My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Flying Machine Wizard Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Giant Wizard Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Flying Machine Giant Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Ram Rider
Giant Snowball
Goblin Gang Dart Goblin Flying Machine Ram Rider
Zap
Goblin Gang Dart Goblin Flying Machine Ram Rider
Barbarian Barrel
Goblin Gang Dart Goblin Wizard Magic Archer
The Log
Goblin Gang Dart Goblin Ram Rider
Earthquake
Goblin Gang
Arrows
Goblin Gang Dart Goblin Flying Machine
Royal Delivery
Goblin Gang Dart Goblin Flying Machine Wizard Magic Archer Ram Rider
Fireball
Goblin Gang Dart Goblin Flying Machine Wizard Magic Archer Ram Rider
Poison
Goblin Gang Dart Goblin Flying Machine Wizard Magic Archer
Lightning
Wizard Magic Archer Ram Rider
Rocket
Wizard Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Dart Goblin Flying Machine Poison Magic Archer Giant Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Dart Goblin Flying Machine Poison

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Dart Goblin Giant
Dart Goblin
Goblin Gang Giant Ram Rider
Flying Machine
Giant Ram Rider
Giant
Poison Goblin Gang Dart Goblin Flying Machine Wizard Magic Archer
Wizard
Giant Ram Rider
Poison
Giant Ram Rider
Magic Archer
Ram Rider Giant
Ram Rider
Magic Archer Dart Goblin Flying Machine Wizard Poison

Defense Synergies 0 7

Goblin Gang
Dart Goblin Flying Machine Magic Archer
Dart Goblin
Goblin Gang Flying Machine Magic Archer Ram Rider
Flying Machine
Goblin Gang Dart Goblin
Giant
Wizard
Poison
Magic Archer
Goblin Gang Dart Goblin Ram Rider
Ram Rider
Dart Goblin Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Flying Machine Wizard Magic Archer Ram Rider
Goblin Gang Dart Goblin Flying Machine Ram Rider
Goblin Gang Ram Rider Dart Goblin
Goblin Gang Dart Goblin Ram Rider
Poison
Goblin Gang Dart Goblin Flying Machine Magic Archer
Dart Goblin Ram Rider Goblin Gang Flying Machine Wizard Poison Magic Archer
Dart Goblin Flying Machine Poison Magic Archer Ram Rider
Goblin Gang
Goblin Gang Dart Goblin
Goblin Gang Dart Goblin Poison Flying Machine Wizard Magic Archer Ram Rider
Goblin Gang Dart Goblin Flying Machine Wizard Poison Magic Archer Ram Rider
Goblin Gang Flying Machine Wizard Ram Rider
Wizard Goblin Gang Dart Goblin Poison Magic Archer
Goblin Gang Ram Rider
Goblin Gang Ram Rider
Wizard Goblin Gang Poison
Goblin Gang Dart Goblin Flying Machine Wizard Magic Archer Ram Rider
Wizard Poison Dart Goblin Flying Machine Magic Archer Ram Rider
Dart Goblin Ram Rider
Goblin Gang Wizard Dart Goblin Flying Machine Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang
Poison Goblin Gang Flying Machine Wizard Magic Archer
Goblin Gang Ram Rider
Goblin Gang Ram Rider
Goblin Gang Ram Rider
Wizard Poison Goblin Gang Dart Goblin Flying Machine Magic Archer Ram Rider
Goblin Gang Dart Goblin Flying Machine Ram Rider
Flying Machine Poison Magic Archer
Goblin Gang Dart Goblin
Dart Goblin Flying Machine
Poison
Goblin Gang Wizard Ram Rider
Wizard Dart Goblin Flying Machine Magic Archer
Goblin Gang Dart Goblin Flying Machine Poison Magic Archer
Poison Dart Goblin Flying Machine Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Dart Goblin Flying Machine
Poison Dart Goblin Flying Machine Magic Archer Ram Rider
Dart Goblin Flying Machine Poison Magic Archer
Dart Goblin Flying Machine Poison
Wizard Poison Magic Archer
Wizard Poison Dart Goblin Flying Machine Magic Archer Ram Rider
Dart Goblin Flying Machine Wizard Poison Magic Archer
Poison Dart Goblin Flying Machine Wizard Magic Archer Ram Rider
Poison Dart Goblin Flying Machine Wizard Ram Rider
Goblin Gang Poison
Poison Dart Goblin Flying Machine Wizard Magic Archer Ram Rider
Poison Dart Goblin Flying Machine Wizard Magic Archer
Flying Machine Poison Dart Goblin Magic Archer
Dart Goblin Flying Machine Poison Magic Archer
Dart Goblin Flying Machine Poison Magic Archer
Dart Goblin Flying Machine Wizard Poison Magic Archer
Magic Archer Dart Goblin Flying Machine Wizard Poison
Poison
Dart Goblin Flying Machine Wizard Poison Magic Archer
Dart Goblin Flying Machine Wizard Poison Magic Archer
Poison Magic Archer
Wizard Poison
Flying Machine Poison
Poison Wizard Magic Archer
Poison Dart Goblin Flying Machine Wizard Magic Archer Ram Rider
Flying Machine Wizard Poison Magic Archer Ram Rider
Poison Dart Goblin Magic Archer
Poison Dart Goblin Flying Machine Wizard Magic Archer
Dart Goblin Flying Machine Wizard Poison
Poison Dart Goblin Wizard Magic Archer
Poison Magic Archer
Wizard Poison Magic Archer
Goblin Gang Dart Goblin Flying Machine Magic Archer
Poison Dart Goblin Flying Machine Wizard Magic Archer Ram Rider
Poison Goblin Gang Dart Goblin Flying Machine Wizard Magic Archer
Dart Goblin Flying Machine Wizard Poison Magic Archer
Poison
Dart Goblin Flying Machine
Goblin Gang Dart Goblin Flying Machine Poison Magic Archer
Dart Goblin Flying Machine Poison Magic Archer
Poison Dart Goblin Flying Machine Magic Archer

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