My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Royal Ghost Lumberjack Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers
Giant Snowball
Bomber Archers Lumberjack Little Prince
Zap
Bomber Archers Little Prince
Barbarian Barrel
Bomber Archers Royal Ghost Lumberjack Little Prince
The Log
Bomber Archers Lumberjack Little Prince
Earthquake
Bomber Archers
Arrows
Bomber Archers Little Prince
Royal Delivery
Bomber Archers Royal Ghost Lumberjack Little Prince
Fireball
Bomber Archers Lumberjack Little Prince
Poison
Bomber Archers Little Prince
Lightning
Lumberjack Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Giant Snowball Rocket Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Royal Ghost Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Giant Snowball Archers Royal Ghost Little Prince Lumberjack Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Giant Snowball Archers Royal Ghost

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Snowball Lumberjack Mega Knight
Giant Snowball
Bomber Archers Royal Ghost Lumberjack Mega Knight Little Prince
Archers
Giant Snowball Royal Ghost Lumberjack Mega Knight
Rocket
Royal Ghost
Giant Snowball Archers Lumberjack Mega Knight Little Prince
Lumberjack
Bomber Giant Snowball Archers Royal Ghost Mega Knight
Mega Knight
Bomber Giant Snowball Archers Royal Ghost Lumberjack
Little Prince
Giant Snowball Royal Ghost

Defense Synergies 1 11

Bomber
Giant Snowball Royal Ghost
Giant Snowball
Mega Knight Bomber Archers Royal Ghost Lumberjack Little Prince
Archers
Giant Snowball Lumberjack Mega Knight
Rocket
Royal Ghost
Bomber Giant Snowball Mega Knight Little Prince
Lumberjack
Giant Snowball Archers Little Prince
Mega Knight
Giant Snowball Archers Royal Ghost
Little Prince
Giant Snowball Royal Ghost Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber
Lumberjack Bomber Mega Knight
Rocket Lumberjack Mega Knight Bomber Giant Snowball Archers
Lumberjack Bomber Mega Knight
Bomber Rocket Lumberjack Mega Knight
Bomber Giant Snowball Archers Royal Ghost Lumberjack Mega Knight
Giant Snowball Rocket Archers Little Prince
Rocket Mega Knight
Lumberjack
Bomber Giant Snowball Archers Royal Ghost Lumberjack Mega Knight Little Prince
Archers Bomber Giant Snowball Royal Ghost Lumberjack Mega Knight
Giant Snowball Archers
Lumberjack Mega Knight Bomber Giant Snowball Rocket
Bomber Rocket Mega Knight Giant Snowball Royal Ghost Lumberjack
Lumberjack Mega Knight
Rocket Giant Snowball Lumberjack Mega Knight
Mega Knight Bomber Lumberjack
Mega Knight Bomber Giant Snowball Archers Royal Ghost Lumberjack Little Prince
Giant Snowball Bomber Archers Royal Ghost Lumberjack Mega Knight Little Prince
Lumberjack
Bomber Royal Ghost Mega Knight Giant Snowball Archers Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Giant Snowball Archers Royal Ghost
Bomber Giant Snowball Archers Rocket Royal Ghost Lumberjack Mega Knight
Lumberjack Mega Knight Rocket
Rocket Lumberjack Mega Knight
Lumberjack Mega Knight
Rocket Giant Snowball Archers
Rocket Archers Lumberjack
Mega Knight Lumberjack
Rocket Mega Knight Giant Snowball
Mega Knight Lumberjack
Rocket Mega Knight Giant Snowball
Rocket Mega Knight Lumberjack
Bomber Archers Mega Knight
Bomber Archers Rocket Lumberjack Little Prince
Mega Knight Bomber Giant Snowball Archers Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Royal Ghost
Giant Snowball Royal Ghost
Rocket
Rocket
Bomber Rocket Giant Snowball Mega Knight
Giant Snowball Rocket
Bomber Archers
Giant Snowball
Giant Snowball
Rocket Giant Snowball Lumberjack
Rocket
Giant Snowball Archers Rocket
Rocket Giant Snowball
Rocket
Giant Snowball
Rocket Bomber Giant Snowball
Rocket Mega Knight
Giant Snowball Rocket
Bomber Rocket
Rocket Bomber Giant Snowball Archers Mega Knight
Rocket Bomber Giant Snowball Mega Knight Little Prince
Rocket Mega Knight
Rocket Giant Snowball
Rocket
Rocket Giant Snowball
Giant Snowball Bomber Mega Knight Little Prince
Giant Snowball Royal Ghost
Giant Snowball Mega Knight
Rocket
Giant Snowball Archers Little Prince
Rocket Giant Snowball
Giant Snowball
Bomber Giant Snowball Rocket Mega Knight
Rocket Giant Snowball
Mega Knight
Rocket Giant Snowball
Archers Rocket
Rocket Giant Snowball Archers
Rocket Lumberjack Mega Knight
Bomber Giant Snowball
Rocket Giant Snowball
Mega Knight
Giant Snowball Rocket
Giant Snowball Rocket
Giant Snowball Rocket Royal Ghost Mega Knight Little Prince

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