My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Tesla Witch Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Hog Rider Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Hog Rider Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Hog Rider Giant Skeleton
Giant Snowball
Skeleton Barrel Hog Rider Witch
Zap
Skeleton Barrel Witch
Barbarian Barrel
Skeleton Barrel Tesla Witch Giant Skeleton Magic Archer
The Log
Skeleton Barrel Hog Rider Witch Giant Skeleton
Earthquake
Tesla Hog Rider Witch
Arrows
Skeleton Barrel Witch
Royal Delivery
Skeleton Barrel Hog Rider Witch Giant Skeleton Magic Archer
Fireball
Skeleton Barrel Tesla Hog Rider Witch Magic Archer
Poison
Skeleton Barrel Witch Magic Archer
Lightning
Tesla Witch Magic Archer
Rocket
Hog Rider Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tornado Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Tornado Void Tesla Hog Rider Magic Archer Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Barrel Tornado Void Tesla

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Hog Rider Tornado Witch Giant Skeleton Magic Archer
Tesla
Hog Rider
Skeleton Barrel Tornado Void Witch Giant Skeleton Magic Archer
Tornado
Magic Archer Skeleton Barrel Hog Rider Witch Giant Skeleton
Void
Hog Rider
Witch
Skeleton Barrel Hog Rider Tornado Giant Skeleton
Giant Skeleton
Skeleton Barrel Hog Rider Tornado Witch Magic Archer
Magic Archer
Tornado Skeleton Barrel Hog Rider Giant Skeleton

Defense Synergies 1 6

Skeleton Barrel
Tesla
Tornado Magic Archer
Hog Rider
Tornado
Magic Archer Tesla Witch Giant Skeleton
Void
Witch
Tornado Giant Skeleton
Giant Skeleton
Tornado Witch Magic Archer
Magic Archer
Tornado Tesla Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tesla Void Magic Archer
Tesla Witch
Tesla Tornado Witch Void Giant Skeleton
Tesla Witch
Tornado Giant Skeleton
Tornado Tesla Magic Archer
Tesla Tornado Void Witch Magic Archer
Skeleton Barrel Tesla Void Giant Skeleton Magic Archer
Tesla Witch Tornado
Tornado Tesla Giant Skeleton
Witch Tesla Tornado Giant Skeleton Magic Archer
Tesla Tornado Witch Magic Archer
Tesla Witch Giant Skeleton
Tesla Tornado Witch Magic Archer
Tesla
Tornado Tesla
Tesla Tornado Witch
Tesla Tornado Witch Magic Archer
Tornado Witch Tesla Giant Skeleton Magic Archer
Tesla Tornado
Tesla Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Void Witch Giant Skeleton
Void Skeleton Barrel Tesla Magic Archer
Giant Skeleton Witch
Giant Skeleton Tesla Tornado
Giant Skeleton Tesla Witch
Skeleton Barrel Tesla Tornado Witch Magic Archer
Tesla Void Witch Giant Skeleton
Giant Skeleton Tesla
Void Giant Skeleton Tornado Witch Magic Archer
Witch Tesla
Tesla Witch Giant Skeleton
Tornado Void Giant Skeleton
Giant Skeleton Tesla Witch
Tesla Witch Magic Archer
Tesla Witch Tornado Giant Skeleton Magic Archer
Tesla Witch Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Void Magic Archer Giant Skeleton
Void Skeleton Barrel Tornado Magic Archer
Skeleton Barrel Void Giant Skeleton Magic Archer
Skeleton Barrel Void Giant Skeleton
Magic Archer
Skeleton Barrel Tornado Witch Magic Archer
Tornado Witch Magic Archer
Skeleton Barrel Tornado Magic Archer
Void Skeleton Barrel Tornado
Tornado Void
Void Skeleton Barrel Tornado Magic Archer
Void Tornado Magic Archer
Skeleton Barrel Void Magic Archer
Skeleton Barrel Void Magic Archer
Skeleton Barrel Magic Archer
Skeleton Barrel Witch Magic Archer
Magic Archer Skeleton Barrel
Tornado
Void Skeleton Barrel Magic Archer
Skeleton Barrel Tornado Witch Magic Archer
Void Giant Skeleton Magic Archer
Tornado Void
Void Tornado
Skeleton Barrel Void
Tornado Witch Magic Archer
Witch
Void Skeleton Barrel Tornado Witch Magic Archer
Void Skeleton Barrel Tornado Witch Magic Archer
Void Skeleton Barrel Tornado Magic Archer
Tornado Witch Magic Archer
Skeleton Barrel Void Witch
Void
Void Magic Archer
Void Magic Archer
Giant Skeleton
Magic Archer
Skeleton Barrel Void Witch Magic Archer
Tornado Witch Magic Archer
Void Magic Archer
Skeleton Barrel Magic Archer
Void Tornado Giant Skeleton
Tornado Witch Giant Skeleton Magic Archer
Tornado Void Witch Magic Archer
Void Skeleton Barrel Tornado Witch Giant Skeleton Magic Archer

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