My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Witch Executioner Bandit Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Battle Ram Witch Little Prince
Zap
Battle Ram Witch Bandit Little Prince
Barbarian Barrel
Knight Battle Ram Witch Executioner Bandit Little Prince
The Log
Battle Ram Witch Bandit Little Prince
Earthquake
Witch
Arrows
Witch Little Prince
Royal Delivery
Knight Battle Ram Witch Executioner Bandit Little Prince
Fireball
Battle Ram Witch Executioner Bandit Little Prince
Poison
Witch Executioner Little Prince
Lightning
Knight Battle Ram Witch Executioner Bandit Little Prince
Rocket
Witch Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Void Bandit Little Prince Battle Ram Witch Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Void Bandit Little Prince

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Battle Ram Executioner Witch Little Prince
Battle Ram
Knight Bandit Witch
Void
Witch
Knight Battle Ram Bandit Mega Knight
Executioner
Knight Bandit Mega Knight
Bandit
Battle Ram Witch Executioner Mega Knight Little Prince
Mega Knight
Witch Executioner Bandit
Little Prince
Knight Bandit

Defense Synergies 2 7

Knight
Executioner Little Prince Witch
Battle Ram
Void
Witch
Knight Bandit Mega Knight
Executioner
Knight Bandit Mega Knight
Bandit
Witch Executioner Mega Knight Little Prince
Mega Knight
Witch Executioner Bandit
Little Prince
Knight Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Void Executioner
Knight Witch Executioner Bandit Mega Knight
Witch Mega Knight Knight Void Executioner Bandit
Witch Knight Bandit Mega Knight
Mega Knight
Executioner Bandit Mega Knight
Void Witch Executioner Little Prince
Void Bandit Mega Knight
Witch
Knight Bandit Mega Knight Little Prince
Witch Executioner Knight Bandit Mega Knight
Executioner Witch
Mega Knight Knight Witch Bandit
Executioner Mega Knight Witch
Knight Bandit Mega Knight
Bandit Mega Knight
Mega Knight Knight Witch Executioner
Mega Knight Knight Witch Executioner Bandit Little Prince
Witch Executioner Knight Bandit Mega Knight Little Prince
Mega Knight Knight Witch Executioner Bandit Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Void Witch Bandit
Void Bandit Knight Executioner Mega Knight
Bandit Mega Knight Knight Witch
Mega Knight Knight Bandit
Knight Witch Executioner Bandit Mega Knight
Executioner Witch
Knight Void Witch Bandit
Mega Knight Knight
Void Mega Knight Knight Witch Bandit
Witch
Mega Knight Knight Witch
Mega Knight Void
Mega Knight Knight Witch Executioner Bandit
Witch Executioner Mega Knight
Witch Knight Executioner Little Prince
Executioner Mega Knight Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Knight Bandit
Void Executioner Bandit
Void Bandit
Knight Void
Executioner Mega Knight
Executioner Witch
Witch Executioner
Executioner
Void Bandit
Void
Void Knight Bandit
Void Executioner
Knight Void Executioner Bandit
Void Bandit
Witch Executioner Bandit
Executioner Bandit Mega Knight
Void Executioner Bandit Mega Knight
Witch Mega Knight Little Prince
Void Mega Knight
Void
Void
Void
Witch Executioner Mega Knight Little Prince
Witch
Void Witch Executioner Bandit
Void Witch Bandit Mega Knight
Void Bandit
Witch Executioner Little Prince
Void Witch
Void
Void Bandit Mega Knight
Void
Mega Knight
Void Witch Bandit
Witch Executioner
Void Knight Executioner Mega Knight
Executioner
Void
Executioner Mega Knight
Witch
Void Witch Executioner
Void Witch Executioner Bandit Mega Knight Little Prince

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