My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Boss Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Firecracker Tesla Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Elite Barbarians Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians
Giant Snowball
Bats Lumberjack
Zap
Bats Firecracker
Barbarian Barrel
Ice Spirit Firecracker Tesla Elite Barbarians Lumberjack
The Log
Ice Spirit Firecracker Elite Barbarians Lumberjack
Earthquake
Firecracker Tesla
Arrows
Ice Spirit Bats Firecracker
Royal Delivery
Ice Spirit Bats Firecracker Elite Barbarians Lumberjack
Fireball
Firecracker Tesla Elite Barbarians Lumberjack
Poison
Bats Firecracker
Lightning
Tesla Elite Barbarians Lumberjack
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Royal Delivery The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Royal Delivery

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Firecracker Royal Delivery Tesla Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats The Log Firecracker

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bats Firecracker Elite Barbarians Lumberjack
Bats
Ice Spirit Firecracker Elite Barbarians Lumberjack
Firecracker
Ice Spirit Bats Elite Barbarians Lumberjack
Royal Delivery
Tesla
Elite Barbarians
Ice Spirit Bats Firecracker The Log Lumberjack
The Log
Elite Barbarians Lumberjack
Lumberjack
Ice Spirit Bats Firecracker Elite Barbarians The Log

Defense Synergies 2 21

Ice Spirit
Bats Firecracker Royal Delivery Tesla Elite Barbarians The Log Lumberjack
Bats
Ice Spirit Firecracker Royal Delivery Tesla The Log Lumberjack
Firecracker
The Log Ice Spirit Bats Royal Delivery Tesla Lumberjack
Royal Delivery
Ice Spirit Bats Firecracker Tesla Elite Barbarians The Log Lumberjack
Tesla
The Log Ice Spirit Bats Firecracker Royal Delivery
Elite Barbarians
Ice Spirit Royal Delivery The Log
The Log
Firecracker Tesla Ice Spirit Bats Royal Delivery Elite Barbarians Lumberjack
Lumberjack
Ice Spirit Bats Firecracker Royal Delivery The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
Elite Barbarians Lumberjack Ice Spirit Bats Firecracker Royal Delivery Tesla The Log
Tesla Lumberjack Bats Royal Delivery Elite Barbarians
Tesla Elite Barbarians Lumberjack Bats Firecracker
Firecracker Royal Delivery Elite Barbarians The Log Lumberjack
Royal Delivery The Log Bats Firecracker Tesla Lumberjack
Bats Tesla Ice Spirit Firecracker Royal Delivery
Tesla The Log
Tesla Elite Barbarians Lumberjack
Elite Barbarians Ice Spirit Firecracker Royal Delivery Tesla Lumberjack
Bats Firecracker Royal Delivery Tesla The Log Lumberjack
Tesla Bats Firecracker Royal Delivery
Tesla Lumberjack Ice Spirit Bats Royal Delivery Elite Barbarians The Log
Ice Spirit Bats Firecracker Royal Delivery Tesla The Log Lumberjack
Elite Barbarians Tesla Lumberjack
Ice Spirit Royal Delivery Tesla Elite Barbarians The Log Lumberjack
Tesla Bats Firecracker Royal Delivery Elite Barbarians Lumberjack
Ice Spirit Royal Delivery Tesla Bats Firecracker Elite Barbarians The Log Lumberjack
Royal Delivery The Log Ice Spirit Bats Firecracker Tesla Lumberjack
Tesla Elite Barbarians Lumberjack
Bats Firecracker Royal Delivery Tesla Elite Barbarians The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Royal Delivery Tesla Elite Barbarians
Royal Delivery Firecracker Tesla Elite Barbarians The Log Lumberjack
Royal Delivery Lumberjack Ice Spirit Bats Elite Barbarians The Log
Lumberjack Bats Royal Delivery Tesla Elite Barbarians The Log
Royal Delivery Tesla Elite Barbarians Lumberjack
Firecracker Royal Delivery Ice Spirit Bats Tesla
Royal Delivery Bats Tesla Elite Barbarians Lumberjack
Royal Delivery Tesla Elite Barbarians Lumberjack
Royal Delivery Ice Spirit Bats Firecracker Elite Barbarians The Log
Royal Delivery Tesla
Bats Tesla Elite Barbarians Lumberjack
Royal Delivery Elite Barbarians The Log
Royal Delivery Elite Barbarians Tesla Lumberjack
Firecracker Tesla
Tesla Elite Barbarians Ice Spirit Bats Firecracker Royal Delivery The Log Lumberjack
Bats Firecracker Royal Delivery Tesla Elite Barbarians The Log
Royal Delivery
Tesla
Tesla Elite Barbarians Lumberjack

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Firecracker The Log
Firecracker Ice Spirit Bats
Firecracker The Log
The Log Ice Spirit Firecracker
The Log Firecracker
Bats Elite Barbarians Lumberjack
Firecracker The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker The Log
Firecracker The Log
Bats
Firecracker The Log
Firecracker The Log
The Log
The Log
The Log
Firecracker The Log Ice Spirit
Firecracker The Log
The Log
Firecracker The Log
Elite Barbarians Bats Firecracker
Ice Spirit Bats Firecracker
Elite Barbarians
The Log
Ice Spirit Firecracker
Firecracker The Log
Ice Spirit Bats
Firecracker
The Log
Firecracker Lumberjack
The Log Firecracker
Firecracker Elite Barbarians
Ice Spirit Bats Firecracker Elite Barbarians The Log
Firecracker Bats
Firecracker The Log
Firecracker

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