My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Ice Golem Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Royal Recruits Ice Golem Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Ice Golem Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Wall Breakers Graveyard
Giant Snowball
Bats Royal Recruits Wall Breakers Graveyard
Zap
Bats Wall Breakers Graveyard
Barbarian Barrel
Tesla Royal Recruits Wall Breakers Hunter Graveyard
The Log
Royal Recruits Wall Breakers Hunter Graveyard
Earthquake
Tesla Graveyard
Arrows
Bats Royal Recruits Wall Breakers Graveyard
Royal Delivery
Bats Royal Recruits Wall Breakers Hunter Graveyard
Fireball
Tesla Wall Breakers Hunter
Poison
Bats Royal Recruits Hunter Graveyard
Lightning
Tesla Ice Golem Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Wall Breakers Arrows Tesla Hunter Graveyard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Ice Golem Wall Breakers Arrows

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Royal Recruits Wall Breakers Graveyard
Arrows
Graveyard Wall Breakers
Tesla
Royal Recruits
Bats Ice Golem Wall Breakers Graveyard
Ice Golem
Bats Wall Breakers Graveyard Royal Recruits Hunter
Wall Breakers
Ice Golem Bats Arrows Royal Recruits
Hunter
Ice Golem
Graveyard
Arrows Ice Golem Bats Royal Recruits

Defense Synergies 1 7

Bats
Tesla Royal Recruits Ice Golem Hunter
Arrows
Tesla Ice Golem
Tesla
Ice Golem Bats Arrows
Royal Recruits
Bats
Ice Golem
Tesla Bats Arrows Hunter
Wall Breakers
Hunter
Bats Ice Golem
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Royal Recruits Ice Golem
Hunter Bats Tesla Royal Recruits
Tesla Hunter Bats Royal Recruits
Tesla Royal Recruits Hunter Bats
Arrows Royal Recruits
Arrows Bats Tesla Hunter
Bats Tesla Hunter Arrows
Arrows Tesla Royal Recruits Ice Golem
Tesla Hunter Royal Recruits
Tesla Royal Recruits Ice Golem Hunter
Bats Arrows Tesla Royal Recruits Ice Golem Hunter
Arrows Tesla Hunter Bats
Tesla Royal Recruits Hunter Bats
Bats Arrows Tesla Royal Recruits Hunter
Royal Recruits Tesla Hunter
Tesla Royal Recruits Hunter
Tesla Bats Arrows Royal Recruits Hunter
Arrows Tesla Bats Royal Recruits Hunter
Arrows Hunter Bats Tesla Royal Recruits Ice Golem
Tesla Royal Recruits Hunter
Royal Recruits Bats Arrows Tesla Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Tesla Ice Golem
Arrows Tesla Ice Golem Hunter
Royal Recruits Bats Ice Golem Hunter
Royal Recruits Hunter Bats Tesla Ice Golem
Royal Recruits Tesla Hunter
Arrows Bats Tesla Ice Golem Hunter
Royal Recruits Bats Tesla Ice Golem Hunter
Tesla Royal Recruits Hunter
Royal Recruits Bats Ice Golem
Royal Recruits Tesla
Bats Tesla Royal Recruits Hunter
Royal Recruits Arrows
Royal Recruits Tesla Ice Golem Hunter
Royal Recruits Tesla
Tesla Royal Recruits Bats Ice Golem Hunter
Bats Arrows Tesla Royal Recruits Ice Golem Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Ice Golem
Arrows
Arrows
Arrows Royal Recruits Ice Golem
Arrows
Arrows Bats Ice Golem Hunter
Arrows
Arrows Ice Golem Hunter
Arrows
Bats
Arrows Royal Recruits
Arrows
Ice Golem Hunter
Arrows
Arrows Ice Golem
Arrows Hunter
Arrows Royal Recruits
Arrows
Bats
Arrows Hunter
Arrows
Arrows
Arrows Royal Recruits
Arrows Ice Golem Hunter
Arrows Hunter
Arrows
Arrows
Bats Arrows Ice Golem Hunter
Bats
Arrows Hunter
Arrows
Arrows
Bats Royal Recruits
Arrows Hunter
Arrows
Hunter
Arrows Ice Golem
Arrows
Royal Recruits
Bats Royal Recruits
Bats
Royal Recruits

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