My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Valkyrie Elixir Collector Baby Dragon Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Golem Valkyrie Royal Hogs Baby Dragon Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Cannon Cart
Giant Snowball
Royal Hogs Baby Dragon
Zap
Royal Hogs Cannon Cart
Barbarian Barrel
Electro Spirit Valkyrie Royal Hogs Cannon Cart
The Log
Electro Spirit Royal Hogs Cannon Cart
Earthquake
Royal Hogs Elixir Collector
Arrows
Electro Spirit Royal Hogs
Royal Delivery
Electro Spirit Valkyrie Royal Hogs Baby Dragon Cannon Cart
Fireball
Royal Hogs Elixir Collector Baby Dragon Cannon Cart
Poison
Royal Hogs Elixir Collector
Lightning
Ice Golem Valkyrie Elixir Collector Baby Dragon Cannon Cart
Rocket
Valkyrie Royal Hogs Elixir Collector Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Golem Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Golem Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Golem Valkyrie Elixir Collector Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Golem Valkyrie Baby Dragon Royal Hogs Cannon Cart Elixir Collector Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Ice Golem Valkyrie Baby Dragon

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Cannon Cart
Ice Golem
Royal Hogs Baby Dragon Cannon Cart
Valkyrie
Cannon Cart Royal Hogs Baby Dragon
Royal Hogs
Ice Golem Valkyrie Lightning
Elixir Collector
Baby Dragon
Ice Golem Valkyrie Cannon Cart Lightning
Cannon Cart
Valkyrie Electro Spirit Ice Golem Baby Dragon Lightning
Lightning
Royal Hogs Baby Dragon Cannon Cart

Defense Synergies 0 6

Electro Spirit
Baby Dragon
Ice Golem
Baby Dragon Cannon Cart
Valkyrie
Baby Dragon Cannon Cart
Royal Hogs
Elixir Collector
Baby Dragon
Electro Spirit Ice Golem Valkyrie Cannon Cart
Cannon Cart
Ice Golem Valkyrie Baby Dragon
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Lightning Ice Golem Valkyrie Baby Dragon
Valkyrie Cannon Cart
Valkyrie Cannon Cart Lightning
Valkyrie Cannon Cart
Lightning Valkyrie
Electro Spirit Valkyrie Baby Dragon Cannon Cart
Lightning Electro Spirit Baby Dragon
Lightning Electro Spirit Ice Golem Valkyrie Baby Dragon Cannon Cart
Ice Golem Valkyrie Cannon Cart
Valkyrie Electro Spirit Ice Golem Baby Dragon Cannon Cart
Baby Dragon
Valkyrie Cannon Cart Lightning
Valkyrie Electro Spirit Baby Dragon Cannon Cart
Cannon Cart
Lightning
Valkyrie Cannon Cart
Electro Spirit Valkyrie Baby Dragon Cannon Cart
Valkyrie Baby Dragon Electro Spirit Ice Golem Cannon Cart
Cannon Cart
Valkyrie Electro Spirit Baby Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Ice Golem Cannon Cart
Ice Golem Valkyrie Baby Dragon Cannon Cart Lightning
Ice Golem Valkyrie Cannon Cart Lightning
Valkyrie Lightning Ice Golem Cannon Cart
Valkyrie Cannon Cart
Electro Spirit Ice Golem Baby Dragon
Ice Golem Valkyrie Cannon Cart Lightning
Valkyrie Cannon Cart
Lightning Electro Spirit Ice Golem Valkyrie Baby Dragon Cannon Cart
Valkyrie Cannon Cart
Lightning Valkyrie
Cannon Cart Lightning Ice Golem Valkyrie
Valkyrie Baby Dragon Cannon Cart
Electro Spirit Ice Golem Valkyrie Baby Dragon Cannon Cart Lightning
Valkyrie Electro Spirit Ice Golem Baby Dragon Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem Valkyrie Baby Dragon
Baby Dragon
Lightning Baby Dragon Cannon Cart
Cannon Cart Lightning Ice Golem Valkyrie
Valkyrie Baby Dragon
Electro Spirit Ice Golem Baby Dragon
Baby Dragon
Ice Golem Baby Dragon Lightning
Lightning
Lightning
Lightning Valkyrie Cannon Cart
Lightning Baby Dragon
Lightning Ice Golem Baby Dragon Cannon Cart
Lightning Baby Dragon Cannon Cart
Lightning Ice Golem Baby Dragon Cannon Cart
Lightning Baby Dragon Cannon Cart
Lightning Baby Dragon Cannon Cart
Lightning
Lightning
Lightning Baby Dragon
Lightning Valkyrie Baby Dragon
Lightning Baby Dragon
Lightning
Lightning
Lightning Baby Dragon Cannon Cart
Ice Golem Electro Spirit Valkyrie Baby Dragon
Baby Dragon Lightning
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Ice Golem Baby Dragon
Lightning Electro Spirit
Lightning
Lightning
Lightning Electro Spirit
Lightning
Lightning Electro Spirit Cannon Cart
Lightning Baby Dragon
Lightning Valkyrie Baby Dragon Cannon Cart
Ice Golem Baby Dragon Lightning
Lightning
Cannon Cart
Electro Spirit Baby Dragon Lightning
Lightning
Lightning Baby Dragon Cannon Cart

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