My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Wizard Electro Giant Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Electro Giant Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Wizard
The Log
Firecracker Elixir Golem
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Valkyrie Wizard
Fireball
Firecracker Elixir Golem Wizard
Poison
Firecracker Elixir Golem Wizard
Lightning
Valkyrie Wizard Archer Queen
Rocket
Valkyrie Wizard Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Wizard Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Elixir Golem Void Valkyrie Wizard Archer Queen Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Elixir Golem Void

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Void Elixir Golem
Firecracker
Elixir Golem Valkyrie
Elixir Golem
Firecracker Arrows Wizard
Valkyrie
Firecracker Wizard Archer Queen
Wizard
Elixir Golem Valkyrie
Void
Arrows Electro Giant
Electro Giant
Void Archer Queen
Archer Queen
Valkyrie Electro Giant

Defense Synergies 1 4

Arrows
Valkyrie Void
Firecracker
Valkyrie
Elixir Golem
Valkyrie
Firecracker Arrows Wizard Archer Queen
Wizard
Valkyrie
Void
Arrows
Electro Giant
Archer Queen
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard Void
Firecracker Valkyrie
Valkyrie Void
Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Wizard Void
Arrows Valkyrie Void Electro Giant
Archer Queen
Firecracker Valkyrie
Valkyrie Arrows Firecracker Wizard Electro Giant
Arrows Firecracker Wizard
Valkyrie Wizard
Valkyrie Wizard Arrows Firecracker
Electro Giant
Wizard Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie Wizard
Arrows Valkyrie Wizard Firecracker
Valkyrie Wizard Arrows Firecracker Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Void Electro Giant
Void Arrows Firecracker Valkyrie Wizard
Valkyrie
Valkyrie
Valkyrie
Arrows Firecracker Wizard Electro Giant
Valkyrie Void
Valkyrie
Void Firecracker Valkyrie
Valkyrie
Arrows Valkyrie Void Electro Giant Archer Queen
Valkyrie Wizard
Wizard Firecracker Valkyrie Electro Giant
Electro Giant Firecracker Valkyrie Archer Queen
Arrows Valkyrie Firecracker Wizard Electro Giant Archer Queen
Arrows Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Firecracker Valkyrie
Arrows Firecracker Void
Arrows Void
Arrows Firecracker Valkyrie Void
Wizard Arrows Firecracker Valkyrie
Arrows Firecracker Wizard Electro Giant
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Void Firecracker Wizard
Void
Firecracker Void Arrows Valkyrie Wizard
Void Arrows Firecracker Wizard Archer Queen
Firecracker Void
Arrows Firecracker Void
Arrows Firecracker
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows
Void Arrows Firecracker Wizard
Arrows Firecracker Valkyrie Wizard Electro Giant
Void
Arrows Wizard Void
Void
Arrows Void
Arrows Firecracker Electro Giant Valkyrie Wizard
Arrows Firecracker Void Wizard
Void Arrows Wizard
Void Arrows Firecracker
Arrows Firecracker Wizard Electro Giant
Firecracker Wizard Void Electro Giant
Void
Void Arrows Wizard
Void Arrows Firecracker
Arrows Firecracker Wizard
Void
Arrows Firecracker Wizard Archer Queen
Arrows
Void Firecracker Valkyrie Wizard
Arrows Firecracker Wizard
Void Arrows Electro Giant Archer Queen
Firecracker Archer Queen
Electro Giant Firecracker Archer Queen
Firecracker Void Archer Queen
Void Firecracker Electro Giant Archer Queen

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