My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

4 warnings Why?

Missing cards in your collection

Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Wizard Dark Prince Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Elixir Golem Dark Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Dark Prince Ram Rider
Giant Snowball
Goblin Gang Barbarians Witch Ram Rider
Zap
Goblin Gang Dark Prince Witch Ram Rider
Barbarian Barrel
Goblin Gang Barbarians Elixir Golem Wizard Dark Prince Witch
The Log
Goblin Gang Barbarians Elixir Golem Dark Prince Witch Ram Rider
Earthquake
Goblin Gang Barbarians Elixir Golem Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Barbarians Elixir Golem Wizard Dark Prince Witch Ram Rider
Fireball
Goblin Gang Barbarians Elixir Golem Wizard Witch Ram Rider
Poison
Goblin Gang Barbarians Elixir Golem Wizard Witch
Lightning
Wizard Dark Prince Witch Ram Rider
Rocket
Barbarians Wizard Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Elixir Golem Dark Prince Barbarians Wizard Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Elixir Golem Dark Prince

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Dark Prince Ram Rider
Goblin Gang
Elixir Golem Dark Prince
Barbarians
Elixir Golem
Arrows Goblin Gang Wizard Witch
Wizard
Elixir Golem Dark Prince Ram Rider
Dark Prince
Arrows Goblin Gang Wizard Witch Ram Rider
Witch
Elixir Golem Dark Prince Ram Rider
Ram Rider
Arrows Wizard Dark Prince Witch

Defense Synergies 0 6

Arrows
Barbarians Dark Prince
Goblin Gang
Barbarians Dark Prince
Barbarians
Arrows Goblin Gang
Elixir Golem
Wizard
Dark Prince
Dark Prince
Arrows Goblin Gang Wizard Witch
Witch
Dark Prince
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Ram Rider
Barbarians Goblin Gang Dark Prince Witch Ram Rider
Goblin Gang Barbarians Witch Ram Rider Dark Prince
Barbarians Witch Goblin Gang Dark Prince Ram Rider
Arrows Barbarians Dark Prince
Arrows Goblin Gang Dark Prince
Ram Rider Arrows Goblin Gang Wizard Witch
Arrows Barbarians Ram Rider
Barbarians Witch Goblin Gang
Goblin Gang Barbarians Dark Prince
Goblin Gang Barbarians Witch Arrows Wizard Dark Prince Ram Rider
Arrows Goblin Gang Wizard Witch Ram Rider
Barbarians Goblin Gang Wizard Dark Prince Witch Ram Rider
Wizard Arrows Goblin Gang Barbarians Dark Prince Witch
Barbarians Goblin Gang Ram Rider
Barbarians Goblin Gang Ram Rider
Barbarians Wizard Arrows Goblin Gang Dark Prince Witch
Arrows Goblin Gang Barbarians Wizard Dark Prince Witch Ram Rider
Arrows Wizard Witch Barbarians Dark Prince Ram Rider
Barbarians Ram Rider
Goblin Gang Wizard Dark Prince Arrows Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Dark Prince Witch
Arrows Goblin Gang Wizard
Goblin Gang Barbarians Dark Prince Witch Ram Rider
Goblin Gang Dark Prince Barbarians Ram Rider
Barbarians Goblin Gang Dark Prince Witch Ram Rider
Arrows Wizard Goblin Gang Witch Ram Rider
Goblin Gang Dark Prince Barbarians Witch Ram Rider
Barbarians Dark Prince
Barbarians Dark Prince Witch
Witch Goblin Gang Barbarians
Barbarians Dark Prince Witch
Arrows Barbarians Dark Prince
Barbarians Dark Prince Goblin Gang Wizard Witch Ram Rider
Wizard Barbarians Witch
Goblin Gang Barbarians Witch Dark Prince
Arrows Barbarians Wizard Dark Prince Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Ram Rider
Arrows
Arrows Barbarians Dark Prince
Wizard Arrows Dark Prince
Arrows Wizard Witch Ram Rider
Arrows Wizard Witch
Arrows Wizard Ram Rider
Arrows Wizard Ram Rider
Goblin Gang
Arrows Wizard Dark Prince Ram Rider
Arrows Wizard
Arrows
Arrows
Arrows Wizard Witch
Arrows Wizard
Arrows
Arrows Wizard Dark Prince
Arrows Wizard Witch
Arrows Wizard
Arrows Barbarians
Arrows Wizard Dark Prince Witch
Witch
Arrows Wizard Witch Ram Rider
Arrows Wizard Witch Ram Rider
Arrows
Arrows Wizard Witch
Wizard Witch
Arrows Wizard
Arrows
Arrows Wizard
Goblin Gang Barbarians Dark Prince Witch
Arrows Wizard Witch Ram Rider
Arrows
Goblin Gang Wizard Dark Prince
Arrows Wizard
Arrows
Dark Prince
Goblin Gang Witch
Witch
Dark Prince Witch

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