My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Elite Barbarians Hog Rider
Giant Snowball
Skeletons Archers Musketeer Hog Rider
Zap
Skeletons Archers
Barbarian Barrel
Skeletons Archers Elite Barbarians Musketeer Valkyrie Bomb Tower
The Log
Skeletons Archers Elite Barbarians Musketeer Hog Rider
Earthquake
Skeletons Archers Bomb Tower Hog Rider
Arrows
Skeletons Archers
Royal Delivery
Skeletons Archers Elite Barbarians Musketeer Valkyrie Hog Rider
Fireball
Archers Elite Barbarians Musketeer Bomb Tower Hog Rider
Poison
Archers Musketeer Bomb Tower
Lightning
Elite Barbarians Musketeer Valkyrie Bomb Tower
Rocket
Elite Barbarians Musketeer Valkyrie Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Archers Fireball Musketeer Valkyrie Bomb Tower Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeletons Archers Fireball Musketeer

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Valkyrie Elite Barbarians Hog Rider
Elite Barbarians
Valkyrie Archers Fireball Hog Rider
Fireball
Hog Rider Elite Barbarians
Musketeer
Valkyrie Hog Rider
Valkyrie
Archers Elite Barbarians Musketeer Hog Rider
Bomb Tower
Hog Rider
Fireball Musketeer Valkyrie Archers Elite Barbarians

Defense Synergies 4 9

Skeletons
Musketeer Archers Elite Barbarians Bomb Tower
Archers
Valkyrie Skeletons Bomb Tower
Elite Barbarians
Valkyrie Skeletons
Fireball
Musketeer Valkyrie Bomb Tower
Musketeer
Skeletons Valkyrie Fireball Bomb Tower
Valkyrie
Archers Elite Barbarians Musketeer Fireball Bomb Tower
Bomb Tower
Skeletons Archers Fireball Musketeer Valkyrie
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Valkyrie
Elite Barbarians Bomb Tower Skeletons Musketeer Valkyrie
Bomb Tower Skeletons Archers Elite Barbarians Musketeer Valkyrie
Elite Barbarians Bomb Tower Skeletons Musketeer Valkyrie
Elite Barbarians Fireball Valkyrie Bomb Tower
Fireball Skeletons Archers Musketeer Valkyrie Bomb Tower
Musketeer Archers Fireball Bomb Tower
Fireball Musketeer Valkyrie Bomb Tower
Skeletons Elite Barbarians Musketeer Bomb Tower
Elite Barbarians Skeletons Archers Musketeer Valkyrie
Archers Valkyrie Skeletons Fireball Musketeer Bomb Tower
Musketeer Archers Fireball
Bomb Tower Skeletons Elite Barbarians Fireball Musketeer Valkyrie
Fireball Valkyrie Bomb Tower
Elite Barbarians Bomb Tower
Bomb Tower Elite Barbarians Fireball
Bomb Tower Skeletons Elite Barbarians Fireball Musketeer Valkyrie
Fireball Bomb Tower Archers Elite Barbarians Musketeer Valkyrie
Valkyrie Bomb Tower Archers Fireball Musketeer
Elite Barbarians Musketeer Bomb Tower
Valkyrie Archers Elite Barbarians Fireball Musketeer Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Archers Elite Barbarians Fireball
Fireball Archers Elite Barbarians Musketeer Valkyrie Bomb Tower
Skeletons Elite Barbarians Musketeer Valkyrie Bomb Tower
Valkyrie Elite Barbarians Fireball Musketeer
Skeletons Elite Barbarians Musketeer Valkyrie
Fireball Skeletons Archers Musketeer Bomb Tower
Skeletons Archers Elite Barbarians Fireball Musketeer Valkyrie Bomb Tower
Elite Barbarians Valkyrie Bomb Tower
Skeletons Elite Barbarians Fireball Valkyrie Bomb Tower
Skeletons Musketeer
Elite Barbarians Musketeer Valkyrie Bomb Tower
Elite Barbarians Fireball Valkyrie
Elite Barbarians Skeletons Fireball Valkyrie Bomb Tower
Archers Fireball Musketeer Valkyrie Bomb Tower
Elite Barbarians Skeletons Archers Fireball Musketeer Valkyrie Bomb Tower
Valkyrie Archers Elite Barbarians Fireball Musketeer Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball
Fireball Musketeer Valkyrie
Fireball Valkyrie
Fireball Musketeer
Archers Musketeer
Fireball
Fireball
Elite Barbarians Fireball Musketeer
Fireball Musketeer Valkyrie
Fireball Archers Musketeer
Elite Barbarians Fireball Musketeer
Fireball Musketeer
Elite Barbarians Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball
Archers Fireball Musketeer
Fireball Valkyrie
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Fireball Valkyrie
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Elite Barbarians Archers Fireball Musketeer
Fireball Musketeer
Elite Barbarians Fireball
Fireball Musketeer
Fireball
Fireball
Archers Fireball Musketeer
Fireball Archers Musketeer
Fireball
Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball
Elite Barbarians Musketeer
Elite Barbarians Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

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