My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Void Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Tesla Balloon Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Bats Balloon Lumberjack Little Prince
Zap
Bats Balloon Little Prince
Barbarian Barrel
Knight Tesla Lumberjack Little Prince
The Log
Lumberjack Little Prince
Earthquake
Tesla
Arrows
Bats Little Prince
Royal Delivery
Bats Knight Balloon Lumberjack Little Prince
Fireball
Tesla Balloon Lumberjack Little Prince
Poison
Bats Balloon Little Prince
Lightning
Knight Tesla Balloon Lumberjack Little Prince
Rocket
Balloon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Little Prince Tesla Fireball Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Little Prince

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Balloon Lumberjack
Knight
Bats Balloon Fireball The Log Lumberjack Little Prince
Tesla
Fireball
Knight The Log Little Prince
Balloon
Bats Knight Lumberjack The Log Little Prince
The Log
Knight Fireball Balloon Lumberjack Little Prince
Lumberjack
Balloon Bats Knight The Log
Little Prince
Knight Fireball Balloon The Log

Defense Synergies 5 13

Bats
Knight Tesla The Log Lumberjack
Knight
Bats Tesla Little Prince Fireball The Log Lumberjack
Tesla
Knight The Log Bats Fireball Little Prince
Fireball
The Log Knight Tesla Lumberjack Little Prince
Balloon
The Log
Tesla Fireball Bats Knight Lumberjack Little Prince
Lumberjack
Bats Knight Fireball The Log Little Prince
Little Prince
Knight Tesla Fireball The Log Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball The Log
Lumberjack Bats Knight Tesla The Log
Tesla Lumberjack Bats Knight
Tesla Lumberjack Bats Knight
Fireball The Log Lumberjack
Fireball The Log Bats Tesla Lumberjack
Bats Tesla Fireball Little Prince
Tesla Fireball The Log
Tesla Lumberjack
Knight Tesla Lumberjack Little Prince
Bats Knight Tesla Fireball The Log Lumberjack
Tesla Bats Fireball
Tesla Lumberjack Bats Knight Fireball The Log
Fireball Bats Tesla The Log Lumberjack
Knight Tesla Lumberjack
Tesla Fireball The Log Lumberjack
Tesla Bats Knight Fireball Lumberjack
Tesla Fireball Bats Knight The Log Lumberjack Little Prince
The Log Bats Knight Tesla Fireball Lumberjack Little Prince
Tesla Lumberjack
Bats Knight Tesla Fireball The Log Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Tesla Fireball
Fireball Knight Tesla The Log Lumberjack
Lumberjack Bats Knight The Log
Lumberjack Bats Knight Tesla Fireball The Log
Knight Tesla Lumberjack
Fireball Bats Tesla
Bats Knight Tesla Fireball Lumberjack
Knight Tesla Lumberjack
Bats Knight Fireball The Log
Tesla
Bats Knight Tesla Lumberjack
Fireball The Log
Knight Tesla Fireball Lumberjack
Tesla Fireball
Tesla Bats Knight Fireball The Log Lumberjack Little Prince
Bats Tesla Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log
Fireball The Log
Fireball The Log
Knight Fireball The Log
Fireball The Log
Fireball Bats
The Log
Fireball The Log
Fireball The Log
Bats Fireball Lumberjack
Knight Fireball The Log
Fireball
Knight Fireball The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Bats
Fireball The Log
Fireball The Log Little Prince
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Little Prince
Fireball The Log
Fireball The Log
Fireball The Log
Bats Fireball Little Prince
Bats Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Bats Fireball
Fireball
The Log Fireball
Fireball Knight Lumberjack
The Log Fireball
Fireball
Bats Fireball The Log
Bats Fireball
Fireball The Log Little Prince

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