My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Electro Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Recruits Elixir Golem Flying Machine Electro Dragon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Elixir Golem Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Royal Recruits Elixir Golem Flying Machine Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Elixir Golem
Giant Snowball
Barbarians Royal Recruits Flying Machine Electro Dragon Princess
Zap
Flying Machine Princess
Barbarian Barrel
Knight Barbarians Royal Recruits Elixir Golem Princess
The Log
Barbarians Royal Recruits Elixir Golem Princess
Earthquake
Barbarians Elixir Golem
Arrows
Royal Recruits Flying Machine Princess
Royal Delivery
Knight Barbarians Royal Recruits Elixir Golem Flying Machine Electro Dragon Princess
Fireball
Barbarians Elixir Golem Flying Machine Electro Dragon Princess
Poison
Barbarians Royal Recruits Elixir Golem Flying Machine Electro Dragon Princess
Lightning
Knight Electro Dragon
Rocket
Barbarians Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Recruits Elixir Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Elixir Golem Princess Flying Machine Barbarians Electro Dragon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Elixir Golem Princess

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Elixir Golem
Knight
Princess Arrows Flying Machine Electro Dragon
Barbarians
Royal Recruits
Flying Machine Electro Dragon Princess
Elixir Golem
Arrows Flying Machine Electro Dragon
Flying Machine
Knight Royal Recruits Elixir Golem Electro Dragon
Electro Dragon
Knight Royal Recruits Elixir Golem Flying Machine
Princess
Knight Royal Recruits

Defense Synergies 2 5

Arrows
Knight Barbarians
Knight
Electro Dragon Princess Arrows Flying Machine
Barbarians
Arrows
Royal Recruits
Princess
Elixir Golem
Flying Machine
Knight Electro Dragon
Electro Dragon
Knight Flying Machine
Princess
Knight Royal Recruits

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Royal Recruits Flying Machine Electro Dragon
Barbarians Knight Royal Recruits Flying Machine Electro Dragon
Barbarians Knight Royal Recruits Electro Dragon
Barbarians Royal Recruits Knight Electro Dragon
Arrows Barbarians Royal Recruits Princess
Arrows Flying Machine Electro Dragon
Arrows Flying Machine Electro Dragon Princess
Arrows Barbarians Royal Recruits Flying Machine Electro Dragon
Barbarians Royal Recruits Princess
Knight Barbarians Royal Recruits
Barbarians Arrows Knight Royal Recruits Flying Machine Electro Dragon Princess
Arrows Flying Machine Electro Dragon Princess
Barbarians Royal Recruits Knight Flying Machine Electro Dragon
Arrows Barbarians Royal Recruits Electro Dragon Princess
Barbarians Royal Recruits Knight
Barbarians Royal Recruits
Barbarians Arrows Knight Royal Recruits Electro Dragon
Arrows Knight Barbarians Royal Recruits Flying Machine Electro Dragon
Arrows Knight Barbarians Royal Recruits Flying Machine Electro Dragon Princess
Barbarians Royal Recruits
Royal Recruits Arrows Knight Barbarians Flying Machine Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Royal Recruits
Arrows Knight Flying Machine Electro Dragon
Barbarians Royal Recruits Knight Electro Dragon
Royal Recruits Knight Barbarians
Barbarians Royal Recruits Knight
Arrows Flying Machine Electro Dragon Princess
Royal Recruits Knight Barbarians Flying Machine
Knight Barbarians Royal Recruits
Royal Recruits Electro Dragon Knight Barbarians Flying Machine
Royal Recruits Barbarians
Knight Barbarians Royal Recruits Flying Machine Electro Dragon
Royal Recruits Arrows Barbarians
Barbarians Royal Recruits Knight
Royal Recruits Barbarians Flying Machine Electro Dragon Princess
Barbarians Royal Recruits Electro Dragon Knight Flying Machine
Arrows Barbarians Royal Recruits Flying Machine Electro Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight Royal Recruits Flying Machine Electro Dragon
Arrows Flying Machine Electro Dragon Princess
Arrows Flying Machine Electro Dragon
Arrows Knight Barbarians Royal Recruits Flying Machine
Arrows
Arrows Flying Machine Electro Dragon Princess
Arrows Flying Machine Princess
Arrows Flying Machine Electro Dragon Princess
Arrows Flying Machine Electro Dragon
Electro Dragon
Arrows Knight Royal Recruits Flying Machine Electro Dragon Princess
Arrows Flying Machine Electro Dragon Princess
Flying Machine Knight Princess
Arrows Flying Machine Electro Dragon Princess
Princess Arrows Flying Machine
Arrows Flying Machine Electro Dragon Princess
Arrows Royal Recruits Flying Machine Electro Dragon Princess
Arrows
Arrows Flying Machine Electro Dragon Princess
Arrows Flying Machine Electro Dragon Princess
Arrows Princess
Arrows Barbarians Royal Recruits Flying Machine Electro Dragon
Arrows Electro Dragon Princess
Arrows Flying Machine Electro Dragon Princess
Arrows Flying Machine Electro Dragon Princess
Arrows
Arrows Flying Machine Electro Dragon Princess
Electro Dragon Flying Machine
Arrows Electro Dragon
Arrows Electro Dragon Princess
Arrows Princess
Barbarians Royal Recruits Flying Machine Electro Dragon Princess
Arrows Flying Machine Electro Dragon Princess
Arrows
Knight Flying Machine Electro Dragon Princess
Arrows Flying Machine Electro Dragon Princess
Arrows
Royal Recruits Flying Machine Electro Dragon
Electro Dragon Royal Recruits Flying Machine Princess
Flying Machine Electro Dragon Princess
Electro Dragon Royal Recruits Flying Machine Princess

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