My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Great!

1 warnings Why?

Missing cards in your collection

Golden Knight Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Elite Barbarians Giant Goblin Barrel
Giant Snowball
Bats Archers Goblin Barrel
Zap
Bats Archers Goblin Barrel
Barbarian Barrel
Archers Elite Barbarians Wizard Goblin Barrel
The Log
Archers Elite Barbarians Goblin Barrel
Earthquake
Archers Goblin Barrel
Arrows
Bats Archers Goblin Barrel
Royal Delivery
Bats Archers Elite Barbarians Wizard Goblin Barrel
Fireball
Archers Elite Barbarians Wizard Goblin Barrel
Poison
Bats Archers Wizard
Lightning
Elite Barbarians Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Goblin Barrel Tornado Giant Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Goblin Barrel

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Zap Elite Barbarians Goblin Barrel
Zap
Elite Barbarians Giant Tornado Bats Archers
Archers
Zap Elite Barbarians Giant
Elite Barbarians
Zap Bats Archers Wizard
Giant
Bats Zap Goblin Barrel Archers Wizard Tornado
Wizard
Tornado Elite Barbarians Giant
Goblin Barrel
Giant Bats
Tornado
Zap Wizard Giant

Defense Synergies 1 6

Bats
Zap
Zap
Bats Archers Elite Barbarians Tornado
Archers
Zap Tornado
Elite Barbarians
Zap Wizard
Giant
Wizard
Tornado Elite Barbarians
Goblin Barrel
Tornado
Wizard Zap Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Elite Barbarians Bats Zap
Tornado Bats Archers Elite Barbarians
Elite Barbarians Bats
Elite Barbarians Tornado
Tornado Bats Zap Archers
Bats Tornado Zap Archers Wizard
Zap
Elite Barbarians Tornado
Elite Barbarians Tornado Archers
Bats Archers Zap Wizard Tornado
Bats Zap Archers Wizard Tornado
Bats Zap Elite Barbarians Wizard
Wizard Bats Zap Tornado
Elite Barbarians
Tornado Zap Elite Barbarians
Wizard Bats Elite Barbarians Tornado
Bats Zap Archers Elite Barbarians Wizard Tornado
Zap Wizard Tornado Bats Archers
Elite Barbarians Tornado
Wizard Bats Archers Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Elite Barbarians
Zap Archers Elite Barbarians Wizard
Bats Zap Elite Barbarians
Bats Zap Elite Barbarians Tornado
Elite Barbarians
Wizard Bats Zap Archers Tornado
Bats Archers Elite Barbarians
Elite Barbarians
Zap Bats Elite Barbarians Tornado
Bats Elite Barbarians
Zap Elite Barbarians Tornado
Elite Barbarians Wizard
Wizard Archers
Elite Barbarians Bats Zap Archers Tornado
Bats Zap Archers Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado
Wizard Zap
Wizard Bats Zap Tornado
Archers Wizard Tornado
Zap Wizard Tornado
Zap Wizard Tornado
Bats Elite Barbarians Tornado
Zap Wizard Tornado
Zap Archers Wizard Tornado
Elite Barbarians
Zap Elite Barbarians
Zap Wizard
Wizard
Tornado
Bats
Zap Archers Wizard
Zap Wizard Tornado
Wizard Tornado
Tornado
Zap
Zap Tornado Wizard
Zap Wizard Tornado
Zap Wizard Tornado
Zap Tornado
Elite Barbarians Bats Zap Archers Wizard Tornado
Zap Bats Wizard
Elite Barbarians
Zap Wizard
Zap
Wizard
Zap Bats Archers
Zap Archers Wizard Tornado
Wizard
Zap Wizard
Zap Tornado
Elite Barbarians
Zap Bats Elite Barbarians Tornado
Bats Zap Tornado
Zap Tornado

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