My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Wizard Balloon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon
Giant Snowball
Minions Balloon Lumberjack
Zap
Minions Firecracker Balloon
Barbarian Barrel
Firecracker Tesla Wizard Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker Tesla
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Wizard Balloon Lumberjack
Fireball
Minions Firecracker Tesla Wizard Balloon Lumberjack
Poison
Minions Firecracker Wizard Balloon
Lightning
Tesla Wizard Balloon Lumberjack
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Firecracker Tesla Freeze Lumberjack Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Firecracker Tesla Freeze

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mega Knight Firecracker Balloon Lumberjack
Firecracker
Minions Balloon Lumberjack Mega Knight
Tesla
Wizard
Balloon Lumberjack Mega Knight
Freeze
Balloon
Balloon
Freeze Lumberjack Minions Firecracker Wizard Mega Knight
Lumberjack
Balloon Minions Firecracker Wizard Mega Knight
Mega Knight
Minions Firecracker Wizard Balloon Lumberjack

Defense Synergies 0 14

Minions
Firecracker Tesla Freeze Lumberjack Mega Knight
Firecracker
Minions Tesla Lumberjack Mega Knight
Tesla
Minions Firecracker Wizard
Wizard
Tesla Freeze Lumberjack Mega Knight
Freeze
Minions Wizard Lumberjack Mega Knight
Balloon
Lumberjack
Minions Firecracker Wizard Freeze
Mega Knight
Minions Firecracker Wizard Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Tesla Wizard
Lumberjack Minions Firecracker Tesla Mega Knight
Tesla Lumberjack Mega Knight Minions Freeze
Tesla Lumberjack Minions Firecracker Mega Knight
Firecracker Lumberjack Mega Knight
Freeze Minions Firecracker Tesla Lumberjack Mega Knight
Minions Tesla Firecracker Wizard Freeze
Tesla Mega Knight
Tesla Minions Lumberjack
Firecracker Tesla Lumberjack Mega Knight
Minions Firecracker Tesla Wizard Freeze Lumberjack Mega Knight
Minions Tesla Firecracker Wizard
Tesla Lumberjack Mega Knight Minions Wizard Freeze
Wizard Mega Knight Minions Firecracker Tesla Freeze Lumberjack
Tesla Lumberjack Mega Knight
Tesla Freeze Lumberjack Mega Knight
Tesla Wizard Mega Knight Minions Firecracker Lumberjack
Tesla Mega Knight Minions Firecracker Wizard Lumberjack
Wizard Freeze Minions Firecracker Tesla Lumberjack Mega Knight
Tesla Lumberjack
Wizard Mega Knight Minions Firecracker Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Tesla
Firecracker Tesla Wizard Lumberjack Mega Knight
Lumberjack Mega Knight Minions
Lumberjack Mega Knight Tesla
Tesla Lumberjack Mega Knight
Firecracker Wizard Minions Tesla Freeze
Minions Tesla Lumberjack
Mega Knight Tesla Lumberjack
Freeze Mega Knight Minions Firecracker
Tesla
Mega Knight Minions Tesla Lumberjack
Mega Knight
Mega Knight Tesla Wizard Lumberjack
Wizard Firecracker Tesla Mega Knight
Tesla Minions Firecracker Freeze Lumberjack
Minions Mega Knight Firecracker Tesla Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze
Firecracker
Firecracker Freeze
Wizard Firecracker Mega Knight
Firecracker Wizard Minions Freeze
Firecracker Wizard
Firecracker Wizard Freeze
Firecracker Wizard
Minions Lumberjack
Firecracker Wizard
Firecracker Wizard
Firecracker
Minions Firecracker Freeze
Firecracker
Firecracker Wizard
Firecracker Wizard Mega Knight
Freeze
Minions
Firecracker Wizard Mega Knight
Firecracker Wizard Mega Knight
Minions Mega Knight
Wizard
Firecracker Freeze Wizard Mega Knight
Firecracker Wizard
Wizard Mega Knight
Firecracker
Firecracker Wizard
Minions Firecracker Wizard Freeze
Wizard Mega Knight
Firecracker Freeze
Mega Knight
Firecracker Wizard
Minions Freeze
Firecracker Wizard
Freeze
Firecracker Wizard Lumberjack Mega Knight
Firecracker Wizard
Firecracker Mega Knight
Minions Firecracker Freeze
Firecracker
Firecracker Freeze Mega Knight

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