My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Boss Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Tower Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Skeleton Army Ram Rider
Giant Snowball
Goblin Gang Goblin Barrel Skeleton Army Ram Rider
Zap
Goblin Gang Firecracker Inferno Tower Goblin Barrel Skeleton Army Ram Rider
Barbarian Barrel
Goblin Gang Firecracker Inferno Tower Wizard Goblin Barrel Skeleton Army
The Log
Goblin Gang Firecracker Goblin Barrel Skeleton Army Ram Rider
Earthquake
Goblin Gang Firecracker Inferno Tower Goblin Barrel Skeleton Army
Arrows
Goblin Gang Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Goblin Gang Firecracker Wizard Goblin Barrel Skeleton Army Ram Rider
Fireball
Goblin Gang Firecracker Inferno Tower Wizard Goblin Barrel Skeleton Army Ram Rider
Poison
Goblin Gang Firecracker Inferno Tower Wizard Skeleton Army
Lightning
Inferno Tower Wizard Ram Rider
Rocket
Inferno Tower Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Firecracker Goblin Barrel Skeleton Army Inferno Tower Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Firecracker Goblin Barrel

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Firecracker
Firecracker
Goblin Gang Goblin Barrel Ram Rider
Inferno Tower
Wizard
Ram Rider
Goblin Barrel
Goblin Gang Firecracker Skeleton Army Ram Rider
Skeleton Army
Goblin Barrel
The Log
Ram Rider
Ram Rider
Firecracker Wizard Goblin Barrel The Log

Defense Synergies 4 9

Goblin Gang
Inferno Tower Firecracker Skeleton Army The Log
Firecracker
The Log Goblin Gang Inferno Tower Skeleton Army
Inferno Tower
Goblin Gang Skeleton Army The Log Firecracker
Wizard
Skeleton Army The Log
Goblin Barrel
Skeleton Army
Inferno Tower Goblin Gang Firecracker Wizard The Log
The Log
Firecracker Inferno Tower Goblin Gang Wizard Skeleton Army Ram Rider
Ram Rider
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Wizard The Log Ram Rider
Inferno Tower Skeleton Army Goblin Gang Firecracker The Log Ram Rider
Goblin Gang Inferno Tower Skeleton Army Ram Rider
Inferno Tower Skeleton Army Goblin Gang Firecracker Ram Rider
Firecracker Skeleton Army The Log
Goblin Gang Skeleton Army The Log Firecracker
Inferno Tower Ram Rider Goblin Gang Firecracker Wizard
Inferno Tower The Log Ram Rider
Inferno Tower Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Firecracker Inferno Tower
Goblin Gang Skeleton Army Firecracker Wizard The Log Ram Rider
Inferno Tower Goblin Gang Firecracker Wizard Ram Rider
Inferno Tower Skeleton Army Goblin Gang Wizard The Log Ram Rider
Wizard Skeleton Army Goblin Gang Firecracker The Log
Inferno Tower Skeleton Army Goblin Gang Ram Rider
Inferno Tower Skeleton Army Goblin Gang The Log Ram Rider
Wizard Goblin Gang Firecracker Inferno Tower Skeleton Army
Goblin Gang Firecracker Wizard Skeleton Army The Log Ram Rider
Wizard The Log Firecracker Ram Rider
Inferno Tower Ram Rider
Goblin Gang Wizard Skeleton Army Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Inferno Tower
Goblin Gang Firecracker Wizard The Log
Goblin Gang Skeleton Army Inferno Tower The Log Ram Rider
Goblin Gang Skeleton Army Inferno Tower The Log Ram Rider
Inferno Tower Goblin Gang Skeleton Army Ram Rider
Firecracker Wizard Goblin Gang Ram Rider
Goblin Gang Skeleton Army Inferno Tower Ram Rider
Inferno Tower Skeleton Army
Firecracker Inferno Tower Skeleton Army The Log
Inferno Tower Goblin Gang Skeleton Army
Inferno Tower
Skeleton Army The Log
Skeleton Army Goblin Gang Inferno Tower Wizard Ram Rider
Wizard Firecracker Skeleton Army
Goblin Gang Inferno Tower Skeleton Army Firecracker The Log
Firecracker Inferno Tower Wizard The Log
Inferno Tower
Inferno Tower Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Ram Rider
The Log
Firecracker The Log
Wizard Firecracker The Log
Firecracker Wizard Ram Rider
Firecracker Wizard The Log
The Log Firecracker Wizard Ram Rider
The Log Firecracker Wizard Ram Rider
Goblin Gang
Firecracker Wizard The Log Ram Rider
Firecracker Wizard
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Wizard The Log
Firecracker Wizard The Log
Firecracker Wizard The Log
Firecracker Wizard The Log
The Log
Wizard
The Log
The Log
Firecracker The Log Wizard
Firecracker The Log Wizard Ram Rider
Wizard The Log Ram Rider
Firecracker The Log
Firecracker Wizard
Firecracker Wizard
Wizard The Log
Firecracker
Firecracker Wizard The Log
Goblin Gang Skeleton Army
Firecracker Wizard Ram Rider
The Log
Goblin Gang Firecracker Wizard
The Log Firecracker Wizard
Firecracker
Goblin Gang Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Wizard

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