My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Recruits Witch Magic Archer Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Mini P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits Witch
Zap
Inferno Tower Witch
Barbarian Barrel
Knight Royal Recruits Inferno Tower Witch Magic Archer
The Log
Royal Recruits Mini P.E.K.K.A Witch
Earthquake
Inferno Tower Witch
Arrows
Royal Recruits Witch
Royal Delivery
Knight Royal Recruits Mini P.E.K.K.A Witch Magic Archer
Fireball
Inferno Tower Witch Magic Archer
Poison
Royal Recruits Inferno Tower Witch Magic Archer
Lightning
Knight Mini P.E.K.K.A Inferno Tower Witch Magic Archer
Rocket
Inferno Tower Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Recruits Mini P.E.K.K.A Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Mini P.E.K.K.A Magic Archer Golden Knight Inferno Tower Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Knight Mini P.E.K.K.A Magic Archer

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A
Knight
Arrows Witch Magic Archer
Royal Recruits
Magic Archer
Mini P.E.K.K.A
Arrows Magic Archer
Inferno Tower
Witch
Knight
Magic Archer
Knight Royal Recruits Mini P.E.K.K.A Golden Knight
Golden Knight
Magic Archer

Defense Synergies 2 8

Arrows
Knight Mini P.E.K.K.A Inferno Tower Golden Knight
Knight
Inferno Tower Magic Archer Arrows Mini P.E.K.K.A Witch
Royal Recruits
Mini P.E.K.K.A
Arrows Knight Witch Magic Archer
Inferno Tower
Knight Arrows
Witch
Knight Mini P.E.K.K.A
Magic Archer
Knight Mini P.E.K.K.A
Golden Knight
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Royal Recruits Inferno Tower Magic Archer Golden Knight
Mini P.E.K.K.A Inferno Tower Knight Royal Recruits Witch
Mini P.E.K.K.A Inferno Tower Witch Knight Royal Recruits
Royal Recruits Mini P.E.K.K.A Inferno Tower Witch Knight
Arrows Royal Recruits Mini P.E.K.K.A
Arrows Magic Archer
Inferno Tower Arrows Witch Magic Archer
Arrows Royal Recruits Inferno Tower Magic Archer Golden Knight
Mini P.E.K.K.A Inferno Tower Witch Royal Recruits
Knight Royal Recruits Mini P.E.K.K.A Inferno Tower
Witch Arrows Knight Royal Recruits Magic Archer
Arrows Inferno Tower Witch Magic Archer
Royal Recruits Mini P.E.K.K.A Inferno Tower Knight Witch
Arrows Royal Recruits Mini P.E.K.K.A Witch Magic Archer Golden Knight
Royal Recruits Mini P.E.K.K.A Inferno Tower Knight
Inferno Tower Royal Recruits Mini P.E.K.K.A
Arrows Knight Royal Recruits Mini P.E.K.K.A Inferno Tower Witch
Arrows Knight Royal Recruits Witch Magic Archer Golden Knight
Arrows Witch Knight Royal Recruits Magic Archer
Mini P.E.K.K.A Royal Recruits Inferno Tower
Royal Recruits Arrows Knight Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Mini P.E.K.K.A Inferno Tower Witch
Arrows Knight Mini P.E.K.K.A Magic Archer
Royal Recruits Knight Mini P.E.K.K.A Inferno Tower Witch Golden Knight
Royal Recruits Mini P.E.K.K.A Knight Inferno Tower
Royal Recruits Inferno Tower Knight Mini P.E.K.K.A Witch
Arrows Witch Magic Archer
Royal Recruits Mini P.E.K.K.A Knight Inferno Tower Witch
Mini P.E.K.K.A Inferno Tower Knight Royal Recruits
Royal Recruits Knight Mini P.E.K.K.A Inferno Tower Witch Magic Archer
Royal Recruits Inferno Tower Witch
Knight Royal Recruits Mini P.E.K.K.A Inferno Tower Witch Golden Knight
Royal Recruits Arrows
Royal Recruits Mini P.E.K.K.A Knight Inferno Tower Witch Golden Knight
Royal Recruits Witch Magic Archer
Royal Recruits Inferno Tower Witch Knight Mini P.E.K.K.A Magic Archer Golden Knight
Arrows Royal Recruits Mini P.E.K.K.A Inferno Tower Witch Magic Archer Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight Royal Recruits Golden Knight
Arrows Magic Archer Golden Knight
Arrows Magic Archer
Arrows Knight Royal Recruits
Arrows Magic Archer
Arrows Witch Magic Archer
Arrows Witch Magic Archer
Arrows Magic Archer
Arrows Golden Knight
Mini P.E.K.K.A
Arrows Knight Royal Recruits Magic Archer Golden Knight
Arrows Magic Archer
Knight Magic Archer Golden Knight
Arrows Magic Archer
Arrows Magic Archer
Arrows Witch Magic Archer Golden Knight
Magic Archer Arrows Royal Recruits
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Magic Archer
Arrows Witch Magic Archer Golden Knight
Magic Archer
Arrows
Arrows Royal Recruits
Arrows Witch Magic Archer
Witch
Arrows Witch Magic Archer Golden Knight
Arrows Witch Magic Archer Golden Knight
Arrows Magic Archer Golden Knight
Arrows Witch Magic Archer
Witch
Mini P.E.K.K.A
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Royal Recruits Witch Magic Archer
Arrows Witch Magic Archer
Arrows
Knight Mini P.E.K.K.A Magic Archer
Arrows Magic Archer
Arrows
Royal Recruits
Royal Recruits Witch Magic Archer Golden Knight
Witch Magic Archer
Royal Recruits Witch Magic Archer Golden Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: