My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Dragon Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Inferno Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Inferno Dragon
Giant Snowball
Cannon Dart Goblin Skeleton Army Electro Dragon Inferno Dragon Little Prince
Zap
Cannon Dart Goblin Skeleton Army Inferno Dragon Little Prince
Barbarian Barrel
Cannon Dart Goblin Skeleton Army Little Prince
The Log
Cannon Dart Goblin Mini P.E.K.K.A Skeleton Army Little Prince
Earthquake
Cannon Skeleton Army
Arrows
Dart Goblin Skeleton Army Little Prince
Royal Delivery
Dart Goblin Mini P.E.K.K.A Skeleton Army Electro Dragon Inferno Dragon Little Prince
Fireball
Cannon Dart Goblin Skeleton Army Electro Dragon Inferno Dragon Little Prince
Poison
Cannon Dart Goblin Skeleton Army Electro Dragon Little Prince
Lightning
Cannon Mini P.E.K.K.A Electro Dragon Inferno Dragon Little Prince
Rocket
Electro Dragon Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Dart Goblin Skeleton Army Little Prince Mini P.E.K.K.A Inferno Dragon Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Cannon Dart Goblin Skeleton Army

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A
Cannon
Dart Goblin
Electro Dragon
Mini P.E.K.K.A
Arrows Little Prince
Skeleton Army
Electro Dragon
Dart Goblin Inferno Dragon Little Prince
Inferno Dragon
Electro Dragon
Little Prince
Mini P.E.K.K.A Electro Dragon

Defense Synergies 0 18

Arrows
Cannon Mini P.E.K.K.A Little Prince
Cannon
Arrows Dart Goblin Mini P.E.K.K.A Skeleton Army Electro Dragon Inferno Dragon Little Prince
Dart Goblin
Cannon Mini P.E.K.K.A Skeleton Army Electro Dragon Inferno Dragon
Mini P.E.K.K.A
Arrows Cannon Dart Goblin Skeleton Army Electro Dragon
Skeleton Army
Cannon Dart Goblin Mini P.E.K.K.A Electro Dragon Inferno Dragon
Electro Dragon
Cannon Dart Goblin Mini P.E.K.K.A Skeleton Army Inferno Dragon
Inferno Dragon
Cannon Dart Goblin Skeleton Army Electro Dragon
Little Prince
Arrows Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Electro Dragon
Mini P.E.K.K.A Skeleton Army Inferno Dragon Cannon Dart Goblin Electro Dragon
Cannon Mini P.E.K.K.A Skeleton Army Dart Goblin Electro Dragon Inferno Dragon
Cannon Mini P.E.K.K.A Skeleton Army Inferno Dragon Dart Goblin Electro Dragon
Arrows Mini P.E.K.K.A Skeleton Army
Arrows Skeleton Army Cannon Dart Goblin Electro Dragon
Dart Goblin Inferno Dragon Arrows Cannon Electro Dragon Little Prince
Arrows Cannon Dart Goblin Electro Dragon
Cannon Mini P.E.K.K.A Inferno Dragon Skeleton Army
Skeleton Army Cannon Dart Goblin Mini P.E.K.K.A Little Prince
Dart Goblin Skeleton Army Arrows Cannon Electro Dragon
Arrows Inferno Dragon Dart Goblin Electro Dragon
Cannon Mini P.E.K.K.A Skeleton Army Electro Dragon
Skeleton Army Arrows Cannon Dart Goblin Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Skeleton Army Inferno Dragon Cannon
Skeleton Army Cannon Mini P.E.K.K.A Inferno Dragon
Arrows Cannon Mini P.E.K.K.A Skeleton Army Electro Dragon
Arrows Cannon Dart Goblin Skeleton Army Electro Dragon Little Prince
Arrows Cannon Dart Goblin Electro Dragon Inferno Dragon Little Prince
Mini P.E.K.K.A Cannon Dart Goblin Inferno Dragon
Skeleton Army Arrows Cannon Dart Goblin Mini P.E.K.K.A Electro Dragon Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army
Arrows Mini P.E.K.K.A Electro Dragon Inferno Dragon
Skeleton Army Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Skeleton Army
Cannon Mini P.E.K.K.A Skeleton Army Inferno Dragon
Arrows Dart Goblin Electro Dragon
Mini P.E.K.K.A Skeleton Army Dart Goblin
Mini P.E.K.K.A Skeleton Army Inferno Dragon
Electro Dragon Mini P.E.K.K.A Skeleton Army Inferno Dragon
Cannon Dart Goblin Skeleton Army Inferno Dragon
Inferno Dragon Dart Goblin Mini P.E.K.K.A Electro Dragon
Skeleton Army Arrows
Mini P.E.K.K.A Skeleton Army Cannon
Cannon Dart Goblin Skeleton Army Electro Dragon
Skeleton Army Electro Dragon Dart Goblin Mini P.E.K.K.A Inferno Dragon Little Prince
Arrows Cannon Dart Goblin Mini P.E.K.K.A Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon
Arrows Dart Goblin
Arrows
Arrows Dart Goblin Electro Dragon
Arrows Dart Goblin
Arrows Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon
Mini P.E.K.K.A Electro Dragon
Arrows Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon
Dart Goblin
Arrows Dart Goblin Electro Dragon
Arrows Dart Goblin
Arrows Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon
Arrows
Mini P.E.K.K.A
Arrows Dart Goblin Mini P.E.K.K.A Electro Dragon
Arrows Dart Goblin Electro Dragon Little Prince
Arrows
Arrows Electro Dragon
Arrows Electro Dragon Little Prince
Inferno Dragon
Arrows Dart Goblin Electro Dragon
Arrows Electro Dragon
Arrows Dart Goblin
Arrows Dart Goblin Electro Dragon Little Prince
Electro Dragon Dart Goblin
Mini P.E.K.K.A
Arrows Dart Goblin Electro Dragon
Arrows Electro Dragon
Arrows
Dart Goblin Skeleton Army Electro Dragon
Arrows Dart Goblin Electro Dragon
Arrows
Dart Goblin Mini P.E.K.K.A Electro Dragon
Arrows Dart Goblin Electro Dragon
Arrows
Dart Goblin Electro Dragon
Electro Dragon Dart Goblin
Dart Goblin Electro Dragon
Electro Dragon Dart Goblin Little Prince

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