My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Skeleton Barrel Goblin Hut Bowler Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Skeleton Barrel Heal Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Night Witch
Giant Snowball
Skeleton Barrel Goblin Hut Night Witch
Zap
Skeleton Barrel Goblin Hut Night Witch
Barbarian Barrel
Ice Spirit Skeleton Barrel Heal Spirit Goblin Hut Electro Wizard Night Witch
The Log
Ice Spirit Skeleton Barrel Heal Spirit Goblin Hut
Earthquake
Goblin Hut
Arrows
Ice Spirit Skeleton Barrel Heal Spirit Goblin Hut Night Witch
Royal Delivery
Ice Spirit Skeleton Barrel Heal Spirit Goblin Hut Bowler Electro Wizard Night Witch
Fireball
Skeleton Barrel Goblin Hut Bowler Electro Wizard Night Witch
Poison
Skeleton Barrel Goblin Hut Electro Wizard Night Witch
Lightning
Goblin Hut Bowler Electro Wizard Night Witch
Rocket
Goblin Hut Bowler Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Skeleton Barrel Heal Spirit Bowler Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Heal Spirit Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Heal Spirit Skeleton Barrel Fireball Electro Wizard Night Witch Goblin Hut Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Heal Spirit Skeleton Barrel Fireball

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Skeleton Barrel Goblin Hut Bowler Night Witch
Skeleton Barrel
Fireball Goblin Hut Ice Spirit Heal Spirit Bowler
Heal Spirit
Skeleton Barrel Goblin Hut Bowler Night Witch
Fireball
Skeleton Barrel Electro Wizard
Goblin Hut
Skeleton Barrel Ice Spirit Heal Spirit Bowler
Bowler
Ice Spirit Skeleton Barrel Heal Spirit Goblin Hut Electro Wizard Night Witch
Electro Wizard
Fireball Bowler
Night Witch
Ice Spirit Heal Spirit Bowler

Defense Synergies 0 12

Ice Spirit
Fireball Goblin Hut Bowler Electro Wizard Night Witch
Skeleton Barrel
Fireball
Heal Spirit
Fireball
Ice Spirit Skeleton Barrel Goblin Hut Electro Wizard
Goblin Hut
Ice Spirit Fireball Bowler Electro Wizard
Bowler
Ice Spirit Goblin Hut Electro Wizard
Electro Wizard
Ice Spirit Fireball Goblin Hut Bowler Night Witch
Night Witch
Ice Spirit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Skeleton Barrel Fireball Goblin Hut Electro Wizard
Ice Spirit Goblin Hut Electro Wizard Night Witch
Goblin Hut Bowler Electro Wizard Night Witch
Goblin Hut Night Witch Bowler Electro Wizard
Fireball Bowler
Fireball Bowler Electro Wizard Night Witch
Electro Wizard Ice Spirit Fireball Goblin Hut Night Witch
Bowler Skeleton Barrel Fireball Electro Wizard
Goblin Hut Night Witch
Ice Spirit Bowler Electro Wizard Night Witch
Electro Wizard Fireball Goblin Hut Bowler Night Witch
Fireball Goblin Hut Electro Wizard Night Witch
Goblin Hut Bowler Night Witch Ice Spirit Fireball Electro Wizard
Fireball Bowler Ice Spirit Goblin Hut Electro Wizard Night Witch
Goblin Hut Electro Wizard
Ice Spirit Fireball Goblin Hut Bowler Electro Wizard
Fireball Goblin Hut Bowler Electro Wizard Night Witch
Ice Spirit Fireball Goblin Hut Bowler Electro Wizard Night Witch
Ice Spirit Fireball Goblin Hut Bowler Electro Wizard
Goblin Hut Electro Wizard
Bowler Fireball Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Goblin Hut Bowler Electro Wizard
Fireball Electro Wizard Skeleton Barrel Bowler
Ice Spirit Goblin Hut Bowler Electro Wizard
Bowler Fireball Electro Wizard Night Witch
Goblin Hut Bowler Night Witch
Fireball Ice Spirit Skeleton Barrel Goblin Hut Electro Wizard
Fireball Goblin Hut Bowler Electro Wizard Night Witch
Electro Wizard Ice Spirit Fireball Goblin Hut
Goblin Hut
Goblin Hut Bowler
Fireball Bowler Electro Wizard
Bowler Fireball Night Witch
Fireball Bowler
Goblin Hut Electro Wizard Ice Spirit Fireball Bowler Night Witch
Bowler Fireball Goblin Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball
Fireball Skeleton Barrel Bowler Electro Wizard
Skeleton Barrel Fireball Goblin Hut
Skeleton Barrel Fireball
Fireball Bowler
Fireball Ice Spirit Skeleton Barrel
Bowler
Fireball Ice Spirit Skeleton Barrel Bowler
Fireball Skeleton Barrel
Fireball Bowler Electro Wizard Night Witch
Skeleton Barrel Fireball Bowler Electro Wizard
Fireball
Skeleton Barrel Fireball Goblin Hut Bowler
Skeleton Barrel Fireball
Skeleton Barrel Fireball Goblin Hut
Skeleton Barrel Fireball Goblin Hut Bowler
Skeleton Barrel Fireball Goblin Hut Bowler
Fireball
Night Witch
Skeleton Barrel Fireball Bowler Electro Wizard
Skeleton Barrel Fireball Bowler
Fireball Bowler Night Witch
Fireball
Bowler
Skeleton Barrel Fireball
Ice Spirit Fireball Bowler
Fireball Skeleton Barrel Bowler Electro Wizard
Fireball Skeleton Barrel Bowler
Fireball Skeleton Barrel
Fireball Electro Wizard Night Witch
Electro Wizard Ice Spirit Skeleton Barrel Fireball Goblin Hut
Fireball Bowler Night Witch
Fireball Night Witch
Ice Spirit Fireball Electro Wizard
Fireball Bowler
Skeleton Barrel Electro Wizard Ice Spirit Fireball Goblin Hut Night Witch
Fireball Electro Wizard
Fireball
Fireball Bowler Electro Wizard
Skeleton Barrel Fireball Bowler
Fireball
Ice Spirit Fireball Bowler Electro Wizard
Fireball Electro Wizard
Skeleton Barrel Fireball Bowler Electro Wizard

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