My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems Why?

Missing cards in your collection

Phoenix Mother Witch Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tombstone Cannon Cart Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Hog Rider Cannon Cart Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Cannon Cart
Giant Snowball
Goblins Spear Goblins Tombstone Hog Rider
Zap
Goblins Spear Goblins Tombstone Cannon Cart
Barbarian Barrel
Goblins Spear Goblins Tombstone Cannon Cart Magic Archer
The Log
Goblins Spear Goblins Tombstone Hog Rider Cannon Cart
Earthquake
Spear Goblins Tombstone Hog Rider
Arrows
Goblins Spear Goblins Tombstone
Royal Delivery
Goblins Spear Goblins Hog Rider Cannon Cart Magic Archer
Fireball
Tombstone Hog Rider Cannon Cart Magic Archer
Poison
Spear Goblins Tombstone Magic Archer
Lightning
Tombstone Cannon Cart Magic Archer
Rocket
Hog Rider Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Tombstone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Zap Tombstone Hog Rider Magic Archer Cannon Cart Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Spear Goblins Zap Tombstone

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Spear Goblins
Hog Rider Zap Cannon Cart
Zap
Hog Rider Cannon Cart Goblins Spear Goblins Magic Archer
Tombstone
Hog Rider
Goblins Spear Goblins Zap Lightning Cannon Cart Magic Archer
Cannon Cart
Zap Spear Goblins Hog Rider Lightning Magic Archer
Lightning
Hog Rider Cannon Cart
Magic Archer
Zap Hog Rider Cannon Cart

Defense Synergies 0 13

Goblins
Zap Tombstone Cannon Cart Magic Archer
Spear Goblins
Zap Tombstone Cannon Cart
Zap
Goblins Spear Goblins Tombstone Cannon Cart Magic Archer
Tombstone
Goblins Spear Goblins Zap Cannon Cart Magic Archer
Hog Rider
Cannon Cart
Goblins Spear Goblins Zap Tombstone Magic Archer
Lightning
Magic Archer
Goblins Zap Tombstone Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Lightning Spear Goblins Zap Tombstone Magic Archer
Goblins Zap Tombstone Cannon Cart
Goblins Tombstone Cannon Cart Lightning
Goblins Tombstone Cannon Cart
Lightning Tombstone
Goblins Spear Goblins Zap Cannon Cart Magic Archer
Lightning Spear Goblins Zap Tombstone Magic Archer
Lightning Zap Cannon Cart Magic Archer
Goblins Tombstone
Goblins Spear Goblins Cannon Cart
Goblins Spear Goblins Zap Tombstone Cannon Cart Magic Archer
Spear Goblins Zap Magic Archer
Tombstone Zap Cannon Cart Lightning
Goblins Zap Tombstone Cannon Cart Magic Archer
Tombstone Cannon Cart
Zap Lightning
Goblins Tombstone Cannon Cart
Tombstone Goblins Spear Goblins Zap Cannon Cart Magic Archer
Zap Spear Goblins Tombstone Cannon Cart Magic Archer
Cannon Cart
Goblins Spear Goblins Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Zap Tombstone Cannon Cart
Zap Cannon Cart Lightning Magic Archer
Tombstone Goblins Spear Goblins Zap Cannon Cart Lightning
Lightning Zap Cannon Cart
Tombstone Cannon Cart
Zap Magic Archer
Goblins Spear Goblins Tombstone Cannon Cart Lightning
Cannon Cart
Zap Lightning Goblins Spear Goblins Tombstone Cannon Cart Magic Archer
Tombstone
Tombstone Cannon Cart
Lightning Zap
Cannon Cart Lightning Tombstone
Cannon Cart Magic Archer
Tombstone Goblins Spear Goblins Zap Cannon Cart Lightning Magic Archer
Zap Cannon Cart Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer
Zap Magic Archer
Lightning Cannon Cart Magic Archer
Cannon Cart Lightning
Zap Magic Archer
Spear Goblins Zap Magic Archer
Magic Archer
Zap Lightning Magic Archer
Zap Lightning
Lightning Goblins
Lightning Zap Cannon Cart Magic Archer
Lightning Zap Magic Archer
Lightning Cannon Cart Magic Archer
Lightning Cannon Cart Magic Archer
Lightning Zap Cannon Cart Magic Archer
Lightning Spear Goblins Zap Cannon Cart Magic Archer
Lightning Magic Archer Cannon Cart
Lightning
Lightning
Lightning Zap Magic Archer
Lightning Zap Magic Archer
Lightning Magic Archer
Lightning
Lightning
Lightning Zap Cannon Cart
Zap Magic Archer
Zap Lightning Magic Archer
Lightning Zap Magic Archer
Lightning Zap Magic Archer
Lightning Zap Magic Archer
Zap Lightning
Lightning
Lightning Zap Magic Archer
Zap Lightning Magic Archer
Lightning Magic Archer
Zap Lightning Spear Goblins Tombstone Cannon Cart Magic Archer
Lightning Zap Magic Archer
Lightning Cannon Cart Magic Archer
Zap Lightning Magic Archer
Lightning Zap
Cannon Cart
Zap Lightning Magic Archer
Zap Lightning Magic Archer
Lightning Zap Cannon Cart Magic Archer

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