My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Tesla Ice Golem Electro Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Mini P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Fisherman
Giant Snowball
Bomber Bats Fisherman
Zap
Bomber Bats Fisherman
Barbarian Barrel
Bomber Tesla
The Log
Bomber Mini P.E.K.K.A Fisherman
Earthquake
Bomber Tesla
Arrows
Bomber Bats
Royal Delivery
Bomber Bats Mini P.E.K.K.A Fisherman
Fireball
Bomber Tesla Fisherman
Poison
Bomber Bats Fisherman
Lightning
Tesla Ice Golem Mini P.E.K.K.A Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Ice Golem Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Mini P.E.K.K.A Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Ice Golem Fisherman Tesla Mini P.E.K.K.A Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Ice Golem Fisherman

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Ice Golem Mini P.E.K.K.A
Bats
Ice Golem Bomber Mini P.E.K.K.A Fisherman
Tesla
Ice Golem
Bats Bomber Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Bats Ice Golem Lightning Electro Giant
Lightning
Electro Giant Mini P.E.K.K.A
Electro Giant
Lightning Mini P.E.K.K.A Fisherman
Fisherman
Bats Electro Giant

Defense Synergies 2 15

Bomber
Ice Golem Bats Tesla Mini P.E.K.K.A Electro Giant Fisherman
Bats
Bomber Tesla Ice Golem Mini P.E.K.K.A Fisherman
Tesla
Ice Golem Bomber Bats Mini P.E.K.K.A
Ice Golem
Bomber Tesla Bats Mini P.E.K.K.A Fisherman
Mini P.E.K.K.A
Bomber Bats Tesla Ice Golem Electro Giant Fisherman
Lightning
Electro Giant
Bomber Mini P.E.K.K.A Fisherman
Fisherman
Bomber Bats Ice Golem Mini P.E.K.K.A Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Tesla Ice Golem
Mini P.E.K.K.A Bomber Bats Tesla Fisherman
Tesla Mini P.E.K.K.A Fisherman Bomber Bats Lightning
Tesla Mini P.E.K.K.A Bomber Bats Fisherman
Lightning Bomber Mini P.E.K.K.A
Bomber Bats Tesla
Bats Tesla Lightning
Lightning Tesla Ice Golem Electro Giant
Tesla Mini P.E.K.K.A Fisherman
Bomber Tesla Ice Golem Mini P.E.K.K.A Fisherman
Bats Bomber Tesla Ice Golem Electro Giant Fisherman
Tesla Bats
Tesla Mini P.E.K.K.A Bomber Bats Lightning
Bomber Bats Tesla Mini P.E.K.K.A
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A Lightning Electro Giant Fisherman
Tesla Bomber Bats Mini P.E.K.K.A Fisherman
Tesla Bomber Bats Fisherman
Bomber Bats Tesla Ice Golem Fisherman
Mini P.E.K.K.A Tesla Fisherman
Bomber Bats Tesla Mini P.E.K.K.A Electro Giant Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Ice Golem Electro Giant Fisherman
Bomber Tesla Ice Golem Mini P.E.K.K.A Lightning Fisherman
Bats Ice Golem Mini P.E.K.K.A Lightning Fisherman
Mini P.E.K.K.A Lightning Bats Tesla Ice Golem Fisherman
Tesla Mini P.E.K.K.A Fisherman
Electro Giant Bats Tesla Ice Golem
Mini P.E.K.K.A Bats Tesla Ice Golem Lightning
Mini P.E.K.K.A Tesla Fisherman
Lightning Bats Ice Golem Mini P.E.K.K.A
Tesla
Bats Tesla Mini P.E.K.K.A
Lightning Electro Giant
Mini P.E.K.K.A Lightning Tesla Ice Golem
Bomber Tesla Electro Giant
Tesla Electro Giant Bomber Bats Ice Golem Mini P.E.K.K.A Lightning Fisherman
Bats Bomber Tesla Ice Golem Mini P.E.K.K.A Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem
Fisherman
Lightning
Lightning Ice Golem
Bomber
Electro Giant Bats Ice Golem
Bomber
Ice Golem Lightning
Lightning Fisherman
Lightning Bats Mini P.E.K.K.A Fisherman
Lightning Fisherman
Lightning
Lightning Ice Golem Fisherman
Lightning Fisherman
Lightning Ice Golem Fisherman
Lightning Bomber
Lightning
Lightning
Bomber Bats Mini P.E.K.K.A Lightning Fisherman
Lightning Bomber Mini P.E.K.K.A Fisherman
Lightning Bomber Electro Giant
Lightning
Lightning
Lightning Fisherman
Lightning
Ice Golem Electro Giant Bomber
Fisherman
Lightning Fisherman
Lightning Fisherman
Lightning Fisherman
Lightning Bats Ice Golem Electro Giant
Lightning Bats Electro Giant
Lightning Mini P.E.K.K.A
Lightning Bomber
Lightning
Lightning
Lightning Bats
Lightning
Lightning Mini P.E.K.K.A
Bomber Ice Golem Lightning
Lightning Electro Giant
Electro Giant Bats Lightning
Bats Lightning
Lightning Electro Giant

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