My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Baby Dragon Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Baby Dragon Witch Bowler Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Heal Spirit Baby Dragon Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers
Giant Snowball
Spear Goblins Archers Baby Dragon Witch
Zap
Spear Goblins Archers Witch Goblin Giant
Barbarian Barrel
Spear Goblins Archers Heal Spirit Witch
The Log
Spear Goblins Archers Heal Spirit Witch
Earthquake
Spear Goblins Archers Witch
Arrows
Spear Goblins Archers Heal Spirit Witch
Royal Delivery
Spear Goblins Archers Heal Spirit Baby Dragon Witch Bowler
Fireball
Archers Baby Dragon Witch Bowler
Poison
Spear Goblins Archers Witch
Lightning
Baby Dragon Witch Bowler
Rocket
Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Baby Dragon Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Heal Spirit Baby Dragon Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Spear Goblins Giant Snowball Archers Baby Dragon Witch Bowler Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Heal Spirit Spear Goblins Giant Snowball Archers

Attack Synergies 0 23

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant Snowball Heal Spirit Baby Dragon Bowler Goblin Giant
Giant Snowball
Spear Goblins Archers Baby Dragon Witch Bowler Goblin Giant
Archers
Giant Snowball Heal Spirit Baby Dragon Bowler Goblin Giant
Heal Spirit
Spear Goblins Archers Baby Dragon Witch Bowler Goblin Giant
Baby Dragon
Spear Goblins Giant Snowball Archers Heal Spirit Witch Bowler Goblin Giant
Witch
Giant Snowball Heal Spirit Baby Dragon Bowler Goblin Giant
Bowler
Spear Goblins Giant Snowball Archers Heal Spirit Baby Dragon Witch
Goblin Giant
Spear Goblins Giant Snowball Archers Heal Spirit Baby Dragon Witch

Defense Synergies 0 17

Spear Goblins
Giant Snowball Archers Baby Dragon Bowler Goblin Giant
Giant Snowball
Spear Goblins Archers Baby Dragon Witch Bowler Goblin Giant
Archers
Spear Goblins Giant Snowball Baby Dragon Witch Bowler Goblin Giant
Heal Spirit
Baby Dragon
Spear Goblins Giant Snowball Archers Witch Bowler
Witch
Giant Snowball Archers Baby Dragon Bowler
Bowler
Spear Goblins Giant Snowball Archers Baby Dragon Witch
Goblin Giant
Spear Goblins Giant Snowball Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Spear Goblins Baby Dragon Goblin Giant
Witch
Witch Bowler Giant Snowball Archers
Witch Bowler
Bowler
Bowler Spear Goblins Giant Snowball Archers Baby Dragon
Giant Snowball Spear Goblins Archers Baby Dragon Witch
Bowler Baby Dragon Goblin Giant
Witch
Spear Goblins Giant Snowball Archers Bowler
Archers Witch Spear Goblins Giant Snowball Baby Dragon Bowler Goblin Giant
Spear Goblins Giant Snowball Archers Baby Dragon Witch
Bowler Giant Snowball Witch
Bowler Giant Snowball Baby Dragon Witch
Giant Snowball Bowler
Witch Bowler
Spear Goblins Giant Snowball Archers Baby Dragon Witch Bowler
Giant Snowball Baby Dragon Witch Spear Goblins Archers Bowler
Bowler Spear Goblins Giant Snowball Archers Baby Dragon Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Giant Snowball Archers Witch Bowler
Giant Snowball Archers Baby Dragon Bowler
Spear Goblins Witch Bowler Goblin Giant
Bowler Goblin Giant
Witch Bowler Goblin Giant
Giant Snowball Archers Baby Dragon Witch Goblin Giant
Spear Goblins Archers Witch Bowler Goblin Giant
Goblin Giant
Spear Goblins Giant Snowball Baby Dragon Witch
Witch Goblin Giant
Witch Bowler
Giant Snowball Bowler Goblin Giant
Bowler Witch Goblin Giant
Archers Baby Dragon Witch Bowler
Witch Spear Goblins Archers Baby Dragon Bowler Goblin Giant
Bowler Giant Snowball Archers Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Giant Snowball Baby Dragon Bowler
Baby Dragon Goblin Giant
Giant Snowball Baby Dragon Bowler
Spear Goblins Giant Snowball Baby Dragon Witch Goblin Giant
Archers Baby Dragon Witch Bowler
Giant Snowball Baby Dragon Bowler
Giant Snowball
Giant Snowball Bowler
Bowler
Giant Snowball Archers Baby Dragon
Giant Snowball Baby Dragon Bowler
Baby Dragon
Giant Snowball Baby Dragon
Spear Goblins Giant Snowball Baby Dragon Witch Bowler
Baby Dragon Bowler
Giant Snowball
Giant Snowball Archers Baby Dragon Bowler
Giant Snowball Baby Dragon Witch Bowler
Baby Dragon Bowler
Giant Snowball
Bowler
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Witch Bowler
Witch
Giant Snowball Baby Dragon Witch Bowler
Giant Snowball Baby Dragon Witch Bowler
Baby Dragon
Giant Snowball Archers Baby Dragon Witch
Giant Snowball Witch
Giant Snowball Bowler
Giant Snowball
Giant Snowball
Giant Snowball Bowler
Spear Goblins Archers Witch
Giant Snowball Archers Baby Dragon Witch
Baby Dragon Bowler
Giant Snowball Baby Dragon Bowler
Giant Snowball
Giant Snowball Baby Dragon Witch Bowler
Giant Snowball Witch
Giant Snowball Baby Dragon Witch Bowler Goblin Giant

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