My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards Goblin Drill
Giant Snowball
Bomber Guards Goblin Drill
Zap
Bomber Firecracker Guards Goblin Drill
Barbarian Barrel
Bomber Knight Firecracker Tesla Guards Goblin Drill
The Log
Bomber Firecracker Guards Goblin Drill
Earthquake
Bomber Firecracker Tesla Guards Goblin Drill
Arrows
Bomber Firecracker Guards Goblin Drill
Royal Delivery
Bomber Knight Firecracker Guards Goblin Drill
Fireball
Bomber Firecracker Tesla Goblin Drill
Poison
Bomber Firecracker Guards Goblin Drill
Lightning
Knight Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Tornado Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Tornado Poison Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Firecracker Guards Tornado Tesla Poison Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Knight Firecracker Guards

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Goblin Drill
Knight
Firecracker Bomber Poison Goblin Drill
Firecracker
Knight Tornado Goblin Drill
Tesla
Guards
Tornado
Firecracker Poison
Poison
Knight Tornado Goblin Drill
Goblin Drill
Bomber Knight Firecracker Poison

Defense Synergies 3 17

Bomber
Knight Tesla Guards Tornado Goblin Drill
Knight
Bomber Firecracker Tesla Tornado Poison
Firecracker
Knight Tesla Guards Tornado
Tesla
Knight Bomber Firecracker Guards Tornado Poison Goblin Drill
Guards
Bomber Firecracker Tesla Poison Goblin Drill
Tornado
Bomber Knight Firecracker Tesla Poison Goblin Drill
Poison
Knight Tesla Guards Tornado
Goblin Drill
Bomber Tesla Guards Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker Tesla
Bomber Knight Firecracker Tesla Goblin Drill
Tesla Tornado Bomber Knight Goblin Drill
Tesla Bomber Knight Firecracker Guards Goblin Drill
Bomber Firecracker Tornado Poison
Tornado Bomber Firecracker Tesla Guards
Tesla Tornado Firecracker Poison
Tesla Poison
Tesla Tornado Goblin Drill
Knight Guards Tornado Bomber Firecracker Tesla
Guards Poison Bomber Knight Firecracker Tesla Tornado Goblin Drill
Tesla Firecracker Tornado Poison
Tesla Goblin Drill Bomber Knight Guards
Bomber Firecracker Tesla Guards Tornado Poison Goblin Drill
Knight Tesla Goblin Drill
Tornado Tesla Goblin Drill
Tesla Bomber Knight Firecracker Tornado Poison Goblin Drill
Tesla Bomber Knight Firecracker Guards Tornado Goblin Drill
Tornado Poison Goblin Drill Bomber Knight Firecracker Tesla Guards
Tesla Tornado Goblin Drill
Bomber Knight Firecracker Tesla Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Tesla
Poison Bomber Knight Firecracker Tesla
Guards Knight
Guards Knight Tesla Tornado
Knight Tesla Guards Goblin Drill
Firecracker Poison Tesla Tornado
Guards Knight Tesla
Knight Tesla
Knight Firecracker Tornado Poison
Tesla Guards Goblin Drill
Knight Tesla Guards
Guards Tornado Poison
Knight Tesla Guards
Bomber Firecracker Tesla
Tesla Guards Bomber Knight Firecracker Tornado Poison Goblin Drill
Poison Bomber Firecracker Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Guards Goblin Drill
Firecracker Poison Tornado
Poison Goblin Drill
Knight Firecracker Guards Poison
Bomber Poison Firecracker
Firecracker Poison Tornado
Bomber Firecracker Tornado Poison
Poison Firecracker Tornado
Poison Firecracker Tornado
Guards Tornado Poison
Firecracker Poison Knight Tornado
Poison Firecracker Tornado
Poison Knight Firecracker
Firecracker Poison
Firecracker Poison
Bomber Firecracker Poison Goblin Drill
Firecracker Poison
Tornado Poison
Bomber
Bomber Firecracker Poison
Bomber Firecracker Tornado Poison
Poison
Tornado Poison
Tornado
Poison Goblin Drill
Firecracker Tornado Poison Bomber
Firecracker Poison Tornado
Tornado Poison
Poison Firecracker Tornado
Poison Firecracker Tornado
Firecracker Guards Poison
Poison Bomber
Firecracker Poison
Firecracker Poison
Guards
Poison Firecracker Tornado
Poison Knight Firecracker
Bomber Firecracker Poison
Tornado Poison
Firecracker
Firecracker Guards Tornado Poison
Firecracker Tornado Poison
Poison Firecracker Tornado

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