My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Balloon Executioner Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Witch Balloon Lumberjack
Zap
Witch Balloon
Barbarian Barrel
Valkyrie Witch Executioner Electro Wizard Lumberjack
The Log
Witch Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Witch Balloon Executioner Electro Wizard Lumberjack
Fireball
Witch Balloon Executioner Electro Wizard Lumberjack
Poison
Witch Balloon Executioner Electro Wizard
Lightning
Valkyrie Witch Balloon Executioner Electro Wizard Lumberjack
Rocket
Valkyrie Witch Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Valkyrie Freeze Electro Wizard Lumberjack Witch Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Valkyrie Freeze Electro Wizard

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Electro Wizard Valkyrie Freeze Witch Executioner Lumberjack
Valkyrie
Balloon Lumberjack Zap Witch Executioner Electro Wizard
Freeze
Balloon Zap
Witch
Zap Valkyrie Lumberjack
Balloon
Zap Valkyrie Freeze Lumberjack Executioner Electro Wizard
Executioner
Zap Valkyrie Balloon
Electro Wizard
Zap Valkyrie Balloon Lumberjack
Lumberjack
Valkyrie Balloon Zap Witch Electro Wizard

Defense Synergies 1 15

Zap
Electro Wizard Valkyrie Witch Executioner Lumberjack
Valkyrie
Zap Freeze Witch Executioner Electro Wizard Lumberjack
Freeze
Valkyrie Electro Wizard Lumberjack
Witch
Zap Valkyrie Electro Wizard Lumberjack
Balloon
Executioner
Zap Valkyrie Lumberjack
Electro Wizard
Zap Valkyrie Freeze Witch Lumberjack
Lumberjack
Zap Valkyrie Freeze Witch Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Executioner Electro Wizard
Lumberjack Zap Valkyrie Witch Executioner Electro Wizard
Witch Lumberjack Valkyrie Freeze Executioner Electro Wizard
Witch Lumberjack Valkyrie Electro Wizard
Valkyrie Lumberjack
Freeze Zap Valkyrie Executioner Electro Wizard Lumberjack
Electro Wizard Zap Freeze Witch Executioner
Zap Valkyrie Electro Wizard
Witch Lumberjack
Valkyrie Electro Wizard Lumberjack
Valkyrie Witch Executioner Electro Wizard Zap Freeze Lumberjack
Executioner Zap Witch Electro Wizard
Lumberjack Zap Valkyrie Freeze Witch Electro Wizard
Valkyrie Executioner Zap Freeze Witch Electro Wizard Lumberjack
Electro Wizard Lumberjack
Zap Freeze Electro Wizard Lumberjack
Valkyrie Witch Executioner Electro Wizard Lumberjack
Zap Valkyrie Witch Executioner Electro Wizard Lumberjack
Zap Valkyrie Freeze Witch Executioner Electro Wizard Lumberjack
Electro Wizard Lumberjack
Valkyrie Witch Executioner Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Witch Electro Wizard
Electro Wizard Zap Valkyrie Executioner Lumberjack
Lumberjack Zap Valkyrie Witch Electro Wizard
Valkyrie Lumberjack Zap Electro Wizard
Valkyrie Witch Executioner Lumberjack
Executioner Zap Freeze Witch Electro Wizard
Valkyrie Witch Electro Wizard Lumberjack
Valkyrie Lumberjack
Zap Freeze Electro Wizard Valkyrie Witch
Witch
Valkyrie Witch Lumberjack
Zap Valkyrie Electro Wizard
Valkyrie Witch Executioner Lumberjack
Valkyrie Witch Executioner
Witch Electro Wizard Zap Valkyrie Freeze Executioner Lumberjack
Valkyrie Executioner Zap Freeze Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Zap Executioner Electro Wizard
Valkyrie Freeze
Executioner Zap Valkyrie
Executioner Zap Freeze Witch
Witch Executioner
Zap Freeze Executioner
Zap
Electro Wizard Lumberjack
Zap Valkyrie Electro Wizard
Zap Executioner
Executioner
Freeze
Zap
Zap Witch Executioner
Executioner
Freeze
Zap Executioner Electro Wizard
Zap Valkyrie Witch
Zap
Zap Freeze Valkyrie Witch Executioner
Witch
Zap Witch Executioner Electro Wizard
Zap Witch
Zap
Zap Witch Executioner Electro Wizard
Zap Electro Wizard Freeze Witch
Zap
Zap Freeze Electro Wizard
Zap Electro Wizard Freeze Witch
Zap Witch Executioner Electro Wizard
Freeze
Valkyrie Executioner Electro Wizard Lumberjack
Zap Executioner
Zap
Executioner
Zap Freeze Witch Electro Wizard
Zap Witch Executioner Electro Wizard
Zap Freeze Witch Executioner Electro Wizard

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