My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

1 problems 1 warnings Why?

Missing cards in your collection

Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Goblin Barrel
Giant Snowball
Fire Spirit Cannon Goblin Gang Goblin Barrel
Zap
Fire Spirit Cannon Goblin Gang Goblin Barrel
Barbarian Barrel
Fire Spirit Cannon Goblin Gang Elixir Golem Goblin Barrel Executioner
The Log
Fire Spirit Cannon Goblin Gang Elixir Golem Goblin Barrel
Earthquake
Cannon Goblin Gang Elixir Golem Goblin Barrel
Arrows
Fire Spirit Goblin Gang Goblin Barrel
Royal Delivery
Fire Spirit Goblin Gang Elixir Golem Goblin Barrel Executioner
Fireball
Cannon Goblin Gang Elixir Golem Goblin Barrel Executioner
Poison
Cannon Goblin Gang Elixir Golem Executioner
Lightning
Cannon Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Royal Delivery Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Royal Delivery Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Delivery Elixir Golem Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Cannon Goblin Gang Royal Delivery Elixir Golem Goblin Barrel Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Cannon Goblin Gang

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Elixir Golem Goblin Barrel
Zap
Fire Spirit Elixir Golem Executioner
Cannon
Goblin Gang
Goblin Barrel Elixir Golem
Royal Delivery
Elixir Golem
Fire Spirit Zap Goblin Gang Goblin Barrel Executioner
Goblin Barrel
Goblin Gang Fire Spirit Elixir Golem
Executioner
Zap Elixir Golem

Defense Synergies 2 7

Fire Spirit
Zap
Zap
Cannon Fire Spirit Goblin Gang Royal Delivery Executioner
Cannon
Zap Royal Delivery Goblin Gang
Goblin Gang
Zap Cannon Royal Delivery
Royal Delivery
Cannon Zap Goblin Gang Executioner
Elixir Golem
Goblin Barrel
Executioner
Zap Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Executioner
Zap Cannon Goblin Gang Royal Delivery Executioner
Cannon Goblin Gang Fire Spirit Royal Delivery Executioner
Cannon Goblin Gang
Royal Delivery
Goblin Gang Royal Delivery Fire Spirit Zap Cannon Executioner
Fire Spirit Zap Cannon Goblin Gang Royal Delivery Executioner
Zap Cannon
Cannon Goblin Gang
Goblin Gang Fire Spirit Cannon Royal Delivery
Goblin Gang Executioner Zap Cannon Royal Delivery
Executioner Zap Goblin Gang Royal Delivery
Cannon Fire Spirit Zap Goblin Gang Royal Delivery
Fire Spirit Executioner Zap Cannon Goblin Gang Royal Delivery
Cannon Goblin Gang
Zap Cannon Goblin Gang Royal Delivery
Cannon Goblin Gang Royal Delivery Executioner
Fire Spirit Cannon Royal Delivery Zap Goblin Gang Executioner
Zap Royal Delivery Executioner Fire Spirit Cannon
Cannon
Goblin Gang Fire Spirit Cannon Royal Delivery Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Royal Delivery
Royal Delivery Zap Goblin Gang Executioner
Goblin Gang Royal Delivery Zap
Goblin Gang Zap Royal Delivery
Cannon Goblin Gang Royal Delivery Executioner
Fire Spirit Royal Delivery Executioner Zap Goblin Gang
Goblin Gang Royal Delivery
Royal Delivery
Zap Royal Delivery
Cannon Goblin Gang Royal Delivery
Zap Royal Delivery
Royal Delivery Cannon Goblin Gang Executioner
Cannon Executioner
Goblin Gang Zap Royal Delivery Executioner
Executioner Zap Cannon Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner
Executioner Fire Spirit Zap
Executioner Fire Spirit Zap
Fire Spirit Executioner
Fire Spirit Zap Executioner
Zap
Fire Spirit Goblin Gang
Zap
Fire Spirit Zap Executioner
Fire Spirit Executioner
Zap
Zap Executioner
Executioner
Fire Spirit Zap Executioner
Fire Spirit Zap
Zap
Zap Fire Spirit Executioner
Zap Executioner
Zap
Zap
Fire Spirit Zap Executioner
Zap
Zap
Zap
Zap Fire Spirit Goblin Gang
Fire Spirit Zap Executioner
Goblin Gang Executioner
Zap Executioner
Zap
Executioner
Zap Goblin Gang
Zap Executioner
Zap Executioner

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