magic Archer
Mini P.E.K.K.A Tornado
Bowler Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Bowler
Mini P.E.K.K.A Bowler Executioner Magic Archer
Mini P.E.K.K.A Bowler
Mini P.E.K.K.A Bowler Tornado
Mini P.E.K.K.A Bowler Executioner
Executioner Tornado Freeze Magic Archer
Mini P.E.K.K.A Bowler
Mini P.E.K.K.A
Freeze Mini P.E.K.K.A Tornado Magic Archer
Mini P.E.K.K.A Bowler
Tornado Bowler
Mini P.E.K.K.A Bowler Executioner
Bowler Executioner Magic Archer
Mini P.E.K.K.A Tornado Freeze Bowler Executioner Magic Archer
Bowler Executioner Mini P.E.K.K.A Freeze Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Freeze
Tornado Bowler Executioner Magic Archer
Magic Archer
Freeze
Executioner Bowler Magic Archer
Executioner Tornado Freeze Magic Archer
Tornado Bowler Executioner Magic Archer
Tornado Freeze Bowler Executioner Magic Archer
Tornado
Mini P.E.K.K.A Tornado Bowler
Tornado Bowler Magic Archer
Tornado Executioner Magic Archer
Bowler Executioner Magic Archer
Freeze Magic Archer
Magic Archer
Bowler Executioner Magic Archer
Magic Archer Bowler Executioner
Tornado Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A Bowler Executioner Magic Archer
Tornado Bowler Magic Archer
Bowler Magic Archer
Tornado
Tornado Bowler
Tornado Freeze Bowler Executioner Magic Archer
Tornado Bowler Executioner Magic Archer
Tornado Bowler Magic Archer
Tornado Magic Archer
Tornado Executioner Magic Archer
Freeze
Mini P.E.K.K.A Bowler
Magic Archer
Freeze Magic Archer
Bowler Magic Archer
Freeze Magic Archer
Tornado Executioner Magic Archer
Freeze
Mini P.E.K.K.A Bowler Executioner Magic Archer
Bowler Executioner Magic Archer
Tornado
Executioner
Tornado Freeze Bowler Magic Archer
Tornado Executioner Magic Archer
Tornado Freeze Bowler Executioner Magic Archer

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