My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Barbarian Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Guards Skeleton Army
Giant Snowball
Bats Guards Skeleton Army Witch
Zap
Bats Royal Giant Guards Skeleton Army Witch
Barbarian Barrel
Guards Skeleton Army Witch
The Log
Royal Giant Guards Skeleton Army Witch
Earthquake
Guards Skeleton Army Witch
Arrows
Bats Guards Skeleton Army Witch
Royal Delivery
Bats Guards Skeleton Army Witch
Fireball
Skeleton Army Witch
Poison
Bats Guards Skeleton Army Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Guards Skeleton Army Fireball Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Barbarian Barrel Guards

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Zap Barbarian Barrel
Zap
Fireball Bats Royal Giant Barbarian Barrel Guards Witch
Royal Giant
Bats Fireball Barbarian Barrel Zap Guards Witch
Fireball
Zap Royal Giant
Barbarian Barrel
Royal Giant Bats Zap
Guards
Zap Royal Giant
Skeleton Army
Witch
Zap Royal Giant

Defense Synergies 2 10

Bats
Zap Barbarian Barrel
Zap
Fireball Bats Barbarian Barrel Guards Skeleton Army Witch
Royal Giant
Fireball
Zap Barbarian Barrel
Barbarian Barrel
Fireball Bats Zap Guards Witch
Guards
Zap Barbarian Barrel Skeleton Army Witch
Skeleton Army
Zap Guards
Witch
Zap Barbarian Barrel Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Barbarian Barrel
Skeleton Army Bats Zap Witch
Skeleton Army Witch Bats
Skeleton Army Witch Bats Guards
Fireball Barbarian Barrel Skeleton Army
Fireball Barbarian Barrel Skeleton Army Bats Zap Guards
Bats Zap Fireball Witch
Zap Fireball Barbarian Barrel
Witch Skeleton Army
Guards Skeleton Army Barbarian Barrel
Bats Guards Skeleton Army Witch Zap Fireball Barbarian Barrel
Bats Zap Fireball Witch
Skeleton Army Bats Zap Fireball Guards Witch
Fireball Skeleton Army Bats Zap Barbarian Barrel Guards Witch
Skeleton Army
Skeleton Army Zap Fireball
Bats Fireball Skeleton Army Witch
Fireball Bats Zap Barbarian Barrel Guards Skeleton Army Witch
Zap Barbarian Barrel Witch Bats Fireball Guards
Skeleton Army Bats Fireball Barbarian Barrel Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeleton Army Zap Fireball Barbarian Barrel Witch
Fireball Zap Barbarian Barrel
Guards Skeleton Army Bats Zap Witch
Guards Skeleton Army Bats Zap Fireball Barbarian Barrel
Guards Skeleton Army Witch
Fireball Bats Zap Witch
Guards Skeleton Army Bats Fireball Witch
Skeleton Army
Zap Bats Fireball Barbarian Barrel Skeleton Army Witch
Witch Guards Skeleton Army
Bats Guards Witch
Skeleton Army Zap Fireball Guards
Skeleton Army Fireball Guards Witch
Fireball Skeleton Army Witch
Guards Skeleton Army Witch Bats Zap Fireball Barbarian Barrel
Bats Zap Fireball Barbarian Barrel Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel Guards
Fireball Zap Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel Guards
Fireball Zap Barbarian Barrel
Fireball Bats Zap Witch
Witch
Fireball Zap Barbarian Barrel
Fireball Zap
Bats Fireball Guards
Zap Fireball Barbarian Barrel
Fireball Zap
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel Witch
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Bats
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel Witch
Fireball
Fireball
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel Witch
Witch
Fireball Zap Barbarian Barrel Witch
Fireball Zap Witch
Fireball Zap Barbarian Barrel
Bats Zap Fireball Witch
Zap Bats Fireball Guards Witch
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Bats Fireball Barbarian Barrel Guards Skeleton Army Witch
Fireball Zap Witch
Fireball Barbarian Barrel
Fireball
Zap Fireball
Zap Fireball
Zap Bats Fireball Guards Witch
Bats Zap Fireball Witch
Zap Fireball Barbarian Barrel Witch

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