My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Witch Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Witch
Zap
Firecracker Witch Sparky
Barbarian Barrel
Electro Spirit Knight Firecracker Witch Sparky
The Log
Electro Spirit Firecracker Witch Sparky
Earthquake
Firecracker Witch
Arrows
Electro Spirit Firecracker Witch
Royal Delivery
Electro Spirit Knight Firecracker Witch Sparky
Fireball
Firecracker Witch Sparky
Poison
Firecracker Witch Sparky
Lightning
Knight Witch Sparky
Rocket
Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Rage Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Rage Knight Firecracker Void Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Rage Knight Firecracker

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Sparky
Knight
Firecracker Witch Sparky
Firecracker
Knight Sparky Mega Knight
Rage
Witch Sparky
Void
Witch
Rage Knight Mega Knight
Sparky
Rage Electro Spirit Knight Firecracker
Mega Knight
Firecracker Witch

Defense Synergies 1 4

Electro Spirit
Knight
Firecracker Witch Sparky
Firecracker
Knight Mega Knight
Rage
Void
Witch
Knight Mega Knight
Sparky
Knight
Mega Knight
Firecracker Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Void Sparky
Sparky Knight Firecracker Witch Mega Knight
Witch Sparky Mega Knight Knight Void
Witch Sparky Knight Firecracker Mega Knight
Firecracker Sparky Mega Knight
Electro Spirit Firecracker Mega Knight
Electro Spirit Firecracker Void Witch
Electro Spirit Void Sparky Mega Knight
Witch Sparky
Knight Firecracker Sparky Mega Knight
Witch Electro Spirit Knight Firecracker Mega Knight
Firecracker Witch
Sparky Mega Knight Knight Witch
Sparky Mega Knight Electro Spirit Firecracker Witch
Sparky Knight Mega Knight
Sparky Mega Knight
Sparky Mega Knight Knight Firecracker Witch
Mega Knight Electro Spirit Knight Firecracker Witch
Witch Electro Spirit Knight Firecracker Mega Knight
Sparky
Mega Knight Electro Spirit Knight Firecracker Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Void Witch Sparky
Void Knight Firecracker Mega Knight
Mega Knight Knight Witch Sparky
Mega Knight Knight Sparky
Knight Witch Sparky Mega Knight
Firecracker Electro Spirit Witch
Sparky Knight Void Witch
Mega Knight Knight Sparky
Void Mega Knight Electro Spirit Knight Firecracker Witch Sparky
Witch Sparky
Mega Knight Knight Witch Sparky
Mega Knight Void
Mega Knight Knight Witch Sparky
Firecracker Witch Sparky Mega Knight
Witch Sparky Electro Spirit Knight Firecracker
Mega Knight Electro Spirit Firecracker Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Knight Firecracker Sparky
Firecracker Void
Void Sparky
Knight Firecracker Void Sparky
Firecracker Sparky Mega Knight
Firecracker Electro Spirit Witch
Firecracker Witch Sparky
Firecracker
Void Firecracker
Void Sparky
Firecracker Void Knight Sparky
Void Firecracker
Knight Firecracker Void Sparky
Firecracker Void
Firecracker Sparky
Firecracker Witch Sparky
Firecracker Sparky Mega Knight
Sparky
Sparky
Void Firecracker Sparky Mega Knight
Firecracker Witch Mega Knight
Void Sparky Mega Knight
Void
Void Sparky
Void
Firecracker Electro Spirit Witch Sparky Mega Knight
Witch
Firecracker Void Witch Sparky
Void Witch Sparky Mega Knight
Void Firecracker Sparky
Firecracker Witch Sparky
Electro Spirit Firecracker Void Witch
Void Sparky
Void Sparky Mega Knight
Void Electro Spirit Firecracker Sparky
Sparky Mega Knight
Firecracker Sparky
Electro Spirit Void Witch
Firecracker Witch
Void Knight Firecracker Sparky Mega Knight
Firecracker
Void Sparky
Firecracker Sparky Mega Knight
Electro Spirit Firecracker Witch Sparky
Firecracker Void Witch
Void Firecracker Witch Sparky Mega Knight

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