My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Bowler P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Goblin Barrel
Giant Snowball
Goblin Gang Royal Recruits Goblin Barrel
Zap
Goblin Gang Firecracker Goblin Barrel
Barbarian Barrel
Goblin Gang Firecracker Royal Recruits Goblin Barrel Electro Wizard
The Log
Goblin Gang Firecracker Royal Recruits Goblin Barrel
Earthquake
Goblin Gang Firecracker Goblin Barrel
Arrows
Goblin Gang Firecracker Royal Recruits Goblin Barrel
Royal Delivery
Goblin Gang Firecracker Royal Recruits Goblin Barrel Bowler P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Firecracker Goblin Barrel Bowler Electro Wizard
Poison
Goblin Gang Firecracker Royal Recruits Electro Wizard
Lightning
Bowler Electro Wizard
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Bowler P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Goblin Barrel Electro Wizard Bowler Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Firecracker Goblin Barrel

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Goblin Barrel Bowler
Goblin Gang
Goblin Barrel Firecracker Royal Recruits Bowler P.E.K.K.A
Firecracker
Goblin Gang Royal Recruits Goblin Barrel Bowler P.E.K.K.A
Royal Recruits
Goblin Gang Firecracker Electro Wizard
Goblin Barrel
Goblin Gang Arrows Firecracker Bowler P.E.K.K.A
Bowler
Arrows Goblin Gang Firecracker Goblin Barrel Electro Wizard
P.E.K.K.A
Arrows Electro Wizard Goblin Gang Firecracker Goblin Barrel
Electro Wizard
P.E.K.K.A Royal Recruits Bowler

Defense Synergies 0 11

Arrows
Bowler P.E.K.K.A
Goblin Gang
Firecracker Royal Recruits P.E.K.K.A Electro Wizard
Firecracker
Goblin Gang Royal Recruits P.E.K.K.A Electro Wizard
Royal Recruits
Goblin Gang Firecracker
Goblin Barrel
Bowler
Arrows Electro Wizard
P.E.K.K.A
Arrows Goblin Gang Firecracker Electro Wizard
Electro Wizard
Goblin Gang Firecracker Bowler P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Royal Recruits Electro Wizard
P.E.K.K.A Goblin Gang Firecracker Royal Recruits Electro Wizard
Goblin Gang Bowler P.E.K.K.A Royal Recruits Electro Wizard
Royal Recruits P.E.K.K.A Goblin Gang Firecracker Bowler Electro Wizard
Arrows Firecracker Royal Recruits Bowler P.E.K.K.A
Arrows Goblin Gang Bowler Firecracker Electro Wizard
Electro Wizard Arrows Goblin Gang Firecracker
Bowler Arrows Royal Recruits P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Royal Recruits
Goblin Gang Firecracker Royal Recruits Bowler Electro Wizard
Goblin Gang Electro Wizard Arrows Firecracker Royal Recruits Bowler
Arrows Goblin Gang Firecracker Electro Wizard
Royal Recruits Bowler P.E.K.K.A Goblin Gang Electro Wizard
Bowler Arrows Goblin Gang Firecracker Royal Recruits P.E.K.K.A Electro Wizard
Royal Recruits P.E.K.K.A Goblin Gang Electro Wizard
Goblin Gang Royal Recruits Bowler P.E.K.K.A Electro Wizard
Arrows Goblin Gang Firecracker Royal Recruits Bowler P.E.K.K.A Electro Wizard
Arrows Goblin Gang Firecracker Royal Recruits Bowler Electro Wizard
Arrows Firecracker Royal Recruits Bowler Electro Wizard
P.E.K.K.A Royal Recruits Electro Wizard
Goblin Gang Royal Recruits Bowler Arrows Firecracker P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Bowler P.E.K.K.A Electro Wizard
Electro Wizard Arrows Goblin Gang Firecracker Bowler
Goblin Gang Royal Recruits P.E.K.K.A Bowler Electro Wizard
Goblin Gang Royal Recruits Bowler P.E.K.K.A Electro Wizard
Royal Recruits P.E.K.K.A Goblin Gang Bowler
Arrows Firecracker Goblin Gang Electro Wizard
Goblin Gang Royal Recruits P.E.K.K.A Bowler Electro Wizard
P.E.K.K.A Royal Recruits
Royal Recruits P.E.K.K.A Electro Wizard Firecracker
Royal Recruits P.E.K.K.A Goblin Gang
P.E.K.K.A Royal Recruits Bowler
Royal Recruits P.E.K.K.A Arrows Bowler Electro Wizard
Royal Recruits Bowler P.E.K.K.A Goblin Gang
Royal Recruits Firecracker Bowler
Goblin Gang Royal Recruits Electro Wizard Firecracker Bowler P.E.K.K.A
Arrows Bowler Firecracker Royal Recruits P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits
Arrows Firecracker Bowler Electro Wizard
Arrows
Arrows Firecracker Royal Recruits
Arrows Firecracker Bowler
Arrows Firecracker
Arrows Firecracker Bowler
Arrows Firecracker Bowler
Arrows Firecracker
Goblin Gang Bowler Electro Wizard
Firecracker Arrows Royal Recruits Bowler Electro Wizard
Arrows Firecracker
Firecracker Bowler
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Bowler
Arrows Firecracker Royal Recruits Bowler
Arrows
Arrows Firecracker Bowler Electro Wizard
Arrows Firecracker Bowler
Bowler
Arrows
Bowler
Arrows Royal Recruits
Arrows Firecracker Bowler
Arrows Firecracker Bowler Electro Wizard
Arrows Bowler
Arrows Firecracker
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Bowler
Arrows
Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker Bowler
Electro Wizard Goblin Gang Royal Recruits
Arrows Firecracker Electro Wizard
Arrows
Goblin Gang Firecracker Bowler Electro Wizard
Arrows Firecracker Bowler
Arrows
Firecracker Royal Recruits P.E.K.K.A
Goblin Gang Firecracker Royal Recruits Bowler Electro Wizard
Firecracker Electro Wizard
Firecracker Royal Recruits Bowler Electro Wizard

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