My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

4 warnings Why?

Missing cards in your collection

Graveyard Little Prince Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Valkyrie Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider Little Prince
Zap
Minions Firecracker Little Prince
Barbarian Barrel
Knight Firecracker Tesla Valkyrie Little Prince
The Log
Firecracker Hog Rider Little Prince
Earthquake
Firecracker Tesla Hog Rider
Arrows
Minions Firecracker Little Prince
Royal Delivery
Knight Minions Firecracker Valkyrie Hog Rider Little Prince
Fireball
Minions Firecracker Tesla Hog Rider Little Prince
Poison
Minions Firecracker Little Prince
Lightning
Knight Tesla Valkyrie Little Prince
Rocket
Valkyrie Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Minions Firecracker Little Prince Tesla Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Minions Firecracker

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight
Knight
Minions Firecracker Hog Rider Arrows Little Prince
Minions
Knight Hog Rider Firecracker Valkyrie
Firecracker
Knight Hog Rider Minions Valkyrie
Tesla
Valkyrie
Hog Rider Minions Firecracker Little Prince
Hog Rider
Arrows Knight Minions Firecracker Valkyrie Little Prince
Little Prince
Knight Valkyrie Hog Rider

Defense Synergies 6 10

Arrows
Knight Tesla Valkyrie Little Prince
Knight
Minions Firecracker Tesla Little Prince Arrows
Minions
Knight Valkyrie Firecracker Tesla
Firecracker
Knight Valkyrie Minions Tesla
Tesla
Knight Arrows Minions Firecracker Valkyrie Little Prince
Valkyrie
Minions Firecracker Arrows Tesla Little Prince
Hog Rider
Little Prince
Knight Arrows Tesla Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Firecracker Tesla Valkyrie
Knight Minions Firecracker Tesla Valkyrie
Tesla Knight Minions Valkyrie
Tesla Knight Minions Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Minions Firecracker Tesla Valkyrie
Minions Tesla Arrows Firecracker Little Prince
Arrows Tesla Valkyrie
Tesla Minions
Knight Firecracker Tesla Valkyrie Little Prince
Minions Valkyrie Arrows Knight Firecracker Tesla
Arrows Minions Tesla Firecracker
Tesla Knight Minions Valkyrie
Valkyrie Arrows Minions Firecracker Tesla
Knight Tesla
Tesla
Tesla Arrows Knight Minions Firecracker Valkyrie
Arrows Tesla Knight Minions Firecracker Valkyrie Little Prince
Arrows Valkyrie Knight Minions Firecracker Tesla Little Prince
Tesla
Valkyrie Arrows Knight Minions Firecracker Tesla Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Tesla
Arrows Knight Firecracker Tesla Valkyrie
Knight Minions Valkyrie
Valkyrie Knight Tesla
Knight Tesla Valkyrie
Arrows Firecracker Minions Tesla
Knight Minions Tesla Valkyrie
Knight Tesla Valkyrie
Knight Minions Firecracker Valkyrie
Tesla
Knight Minions Tesla Valkyrie
Arrows Valkyrie
Knight Tesla Valkyrie
Firecracker Tesla Valkyrie
Tesla Knight Minions Firecracker Valkyrie Little Prince
Arrows Minions Valkyrie Firecracker Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Valkyrie
Arrows Firecracker
Arrows
Arrows Knight Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Minions
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Minions
Firecracker Arrows Knight Valkyrie
Arrows Firecracker
Knight Firecracker
Arrows Minions Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Minions
Arrows Firecracker
Arrows Firecracker Valkyrie Little Prince
Minions
Arrows
Arrows
Arrows Firecracker Valkyrie Little Prince
Arrows Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker Little Prince
Minions Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Minions
Arrows Firecracker
Arrows
Knight Firecracker Valkyrie
Arrows Firecracker
Arrows
Firecracker
Minions Firecracker
Firecracker
Firecracker Little Prince

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